-------------- Build: Debug in test ---------------
Linking console executable: bin\Debug\test.exe
obj\Debug\main.o: In function `SDL_main':
C:/Users/user pc/Desktop/PDF/test/main.cpp:23: undefined reference to `_glClear@4'
C:/Users/user pc/Desktop/PDF/test/main.cpp:25: undefined reference to `_glBegin@4'
C:/Users/user pc/Desktop/PDF/test/main.cpp:26: undefined reference to `_glColor3ub@12'
C:/Users/user pc/Desktop/PDF/test/main.cpp:26: undefined reference to `_glVertex2d@16'
C:/Users/user pc/Desktop/PDF/test/main.cpp:27: undefined reference to `_glColor3ub@12'
C:/Users/user pc/Desktop/PDF/test/main.cpp:27: undefined reference to `_glVertex2d@16'
C:/Users/user pc/Desktop/PDF/test/main.cpp:28: undefined reference to `_glColor3ub@12'
C:/Users/user pc/Desktop/PDF/test/main.cpp:28: undefined reference to `_glVertex2d@16'
C:/Users/user pc/Desktop/PDF/test/main.cpp:29: undefined reference to `_glEnd@0'
C:/Users/user pc/Desktop/PDF/test/main.cpp:31: undefined reference to `_glFlush@0'
collect2: ld returned 1 exit status
Process terminated with status 1 (0 minutes, 1 seconds)
10 errors, 0 warnings
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