1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
|
Entity.h :
class Entity
{
public :
int id;
string name;
list <Fact> facts; //facts
public :
...
void setFactsList2(const std::list<Fact>& newFacts);
}
Entity.cc :
void Entity::setFactsList2(const std::list<Fact>& newFacts) {
for (std::list<Fact>::const_iterator i = newFacts.begin(); i != newFacts.end(); ++i) {
facts.push_back(*(i));
}
}
void Entity::addFacts(list<Fact> factsSource, Entity *entity){
list<Fact> factsDest = entity->getFactsList();
unit(factsSource, &factsDest);
entity->setFactsList2(factsDest);
} |
Partager