
Envoyé par
Trinigy
Highlights of the Vision Engine 7.6 include:
Tool and Workflow Upgrades:
- Animation Transition Editor: This new editor empowers artists to easily create animation transitions without the aid of programmers
- Component Editing in vForge: Behaviors and properties can easily be applied to objects on-the-fly in vForge
- Upgraded Terrain Editor: An improved Terrain Editor now supports unique maps, such as satellite data
- Deferred Shading Integration: Deferred shading is now fully integrated into vForge
Runtime Improvements:
- Deferred Rendering: Highly optimized for each platform, it includes time-of-day, screen-space ambient occlusion, cascaded soft shadows, depth-of-field and rim lighting.
- Extended LUA Scripting Integration: Create/modify particle effects and access/modify object components
- New PlayStation3 Renderer: A new highly optimized renderer for the PS3 platform.
- DX11 Support – Support for DX11-based hardware.
New and Upgraded Partner Integrations:
- Natural Motion's Morpheme
- Scaleform GFx 3.0
- SpeedTree 5
- Kynapse AI
Partager