
Envoyé par
Rob Hoffmann, Senior Product Marketing Manager 3D Media and Entertainment chez Autodesk
Our new Maya release, which includes a powerful new set of tools for helping to create and repurpose character animation, an invigorated user interface (UI) to make artists more efficient, and a new 64-bit offering for Mac OS X.
In addition, Maya 2011 helps address real-world production pipeline challenges, with an accelerated viewport display for large scenes; a completely new UI toolkit; and new solutions for 3D editorial, color management, scene segmentation, and rotoscoping.
Maya 2011 has taken advantage of both Qt’s advanced GUI capabilities for our stunning new user interface as well as Qt’s inherent cross-platform support. Using Qt meant we could not only create a fantastic new release of Maya with an advanced user experience, but also do it in an efficient manner by sharing code across platforms.
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