ChangeLog:
- NEW: Flag in a file to turn on/off fullscreen (FULLSCREEN 0 for windowed or FULLSCREEN 1 for fullscreen in "constants.dat")
- NEW: Combos: if the delay between hitting two opponents is lower than 1.5 second, player makes a combo (score multiplier, up to 4x, display the "real" combo - ie when multikilling 6 opponents, last 3 scores will be "x4", but last displays will be "x4", "x5", "x6"
- NEW: Hi-Scores saving (display as a tables, input field for the name - last entries will be "blinking" - entered names are saved for the next game without new launch)
- NEW: Menu (start, exit, number of players, mod)
- NEW: Modding: custom mod with new maps, background and tiles, custom constants for physics, selectable from the menu
- NEW: In-game pause with the [P] key
- NEW: Character selection for 1 player mode
- NEW: [External]Level/Mod editor
- MOD: Split the constant SPEED_DELAY in four different constants: SPEED_DELAY_WALKING, SPEED_DELAY_BRAKING, SPEED_DELAY_FLYING, SPEED_DELAY_AIR_BRAKING for a better tuning of the physics
- MOD: Add a transparent rectangle behind the interlevel summary
- MOD: level time (time to finish a level with bonus) is now 80 s (was 120 s)
- MOD: Change the 2 sounds "step.wav" and "jousterCollision.wav"
- MOD: new graphics ! Sprites - Tiles - Backgrounds - Intro - Huds
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