J'ai ecrit un code de test pour voir comment utiliser UpdateLayeredWindow. Le programme affiche pour l'instant une fenetre avec un fond bleu en utilisant un bitmap.

Si je cree la fenetre sans utiliser WS_EX_LAYERED, la fenetre s'affiche correctement, mais si je l'utilise, elle ne s'affiche plus (elle est neanmoins cree car elle apparait dans la barre des taches).

voici le code
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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/* gcc -g -Wall -o layer.exe layer.c -lgdi32 */

#define _WIN32_WINNT 0x0500

#include <stdlib.h>
#include <stdio.h>

#include <windows.h>

typedef struct BITMAPINFO_GDI BITMAPINFO_GDI;
struct BITMAPINFO_GDI
{
   BITMAPINFOHEADER bih;
   DWORD            masks[3];
};


LRESULT CALLBACK _window_procedure(HWND   window,
                                   UINT   message,
                                   WPARAM window_param,
                                   LPARAM data_param);

HINSTANCE layer_instance;
HWND      layer_window;
HDC       layer_dc;
HBITMAP   layer_bitmap;
void     *layer_data;


int layer_init()
{
  WNDCLASS wc;

  layer_instance = GetModuleHandle(NULL);
  if (!layer_instance)
    return 0;

  memset (&wc, 0, sizeof (WNDCLASS));
  wc.style = CS_HREDRAW | CS_VREDRAW;
  wc.lpfnWndProc = _window_procedure;
  wc.cbClsExtra = 0;
  wc.cbWndExtra = 0;
  wc.hInstance = layer_instance;
  wc.hIcon = LoadIcon (NULL, IDI_APPLICATION);
  wc.hCursor = LoadCursor (NULL, IDC_ARROW);
  wc.hbrBackground = (HBRUSH)(1 + COLOR_BTNFACE);
  wc.lpszMenuName =  NULL;
  wc.lpszClassName = "Class";

  if(!RegisterClass(&wc))
    {
      FreeLibrary(layer_instance);
      return 0;
    }

  return 1;
}

void layer_shutdown()
{
  FreeLibrary(layer_instance);
}

int layer_window_new(int x, int y, int w, int h)
{
  RECT  rect;
  DWORD style;
  BITMAPINFO_GDI bitmap_info;

  style = WS_OVERLAPPEDWINDOW | WS_SIZEBOX;

  rect.left = 0;
  rect.top = 0;
  rect.right = w;
  rect.bottom = h;
  if (!AdjustWindowRect(&rect, style, FALSE))
    return 0;

  layer_window = CreateWindowEx(WS_EX_LAYERED,
                                "Class", "Test",
                                style,
                                x, y,
                                rect.right - rect.left,
                                rect.bottom - rect.top,
                                NULL,
                                NULL, layer_instance, NULL);
  if (!layer_window)
    return 0;

  layer_dc = GetDC(layer_window);
  if (!layer_dc)
    {
      DestroyWindow(layer_window);
      return 0;
    }

  bitmap_info.bih.biSize = sizeof(BITMAPINFOHEADER);
  bitmap_info.bih.biWidth = w;
  bitmap_info.bih.biHeight = -h;
  bitmap_info.bih.biPlanes = 1;
  bitmap_info.bih.biSizeImage = 4 * w * h;
  bitmap_info.bih.biXPelsPerMeter = 0;
  bitmap_info.bih.biYPelsPerMeter = 0;
  bitmap_info.bih.biClrUsed = 0;
  bitmap_info.bih.biClrImportant = 0;
  bitmap_info.bih.biBitCount = 32;
  bitmap_info.bih.biCompression = BI_RGB;
  bitmap_info.masks[0] = 0x00ff0000;
  bitmap_info.masks[1] = 0x0000ff00;
  bitmap_info.masks[2] = 0x000000ff;

  layer_bitmap = CreateDIBSection(layer_dc,
                                  (const BITMAPINFO *)&bitmap_info,
                                  DIB_RGB_COLORS,
                                  (void **)(&layer_data),
                                  NULL,
                                  0);
  ShowWindow(layer_window, SW_SHOWNORMAL);
  UpdateWindow(layer_window);

  return 1;
}

void
layer_window_free()
{
  DeleteObject(layer_bitmap);
  ReleaseDC(layer_window, layer_dc);
  DestroyWindow(layer_window);
}

void layer_paint()
{
  int i, j, *tmp;
  HDC     dc;

  tmp = layer_data;
  for (j = 0; j < 200; j++)
    for (i = 0; i < 200; i++, tmp++)
      *tmp = 0x000000ff;

  dc = CreateCompatibleDC(layer_dc);
  if (!dc)
    return;
  SelectObject(dc, layer_bitmap);

/*   POINT dest; */
/*   POINT src = {0, 0}; */
/*   SIZE client = { 200, 200 }; */
/*   BLENDFUNCTION bf = {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA}; */
/*   ClientToScreen(layer_window, &dest); */
/*   UpdateLayeredWindow(layer_window, layer_dc, &dest, &client, */
/*                       dc, &src, 0, &bf, ULW_ALPHA); */
  BitBlt(layer_dc,
         0, 0,
         200, 200,
         dc,
         0, 0,
         SRCCOPY);

  DeleteDC(dc);
}


int main()
{
  if (!layer_init())
    return EXIT_FAILURE;

  if (!layer_window_new(10, 10, 200, 200))
    {
      layer_shutdown();
      return EXIT_FAILURE;
    }

  /* msg loop */
  while(1)
  {
    MSG msg;
    BOOL ret;

    ret = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE);
    if (ret)
      {
        do
          {
            if (msg.message == WM_QUIT)
              goto beach;
            TranslateMessage(&msg);
            DispatchMessageW(&msg);
          } while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE));
      }
  }

 beach:
  layer_window_free();
  layer_shutdown();

  return EXIT_SUCCESS;
}



LRESULT CALLBACK
_window_procedure(HWND   window,
                  UINT   message,
                  WPARAM window_param,
                  LPARAM data_param)
{
   switch (message)
     {
     case WM_CLOSE:
       PostQuitMessage(0);
       return 0;
         /* GDI notifications */
     case WM_PAINT:
       {
         RECT rect;

         printf("paint\n");
         if (GetUpdateRect(window, &rect, FALSE))
           {
              PAINTSTRUCT ps;
              HDC         hdc;

              hdc = BeginPaint(window, &ps);
              layer_paint();
              EndPaint(window, &ps);
           }
         return 0;
       }
      default:
       return DefWindowProc(window, message, window_param, data_param);
     }
}
quelqu'un comprend-il pourquoi il y a ce comportement ?

merci