1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167
| // Generated by OBJ2C converter
glBegin (GL_TRIANGLES);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (1.622686,-2.152969,-1.524109);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (2.253276,-2.152969,-0.001729);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,-0.001730);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (2.253276,2.152969,-0.001731);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (1.622686,2.152969,-1.524110);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (2.253276,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (1.622686,-2.152969,1.520650);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,-0.001730);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (1.622687,2.152969,1.520649);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (2.253276,2.152969,-0.001731);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (1.622686,-2.152969,1.520650);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,2.151240);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,-0.001730);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,2.151240);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (1.622687,2.152969,1.520649);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,2.151240);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (-1.422073,-2.152969,1.520650);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,-0.001730);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (-1.422073,2.152969,1.520649);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,2.151240);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (-1.422073,-2.152969,1.520650);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (-2.052662,-2.152969,-0.001729);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,-0.001730);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (-2.052662,2.152969,-0.001731);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (-1.422073,2.152969,1.520649);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (-2.052662,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (-1.422073,-2.152969,-1.524108);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,-0.001730);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (-1.422071,2.152969,-1.524110);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (-2.052662,2.152969,-0.001731);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,-0.001729);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (-1.422073,-2.152969,-1.524108);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100306,-2.152969,-2.154699);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,-0.001730);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100310,2.152969,-2.154699);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (-1.422071,2.152969,-1.524110);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100306,-2.152969,-2.154699);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (1.622686,-2.152969,-1.524109);
glNormal3d (0.000000,-1.000000,0.000000);
glVertex3d (0.100307,-2.152969,-0.001729);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100307,2.152969,-0.001730);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (1.622686,2.152969,-1.524110);
glNormal3d (0.000000,1.000000,0.000000);
glVertex3d (0.100310,2.152969,-2.154699);
glEnd ();
glBegin (GL_QUADS);
glNormal3d (0.923879,0.000000,-0.382684);
glVertex3d (1.622686,-2.152969,-1.524109);
glNormal3d (0.923879,0.000000,-0.382684);
glVertex3d (1.622686,2.152969,-1.524110);
glNormal3d (0.923879,0.000000,-0.382684);
glVertex3d (2.253276,2.152969,-0.001731);
glNormal3d (0.923879,0.000000,-0.382684);
glVertex3d (2.253276,-2.152969,-0.001729);
glNormal3d (0.923880,0.000000,0.382683);
glVertex3d (2.253276,-2.152969,-0.001729);
glNormal3d (0.923880,0.000000,0.382683);
glVertex3d (2.253276,2.152969,-0.001731);
glNormal3d (0.923880,0.000000,0.382683);
glVertex3d (1.622687,2.152969,1.520649);
glNormal3d (0.923880,0.000000,0.382683);
glVertex3d (1.622686,-2.152969,1.520650);
glNormal3d (0.382683,0.000000,0.923879);
glVertex3d (1.622686,-2.152969,1.520650);
glNormal3d (0.382683,0.000000,0.923879);
glVertex3d (1.622687,2.152969,1.520649);
glNormal3d (0.382683,0.000000,0.923879);
glVertex3d (0.100307,2.152969,2.151240);
glNormal3d (0.382683,0.000000,0.923879);
glVertex3d (0.100307,-2.152969,2.151240);
glNormal3d (-0.382684,0.000000,0.923879);
glVertex3d (0.100307,-2.152969,2.151240);
glNormal3d (-0.382684,0.000000,0.923879);
glVertex3d (0.100307,2.152969,2.151240);
glNormal3d (-0.382684,0.000000,0.923879);
glVertex3d (-1.422073,2.152969,1.520649);
glNormal3d (-0.382684,0.000000,0.923879);
glVertex3d (-1.422073,-2.152969,1.520650);
glNormal3d (-0.923880,0.000000,0.382683);
glVertex3d (-1.422073,-2.152969,1.520650);
glNormal3d (-0.923880,0.000000,0.382683);
glVertex3d (-1.422073,2.152969,1.520649);
glNormal3d (-0.923880,0.000000,0.382683);
glVertex3d (-2.052662,2.152969,-0.001731);
glNormal3d (-0.923880,0.000000,0.382683);
glVertex3d (-2.052662,-2.152969,-0.001729);
glNormal3d (-0.923879,0.000000,-0.382684);
glVertex3d (-2.052662,-2.152969,-0.001729);
glNormal3d (-0.923879,0.000000,-0.382684);
glVertex3d (-2.052662,2.152969,-0.001731);
glNormal3d (-0.923879,0.000000,-0.382684);
glVertex3d (-1.422071,2.152969,-1.524110);
glNormal3d (-0.923879,0.000000,-0.382684);
glVertex3d (-1.422073,-2.152969,-1.524108);
glNormal3d (-0.382683,0.000000,-0.923880);
glVertex3d (-1.422073,-2.152969,-1.524108);
glNormal3d (-0.382683,0.000000,-0.923880);
glVertex3d (-1.422071,2.152969,-1.524110);
glNormal3d (-0.382683,0.000000,-0.923880);
glVertex3d (0.100310,2.152969,-2.154699);
glNormal3d (-0.382683,0.000000,-0.923880);
glVertex3d (0.100306,-2.152969,-2.154699);
glNormal3d (0.382684,0.000000,-0.923880);
glVertex3d (1.622686,2.152969,-1.524110);
glNormal3d (0.382684,0.000000,-0.923880);
glVertex3d (1.622686,-2.152969,-1.524109);
glNormal3d (0.382684,0.000000,-0.923880);
glVertex3d (0.100306,-2.152969,-2.154699);
glNormal3d (0.382684,0.000000,-0.923880);
glVertex3d (0.100310,2.152969,-2.154699);
glEnd (); |
Partager