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 | # -*- coding: cp1252 -*-
 
from Tkinter import *
from random import randrange
 
#-------------------------------------------------
 
def start_it():
    global flag
    if flag == 0:
        flag = 1
        avancer()
 
def stop_it():
    global flag
    flag = 0
 
def avancer():
    global x1,y1,x2,y2,x3,y3,x4,y4, dx1,dy1,dx2,dy2,dx3,dy3,dx4,dy4
    x1,y1=x1+dx1,y1+dy1
    x2,y2=x2+dx2,y2+dy2
    x3,y3=x3+dx3,y3+dy3
    x4,y4=x4+dx4,y4+dy4
    move_redball()
    move_magball()
    move_yelball()
    move_brownball()
    can.coords(redball,x1,y1,x1+20,y1+20)
    can.coords(magball,x2,y2,x2+20,y2+20)
    can.coords(yelball,x3,y3,x3+20,y3+20)
    can.coords(brownball,x4,y4,x4+20,y4+20)
    if flag == 1:
        fen.after(50,avancer)
 
def move_redball():
    global x1,y1,dx1,dy1,liste
    if x1>270:
        dx1=-dx1
        dy1=liste[randrange(8)]
    if y1>270:
        dy1=-dy1
        dx1=liste[randrange(8)]
    if x1<10:
        dx1=-dx1
        dy1=liste[randrange(8)]
    if y1<10:
        dy1=-dy1
        dx1=liste[randrange(8)]
    if (x1>270) and (y1 > 270):
        dx1,dy1=-20,-10
    if (x1>270) and (y1 < 10):
        dx1,dy1=-20,10
    if (x1 <10) and (y1 > 270):
        dx1,dy1=20,-10
    if (x1<10) and (y1< 10):
        dx1,dy1=20,10
 
def move_magball():
    global x2,y2,dx2,dy2,liste
    if x2>270:
        dx2=-dx2
        dy2=liste[randrange(8)]
    if y2>270:
        dy2=-dy2
        dx2=liste[randrange(8)]
    if x2<10:
        dx2=-dx2
        dy2=liste[randrange(8)]
    if y2<10:
        dy2=-dy2
        dx2=liste[randrange(8)]
    if (x2>270) and (y2 > 270):
        dx2,dy2=-20,-10
    if (x2>270) and (y2 < 10):
        dx2,dy2=-20,10
    if (x2 <10) and (y2 > 270):
        dx2,dy2=20,-10
    if (x2<10) and (y2< 10):
        dx2,dy2=20,10
 
def move_yelball():
    global x3,y3,dx3,dy3,liste
    if x3>270:
        dx3=-dx3
        dy3=liste[randrange(8)]
    if y3>270:
        dy3=-dy3
        dx3=liste[randrange(8)]
    if x3<10:
        dx3=-dx3
        dy3=liste[randrange(8)]
    if y3<10:
        dy3=-dy3
        dx3=liste[randrange(8)]
    if (x3>270) and (y3 > 270):
        dx3,dy3=-20,-10
    if (x3>270) and (y3 < 10):
        dx3,dy3=-20,10
    if (x3 <10) and (y3 > 270):
        dx3,dy3=20,-10
    if (x3<10) and (y3< 10):
        dx3,dy3=20,10
 
def move_brownball():
    global x4,y4,dx4,dy4,liste
    if x4>270:
        dx4=-dx4
        dy4=liste[randrange(8)]
    if y4>270:
        dy4=-dy4
        dx4=liste[randrange(8)]
    if x4<10:
        dx4=-dx4
        dy4=liste[randrange(8)]
    if y4<10:
        dy4=-dy4
        dx4=liste[randrange(8)]
    if (x4>270) and (y4 > 270):
        dx4,dy4=-20,-10
    if (x4>270) and (y4 < 10):
        dx4,dy4=-20,10
    if (x4 <10) and (y4 > 270):
        dx4,dy4=20,-10
    if (x4<10) and (y4< 10):
        dx4,dy4=20,10
 
#------------------------------------------------    
 
fen= Tk()
 
x1,y1,x2,y2,x3,y3,x4,y4=20,20,260,20,260,260,20,260
dx1,dy1=20,20
dx2,dy2=-20,20
dx3,dy3=-20,-20
dx4,dy4=20,-20
flag = 0
liste=[-5,-10,-15,-20,5,10,15,20]
can=Canvas(fen,height=300,width=300,bg='white')
can.grid(row=0,column=0,columnspan=2)
redball=can.create_oval(20,20,40,40,width=2,fill='red')
magball=can.create_oval(260,20,280,40,width=2,fill='magenta')
brownball=can.create_oval(20,260,40,280,width=2,fill='maroon')
yelball=can.create_oval(260,260,280,280,width=2,fill='yellow')
Button(fen,text='Start',fg= 'blue',command=start_it).grid(row=1,column=0,sticky=E,padx=2)
Button(fen,text='Stop',fg = 'red', command=stop_it).grid(row=1,column=1,sticky=W,padx=2)
 
fen.mainloop() | 
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