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#include <algorithm>
#include <iostream>
#include <vector>
#include <string>
//class qui contient la fonction swap pour éviter des recopie de memoire
class A
{
public :
A(int a,std::string s) :myString(s),nb(a){ };
const std::string &GetString() {return myString;}
bool operator<(const A& a) {return nb<a.nb;}
A& operator=(const A& a)
{
static int nbegale(0);
std::cout<<"= : "<<++nbegale<<std::endl;
nb<a.nb;
myString=a.myString;
return (*this);
}
void swap(A& a)
{
static int nbswap(0);
std::cout<<"swap : "<<++nbswap<<std::endl;
std::swap(nb,a.nb);
myString.swap(a.myString);
};
private:
std::string myString;
int nb;
};
//specialisation de la fonction swap pour la class A
template<>
inline void std::swap<A> ( A& a, A& b )
{
a.swap(b);
};
int main(int argc, char** argv)
{
//mon vecteur a trier
std::vector<A> vect;
//on remplie de n'importe quoi
//le but etant quil y en ai assez pour que swap soit appelé
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(2,"deux"));
vect.push_back(A(15,"quinze"));
vect.push_back(A(10,"dix"));
vect.push_back(A(5,"cinq"));
vect.push_back(A(1,"un"));
vect.push_back(A(30,"trente"));
vect.push_back(A(30,"trente"));
vect.push_back(A(30,"trente"));
vect.push_back(A(30,"trente"));
vect.push_back(A(30,"trente"));
vect.push_back(A(30,"trente"));
//on fait le trie
std::sort(vect.begin(),vect.end());
return 0;
} |
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