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| #include "Classe_Thread.h"
#include "stdio.h"
#include <QThread>
#include <QtGui>
using namespace QtConcurrent;
const int iterations = 10;
void spin(int &iteration)
{
const int work = 1000 * 1000 * 40;
volatile int v = 0;
for (int j = 0; j < work; ++j)
++v;
//qDebug() << "iteration" << iteration << "in thread" << QThread::currentThreadId();
}
void MyThread::New ()
{
// Prepare the vector.
QVector<int> vector;
for (int i = 0; i < iterations; ++i)
vector.append(i);
// Create a progress dialog.
QProgressDialog dialog;
dialog.setLabelText(QString("Progressing using %1 thread(s)...").arg(QThread::idealThreadCount()));
// Create a QFutureWatcher and conncect signals and slots.
QFutureWatcher<void> futureWatcher;
QObject::connect(&futureWatcher, SIGNAL(finished()), &dialog, SLOT(reset()));
QObject::connect(&dialog, SIGNAL(canceled()), &futureWatcher, SLOT(cancel()));
QObject::connect(&futureWatcher, SIGNAL(progressRangeChanged(int,int)), &dialog, SLOT(setRange(int,int)));
QObject::connect(&futureWatcher, SIGNAL(progressValueChanged(int)), &dialog, SLOT(setValue(int)));
// Start the computation.
futureWatcher.setFuture(QtConcurrent::map(vector, spin));
// Display the dialog and start the event loop.
//dialog.exec();
dialog.exec();
futureWatcher.waitForFinished();
}
MyThread::MyThread() : QThread()
{
}
void MyThread::run()
{
New ();
}
void MyThread::Start()
{
}
void MyThread::Stop()
{
win -> close ();
} |
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