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   | #include <iostream>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <pthread.h>
 
#define BACKLOG 20
#define PORT 9999
 
class Server {
private:
	int serverSockfd_;
	struct sockaddr_in serverAddress_;
 
public:
	int start();
	int clients();
};
 
void * client(void * p) {
	int * clientSockfd = (int *) p;
 
	while(true) {
		std::cout << "Je suis un client !" << std::endl;
 
		char message[128];
		size_t nbrBytes;
		if((nbrBytes = recv(*clientSockfd, message, sizeof(message)-1, 0)) == -1) {
			std::cerr << "[Erreur] Réception d'un message dans un thread client.";
			break;
		}
		message[nbrBytes] = '\0';
		std::cout << nbrBytes << " byte" << (nbrBytes > 1 ? "s" : "") << " reçu" << (nbrBytes > 1 ? "s" : "") << " du client " << *clientSockfd << ": " << message << std::endl;
 
		const char * answer = "Ok";
		send(*clientSockfd, answer, strlen(answer), 0);
 
		break;
	}
 
	close(*clientSockfd);
	std::cout << "Fermeture du socket du client " << *clientSockfd << "." << std::endl;
 
	return NULL;
}
 
int Server::start() {
	int yes = 1;
 
	if((serverSockfd_ = socket(PF_INET, SOCK_STREAM, 0)) == -1) {
		std::cerr << "[Erreur] Création d'un socket";
		return EXIT_FAILURE;
	}
 
	std::cout << "Le socket " << serverSockfd_ << " du serveur est ouvert." << std::endl;
 
	if(setsockopt(serverSockfd_, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
		std::cerr << "[Erreur] -setsockopt-";
		return EXIT_FAILURE;
	}
 
	serverAddress_.sin_family = AF_INET;
	serverAddress_.sin_port = htons(PORT);
	serverAddress_.sin_addr.s_addr = INADDR_ANY;
	memset(&serverAddress_.sin_zero, '\0', 8);
 
	if(bind(serverSockfd_, (struct sockaddr *) &serverAddress_, sizeof(struct sockaddr)) == -1) {
		std::cerr << "[Erreur] Liaison d'un socket à un port";
		return EXIT_FAILURE;
	}
 
	if(listen(serverSockfd_, BACKLOG) == -1) {
		std::cerr << "[Erreur] Attente de connexions extérieures";
		return EXIT_FAILURE;
	}
 
	std::cout << "Le serveur est à l'écoute du port " << PORT << "." << std::endl;
 
	/* - */
 
	clients();
 
	/* - */
 
	close(serverSockfd_);
	std::cout << "Fermeture du socket du serveur " << serverSockfd_ << "." << std::endl;
 
	return EXIT_SUCCESS;
}
 
int Server::clients() {
	unsigned int sinSize = sizeof(struct sockaddr_in);
	while(true) {
		int clientSockfd;
		struct sockaddr_in clientAddress;
		pthread_t clientThread;
 
		std::cout << "Attente de la connexion d'un client sur le port " << PORT << "." << std::endl;
 
		if((clientSockfd = accept(serverSockfd_, (struct sockaddr *) &clientAddress, &sinSize)) == -1) {
			std::cerr << "[Erreur] Acceptation d'une demande de connexion extérieure";
			return EXIT_FAILURE;
		}
 
		char * ip = (char *) inet_ntoa(clientAddress.sin_addr);
		std::cout << "Client connecté avec le socket " << clientSockfd << " depuis " << ip << "." << std::endl;
 
		/* - */
 
		pthread_create(&clientThread, NULL, client, (void *) &clientSockfd);
 
		/* - */
 
	}
	return EXIT_SUCCESS;
}
 
int main(int argc, char *argv[]) {
	Server myServ;
	myServ.start();
	return EXIT_SUCCESS;
} | 
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