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def build_shots(self):
		# Get selected episode
		self.my_get_episode = self.my_input_episode.currentText()
		self.my_console.setText("Episode : "+self.my_get_episode)
		self.my_console.setStyleSheet("color:white")
 
		# Get selected episode
		self.my_get_steps = self.my_input_steps.currentText()
		self.my_console.setText("Episode : "+self.my_get_episode + " --- "+self.my_get_steps )
		self.my_console.setStyleSheet("color:green;font-weight:bold")
 
		# change the color of my_input_episode and my_input_steps
		if self.my_get_episode != "":
			self.my_input_episode.setStyleSheet("background-color:#004666")
		else:
			self.my_input_episode.setStyleSheet("background-color:#4F4F4F")
		if self.my_get_steps != "":
			self.my_input_steps.setStyleSheet("background-color:#004666")
		else:
			self.my_input_steps.setStyleSheet("background-color:#4F4F4F")
 
		# HERE WE BUILD THE BUTTONS
		if self.my_get_steps != "" and self.my_get_episode != "":
			# Build shots
			my_list_shots = ['']
			for x in xrange(1,100):
				my_list_shots.append(str(x))
 
			x=2 # line 1 has the menu
			y=1 # row
			incrementLineX=1 # every 10 we go to line 2 (x+1) and reset incrementLine and y (row) to 1
			for i in xrange(1,121):
				try:
					my_shot_number=my_list_shots[i]
					my_shot_number = "%03d"%int(my_shot_number)
					self.buttons = QtWidgets.QPushButton(my_shot_number,self)
					self.buttons.setStyleSheet("background-color:brown;color:white")
					self.buttons.clicked.connect(partial(self.my_open_mov,my_shot_number))
					self.my_grid_layout.addWidget(self.buttons,x,y,1,1)
				except Exception as e:
					self.buttons = QtWidgets.QPushButton("",self)
					self.buttons.setEnabled(False)
					my_shot_number=""				
				y=y+1
				incrementLineX=incrementLineX+1
				if incrementLineX>10:
					x=x+1
					y=1
					incrementLineX = 1 | 
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