1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
| #include <winsock2.h>
#include <iostream>
#include <windows.h>
#include "socket.h"
#pragma comment(lib,"ws2_32.lib")
using namespace std;
ClassSocket::ClassSocket()
{
}
void ClassSocket::SendAndReceive(SOCKET serveur_socket, char * messageEnvoyer)
{
char bufRecevoir[1024];
int taille,retVal,nbrecv;
cout<<"Envoye: "<<messageEnvoyer<<"\n";
taille = (int)strlen( messageEnvoyer );
retVal = send( serveur_socket, messageEnvoyer, taille, 0 );
memset(bufRecevoir,0,1024);
while(!bufRecevoir[0])
{
nbrecv = recv( serveur_socket, bufRecevoir, 1024, 0 );
}
cout<<"Recu : "<<bufRecevoir<<"\n";
}
int ClassSocket::mail_simple(SOCKET sock,const char* from,const char* to,const char* body)
{
char buffer [100000];
SendAndReceive(sock, "\r\n");
sprintf_s(buffer,"MAIL FROM: <%s>\r\n",from);
SendAndReceive(sock, buffer);
sprintf_s(buffer,"RCPT TO: <%s>\r\n",to);
SendAndReceive(sock, buffer);
SendAndReceive(sock, "DATA\r\n");
sprintf_s(buffer, "Subject: Outil de Suivi\nMime-Version: 1.0;\nContent-Type: text/html; charset=\"ISO-8859-1\";\nContent-Transfer-Encoding: 7bit;\n\n\n%s",body);
SendAndReceive(sock, buffer);
SendAndReceive(sock, "QUIT\r\n");
return 0;
}
SOCKET ClassSocket::connexion(char* nomServeur,unsigned short port)
{
char buf[ 1024 ] ={0};
int nbrecv;
struct sockaddr_in adresseSocket; // addresse de la socket
struct hostent * nom_Serveur; // description du host serveur
SOCKET serveur_socket = 0;
memset(&adresseSocket,0, sizeof( adresseSocket ) );
nom_Serveur = gethostbyname( nomServeur );
if ( nom_Serveur == NULL ) // Si serveur inacessible
return (SOCKET)-1;
memcpy(&adresseSocket.sin_addr,nom_Serveur->h_addr, nom_Serveur->h_length );
adresseSocket.sin_port = htons( port ); // host to network port
adresseSocket.sin_family = AF_INET; // AF_*** : INET=internet
// creation de la socket
serveur_socket = socket( AF_INET, SOCK_STREAM, 0 );
if ( serveur_socket < 0)
return (SOCKET)-2;
// requete de connexion
if( connect( serveur_socket, ( struct sockaddr * ) &adresseSocket,sizeof( adresseSocket ) ) < 0 ) //Connection impossible serveur
return (SOCKET)-3;
while( !buf[0] )
nbrecv = recv( serveur_socket, buf, 1024, 0 );
return serveur_socket;
} |
Partager