| 12
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 
 | x1=5
y1=5
x2=45
y2=45
 
def move_down():
    if x1%100 == 5 :
        global y1,y2
        if y1<400:
            y1=y1+50
            y2=y2+50
    else :
        y1=y1
        y2=y2
    can.coords(Perso,x1,y1,x2,y2)
def move_up():
    if x1%100 == 5 :
        global y1,y2
        if y1>50:
            y1=y1-50
            y2=y2-50
    else :
        y1=y1
        y2=y2
    can.coords(Perso,x1,y1,x2,y2)
def move_left():
    if y1%100==5:
        global x1,x2
        if x1>50:
            x1=x1-50
            x2=x2-50
    else :
        x1=x1
        x2=x2
    can.coords(Perso,x1,y1,x2,y2)
def move_right():
    if y1%100==5:
        global x1,x2
        if x1<700:
            x1=x1+50
            x2=x2+50
    else:
        x1=x1
        x2=x2
    can.coords(Perso,x1,y1,x2,y2)
 
def blocs():
    a=randint(1,15)
    b=randint(1,8)
    x=a*50
    y=b*50
    if x != x1:
        can.create_rectangle(x,y,x+50,y+50,fill="brown") | 
Partager