Bonjour,

Mon compilo ne trouve pas le membre m_action pour le constructeur command, alors qu'il est juste au dessus de lui

Quelqu'un saurait ce qui cloche ?

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#ifndef ADMINCOMMANDCENTER_H
#define ADMINCOMMANDCENTER_H
#include <functional>
#include <unordered_map>
namespace game
{
    typedef unsigned short account_level_t;
    enum AccountLevels: unsigned short
    {
        Player = 1,
        Intern,
        GM,
        Admin
    };
}
class AdminCommandCenter
{
public:
    typedef void(action_functor)(...);
    static void register_command(unsigned short command__, game::account_level_t level, const action_functor& action);
    template<typename... Args>
    static void execute(unsigned short command__, game::account_level_t level, Args&... args)
    {
        acc_iterator entry(m_actions.find(command__));
        if(entry == std::end(m_actions))
        {
            throw unknown_command();
        }
        if(level == game::AccountLevels::Player)
        {
            throw no_rights();
        }
        else if(level < entry->second.m_level)
        {
            throw bad_rights();
        }
        else
        {
            entry->second.m_action(std::forward<Args...>(args...));
        }
    }
    AdminCommandCenter() { }
    virtual ~AdminCommandCenter() {}
    class unknown_command
    {
    public:
        unknown_command() {}
        virtual ~unknown_command() throw() {}
    };
    class bad_rights
    {
    public:
        bad_rights() {}
        virtual ~bad_rights() throw() {}
    };
    class no_rights
    {
    public:
        no_rights() {}
        virtual ~no_rights() throw() {}
    };
    class command
    {
    public:
        const game::account_level_t m_level;
        const action_functor m_action;
        command(game::account_level_t l, const action_functor& f) : m_level(l), m_action(f) {}
        virtual ~command() {}
    };
private:
    typedef std::unordered_map<unsigned short, command> acc_map;
    typedef acc_map::iterator acc_iterator;
    static acc_map m_actions;
};
#endif
Erreur:
prog.cpp: In constructor ‘AdminCommandCenter::command::command(game::account_level_t, void (&)(...))’:
prog.cpp:67:81: error: class ‘AdminCommandCenter::command’ does not have any field named ‘m_action’
Merci,
nico