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| #include <iostream>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <pthread.h>
#define BACKLOG 20
#define PORT 9999
class Server {
private:
int serverSockfd_;
struct sockaddr_in serverAddress_;
public:
int start();
int clients();
};
void * client(void * p) {
int * clientSockfd = (int *) p;
while(true) {
std::cout << "Je suis un client !" << std::endl;
char message[128];
size_t nbrBytes;
if((nbrBytes = recv(*clientSockfd, message, sizeof(message)-1, 0)) == -1) {
std::cerr << "[Erreur] Réception d'un message dans un thread client.";
break;
}
message[nbrBytes] = '\0';
std::cout << nbrBytes << " byte" << (nbrBytes > 1 ? "s" : "") << " reçu" << (nbrBytes > 1 ? "s" : "") << " du client " << *clientSockfd << ": " << message << std::endl;
const char * answer = "Ok";
send(*clientSockfd, answer, strlen(answer), 0);
break;
}
close(*clientSockfd);
std::cout << "Fermeture du socket du client " << *clientSockfd << "." << std::endl;
return NULL;
}
int Server::start() {
int yes = 1;
if((serverSockfd_ = socket(PF_INET, SOCK_STREAM, 0)) == -1) {
std::cerr << "[Erreur] Création d'un socket";
return EXIT_FAILURE;
}
std::cout << "Le socket " << serverSockfd_ << " du serveur est ouvert." << std::endl;
if(setsockopt(serverSockfd_, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
std::cerr << "[Erreur] -setsockopt-";
return EXIT_FAILURE;
}
serverAddress_.sin_family = AF_INET;
serverAddress_.sin_port = htons(PORT);
serverAddress_.sin_addr.s_addr = INADDR_ANY;
memset(&serverAddress_.sin_zero, '\0', 8);
if(bind(serverSockfd_, (struct sockaddr *) &serverAddress_, sizeof(struct sockaddr)) == -1) {
std::cerr << "[Erreur] Liaison d'un socket à un port";
return EXIT_FAILURE;
}
if(listen(serverSockfd_, BACKLOG) == -1) {
std::cerr << "[Erreur] Attente de connexions extérieures";
return EXIT_FAILURE;
}
std::cout << "Le serveur est à l'écoute du port " << PORT << "." << std::endl;
/* - */
clients();
/* - */
close(serverSockfd_);
std::cout << "Fermeture du socket du serveur " << serverSockfd_ << "." << std::endl;
return EXIT_SUCCESS;
}
int Server::clients() {
unsigned int sinSize = sizeof(struct sockaddr_in);
while(true) {
int clientSockfd;
struct sockaddr_in clientAddress;
pthread_t clientThread;
std::cout << "Attente de la connexion d'un client sur le port " << PORT << "." << std::endl;
if((clientSockfd = accept(serverSockfd_, (struct sockaddr *) &clientAddress, &sinSize)) == -1) {
std::cerr << "[Erreur] Acceptation d'une demande de connexion extérieure";
return EXIT_FAILURE;
}
char * ip = (char *) inet_ntoa(clientAddress.sin_addr);
std::cout << "Client connecté avec le socket " << clientSockfd << " depuis " << ip << "." << std::endl;
/* - */
pthread_create(&clientThread, NULL, client, (void *) &clientSockfd);
/* - */
}
return EXIT_SUCCESS;
}
int main(int argc, char *argv[]) {
Server myServ;
myServ.start();
return EXIT_SUCCESS;
} |
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