1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
|
#if defined (WIN32)
#include <winsock2.h>
#elif defined (linux)
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#define closesocket(s) close (s)
typedef int SOCKET;
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int serveur (void)
{
/* informations du socket serveur */
struct sockaddr_in sin;
/* socket(famille du socket , type de socket , protocol) */
SOCKET sock = socket (AF_INET, SOCK_STREAM, 0);
if (sock != INVALID_SOCKET)
{
/* le socket ecoutera n'importe quelle connection */
sin.sin_addr.s_addr = INADDR_ANY;
/* la famille du socket */
sin.sin_family = AF_INET;
/* le port utilisé */
sin.sin_port = htons (23);
/* connection du socket sur le port */
bind (sock, (struct sockaddr *) &sin, sizeof (sin));
/* le socket ecoute maintenant les connections */
if (listen (sock, 0) != SOCKET_ERROR)
{
while (1)
{
/* informations du socket client */
struct sockaddr_in csin;
/* on stock la taille du socket client */
unsigned int sinsize = sizeof (csin);
/* on accept une connection au serveur */
SOCKET csock = accept (sock, (struct sockaddr *) &csin, &sinsize);
if (csock != INVALID_SOCKET)
{
/* on envoie un message au client */
char const *message = "Message envoye !\r\n";
send (csock, message, strlen (message), 0);
}
else
{
printf ("erreur socket client\n");
}
}
}
else
{
printf ("erreur ecoute serveur\n");
}
}
else
{
printf ("erreur socket serveur\n");
}
return 0;
}
int main (void)
{
#if defined (WIN32)
WSADATA WSAData;
int erreur = WSAStartup (MAKEWORD (2, 0), &WSAData);
#else
int erreur = 0;
#endif
serveur ();
#if defined (WIN32)
WSACleanup ();
#endif
system ("pause");
return 0;
} |
Partager