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 | #include <iostream>
using namespace std;
 
class complexe
{
    int reel,imag;
    static int nombre;
    public :
    static int getValue();
    complexe(int r=0,int i=0):reel(r),imag(i) {nombre++;}
    ~complexe() {nombre--;}
    int& getReel() {return reel;}
    int& getImag() {return imag;}
    void affiche();
    friend complexe operator+ (complexe c1,complexe c2);
    complexe operator= (complexe c);
    complexe operator+= (complexe c);
    friend int operator== (complexe c1,complexe c2);
    friend istream& operator>> (istream& i,complexe& c);
    friend ostream& operator<< (ostream& o,complexe& c);
    int& operator[] (int i);
    complexe operator++ ();
    complexe operator++ (int);
    operator int();
};
 
int complexe::nombre = 0;
 
int complexe::getValue()
{
    return nombre;
}
 
void complexe::affiche()
{
    cout <<reel<<"+i"<<imag<<endl;
}
 
complexe operator+ (complexe c1,complexe c2)
{
    complexe res;
    res.getReel() = c1.getReel() + c2.getReel();
    res.getImag() = c1.getImag() + c2.getImag();
    return(res);
}
 
complexe complexe::operator= (complexe c)
{
    if(this != &c)
    {
        reel = c.reel;
        imag = c.imag;
    }
    return(*this);
}
 
complexe complexe::operator+= (complexe c)
{
    reel += c.reel;
    imag += c.imag;
    return(*this);
}
 
int operator== (complexe c1,complexe c2)
{
    if(c1.getReel() == c2.getReel() && c1.getImag() == c2.getImag())
        return 1;
    return 0;
}
 
istream& operator>> (istream& i,complexe& c)
{
    cout<<"Partie reel :\n";
    i>>c.getReel();
    cout<<"Partie imaginaire :\n";
    i>>c.getImag();
    return i;
}
 
ostream& operator<< (ostream& o,complexe& c)
{
    o<<c.getReel()<<"+i"<<c.getImag()<<endl;
    return o;
}
 
int& complexe::operator[] (int i)
{
    if(i==1)
        return(reel);
    return(imag);
}
 
complexe complexe::operator++ ()
{
    ++reel;
    ++imag;
    return(*this);
}
 
complexe complexe::operator++ (int i)
{
    complexe tmp = *this;
    tmp.reel++;
    tmp.imag++;
    return(tmp);
}
 
complexe::operator int()
{
    return reel;
}
 
/********************************/
int main()
{
    complexe* c1 = new complexe(2,8);
    cout << complexe::getValue() << endl;
    complexe* c2 = new complexe(1,3);
    cout << complexe::getValue() << endl;
    complexe* c3 = new complexe(1,3);
    cout << complexe::getValue() << endl;
    *c3 = *c1 + *c2;
    cout << complexe::getValue() << endl;
    cout << *c1 << *c2 << *c3;
    delete c1;
    delete c2;
    delete c3;
    cout << complexe::getValue() << endl;
    return 0;
}
/********************************/
 
 
/**** ECRAN EXECUTION ***/
 
$ ./test
1
2
3
0
2+i8
1+i3
3+i11
-3 | 
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