*MESH_VERTEX_LIST {
*MESH_VERTEX 0 -10.0 -10.0 -10.0
*MESH_VERTEX 1 10.0 -10.0 -10.0
*MESH_VERTEX 2 -10.0 10.0 -10.0
*MESH_VERTEX 3 10.0 10.0 -10.0
*MESH_VERTEX 4 -10.0 -10.0 10.0
*MESH_VERTEX 5 10.0 -10.0 10.0
*MESH_VERTEX 6 -10.0 10.0 10.0
*MESH_VERTEX 7 10.0 10.0 10.0
}
*MESH_FACE_LIST {
*MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2
*MESH_MTLID 1
*MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2
*MESH_MTLID 1
*MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3
*MESH_MTLID 0
*MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3
*MESH_MTLID 0
*MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4
*MESH_MTLID 4
*MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4
*MESH_MTLID 4
*MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5
*MESH_MTLID 3
*MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5
*MESH_MTLID 3
*MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6
*MESH_MTLID 5
*MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6
*MESH_MTLID 5
*MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7
*MESH_MTLID 2
*MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7
*MESH_MTLID 2
}
*MESH_NORMALS {
*MESH_FACENORMAL 0 0.0 0.0 -1.0
*MESH_VERTEXNORMAL 0 0.0 0.0 -1.0
*MESH_VERTEXNORMAL 2 0.0 0.0 -1.0
*MESH_VERTEXNORMAL 3 0.0 0.0 -1.0
*MESH_FACENORMAL 1 0.0 0.0 -1.0
*MESH_VERTEXNORMAL 3 0.0 0.0 -1.0
*MESH_VERTEXNORMAL 1 0.0 0.0 -1.0
*MESH_VERTEXNORMAL 0 0.0 0.0 -1.0
*MESH_FACENORMAL 2 0.0 0.0 1.0
*MESH_VERTEXNORMAL 4 0.0 0.0 1.0
*MESH_VERTEXNORMAL 5 0.0 0.0 1.0
*MESH_VERTEXNORMAL 7 0.0 0.0 1.0
*MESH_FACENORMAL 3 0.0 0.0 1.0
*MESH_VERTEXNORMAL 7 0.0 0.0 1.0
*MESH_VERTEXNORMAL 6 0.0 0.0 1.0
*MESH_VERTEXNORMAL 4 0.0 0.0 1.0
*MESH_FACENORMAL 4 0.0 -1.0 0.0
*MESH_VERTEXNORMAL 0 0.0 -1.0 0.0
*MESH_VERTEXNORMAL 1 0.0 -1.0 0.0
*MESH_VERTEXNORMAL 5 0.0 -1.0 0.0
*MESH_FACENORMAL 5 0.0 -1.0 0.0
*MESH_VERTEXNORMAL 5 0.0 -1.0 0.0
*MESH_VERTEXNORMAL 4 0.0 -1.0 0.0
*MESH_VERTEXNORMAL 0 0.0 -1.0 0.0
*MESH_FACENORMAL 6 1.0 0.0 0.0
*MESH_VERTEXNORMAL 1 1.0 0.0 0.0
*MESH_VERTEXNORMAL 3 1.0 0.0 0.0
*MESH_VERTEXNORMAL 7 1.0 0.0 0.0
*MESH_FACENORMAL 7 1.0 0.0 0.0
*MESH_VERTEXNORMAL 7 1.0 0.0 0.0
*MESH_VERTEXNORMAL 5 1.0 0.0 0.0
*MESH_VERTEXNORMAL 1 1.0 0.0 0.0
*MESH_FACENORMAL 8 0.0 1.0 0.0
*MESH_VERTEXNORMAL 3 0.0 1.0 0.0
*MESH_VERTEXNORMAL 2 0.0 1.0 0.0
*MESH_VERTEXNORMAL 6 0.0 1.0 0.0
*MESH_FACENORMAL 9 0.0 1.0 0.0
*MESH_VERTEXNORMAL 6 0.0 1.0 0.0
*MESH_VERTEXNORMAL 7 0.0 1.0 0.0
*MESH_VERTEXNORMAL 3 0.0 1.0 0.0
*MESH_FACENORMAL 10 -1.0 0.0 0.0
*MESH_VERTEXNORMAL 2 -1.0 0.0 0.0
*MESH_VERTEXNORMAL 0 -1.0 0.0 0.0
*MESH_VERTEXNORMAL 4 -1.0 0.0 0.0
*MESH_FACENORMAL 11 -1.0 0.0 0.0
*MESH_VERTEXNORMAL 4 -1.0 0.0 0.0
*MESH_VERTEXNORMAL 6 -1.0 0.0 0.0
*MESH_VERTEXNORMAL 2 -1.0 0.0 0.0
}
Partager