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INT_PTR CALLBACK MainDlgProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam )
{
HRESULT hr;
switch( msg )
{
case WM_INITDIALOG:
OnInitDialog( hDlg );
break;
case WM_COMMAND:
switch( LOWORD(wParam) )
{
// all open file add a sound in a vector
case IDC_SOUNDFILE:
{
int index = OnOpenEffectFile( hDlg );
break;
}
case IDC_MUSICFILE:
{
int index = OnOpenMusicFile( hDlg );
break;
}
case IDC_DIALOGFILE:
{
int index = OnOpenDialogFile( hDlg );
break;
}
// all "delete" could verify :
// - if the number is between 0 and MAXEFFECTS or MAXMUSICS or MAXDIALOGS
// - if the sound is playing => stop this sound
// - suppress the sound in the vector
case IDC_DELETESOUND:
{
TCHAR strIndexSound[3] = TEXT("");
GetDlgItemText( hDlg , IDC_NUMOFSOUND, strIndexSound, 3);
int index = _tstoi(strIndexSound);
// the number is to hight
if(index > MAXEFFECTS || index <= 0 || index > vectorSound.size())
{
MessageBox( hDlg, L"Error : we can delete this sound.",
L"DirectSound Sample", MB_OK | MB_ICONERROR );
break;
}
// Ok, here we verify if the sound is playing.
// WARNING, the index of the sound is in fact index-1 in vector !!!
if(vectorSound[index-1].IsSoundPlaying())
{
vectorSound[index-1].Stop();
vectorSound[index-1].Reset();
}
// now we can delete this sound.
std::vector<CSound>::iterator i = vectorSound.begin() + index - 1;
vectorSound.erase(i);
EnableStopUI( hDlg );
break;
}
case IDC_DELETEMUSIC:
{
break;
}
case IDC_DELETEDIALOG:
{
break;
}
case IDCANCEL:
EndDialog( hDlg, IDCANCEL );
break;
// replace by key event
//case IDC_PLAY:
// The 'play'/'pause' button was pressed
//if( FAILED( hr = OnPlaySound( hDlg ) ) )
//{
// DXTRACE_ERR_MSGBOX( TEXT("OnPlaySound"), hr );
// MessageBox( hDlg, L"Error playing DirectSound buffer. "
// L"Sample will now exit.", L"DirectSound Sample",
// MB_OK | MB_ICONERROR );
// EndDialog( hDlg, IDABORT );
//}
break;
// for the moment, the button "stop" stop all effects, dialogs and musics.
case IDC_STOP:
{
for(std::vector<CSound>::iterator i = vectorSound.begin() ; i != vectorSound.end() ; ++i)
{
i->Stop();
i->Reset();
}
//for(std::vector<CSound>::iterator i = vectorMusic.begin() ; i != vectorMusic.end() ; ++i)
//{
// i->Stop();
// i->Reset();
//}
//for(std::vector<CSound>::iterator i = vectorDialog.begin() ; i != vectorDialog.end() ; ++i)
//{
// i->Stop();
// i->Reset();
//}
break;
}
default:
{
return FALSE; // Didn't handle message
}
}
break;
case WM_KEYDOWN:
{
MessageBox(0,TEXT("Une touche a été appuyée!"),0,0);
switch(wParam)
{
// vectorSound
case '&':
{
if(vectorSound.size() > 0)
OnPlaySound( hDlg , 0 );
}
case 'é':
{
if(vectorSound.size() > 1)
OnPlaySound( hDlg , 1);
}
case '\"':
{
if(vectorSound.size() > 2)
OnPlaySound( hDlg , 2);
}
case '\'':
{
if(vectorSound.size() > 3)
OnPlaySound( hDlg , 3);
}
case '(':
{
if(vectorSound.size() > 4)
OnPlaySound( hDlg , 4);
}
case '-':
{
if(vectorSound.size() > 5)
OnPlaySound( hDlg , 5);
}
case 'è':
{
if(vectorSound.size() > 6)
OnPlaySound( hDlg , 6);
}
case '_':
{
if(vectorSound.size() > 7)
OnPlaySound( hDlg , 7);
}
case 'ç':
{
if(vectorSound.size() > 8)
OnPlaySound( hDlg , 8);
}
case 'à':
{
if(vectorSound.size() > 9)
OnPlaySound( hDlg , 9);
}
break;
// vectorMusic
case 'a':
case 'b':
case 'c':
case 'd':
{
}
break;
// vectorDialog
case 'e':
case 'f':
case 'g':
case 'h':
{
}
break;
default:
break;
}
return 0;
}
default:
return FALSE; // Didn't handle message
}
return TRUE; // Handled message
} |
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