Bonsoir, je n'arrive pas a faire fonctionner un hardware breakpoint sur une application x64. Voici le code ce dessous. Est-ce que quelqu'un peut m'aider ?

dllmain.cpp
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    #include "dll.h"
    #include <stdlib.h>
    CContextHook GContextHook;
 
    LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS* e)
    {
       if (e->ExceptionRecord->ExceptionCode != EXCEPTION_SINGLE_STEP)
       {
          return EXCEPTION_CONTINUE_SEARCH;
       }
 
       Context_t* Context = GContextHook.GetContextInfo();
 
       if (Context)
       {
          if (e->ExceptionRecord->ExceptionAddress == (PVOID)(intptr_t)Context->Hook1 ||
             e->ExceptionRecord->ExceptionAddress == (PVOID)(intptr_t)Context->Hook2 ||
             e->ExceptionRecord->ExceptionAddress == (PVOID)(intptr_t)Context->Hook3 ||
             e->ExceptionRecord->ExceptionAddress == (PVOID)(intptr_t)Context->Hook4)
          {
             Handler_t Handler = GContextHook.GetHandlerInfo();
 
             if (Handler)
             {
                Handler(Context, e);
             }
 
             return EXCEPTION_CONTINUE_EXECUTION;
          }
       }
 
       return EXCEPTION_CONTINUE_SEARCH;
    }
 
    bool CContextHook::InitiateContext(Handler_t ContextHandler, Context_t* C)
    {
 
       if (C == NULL || ContextHandler == NULL)
          return false;
 
       m_Handler = ContextHandler;
 
       memcpy(&m_Context, C, sizeof(Context_t));
 
       if (IsReady(&C->Hook1) == false)
          return false;
       HANDLE hMainThread = GetMainThread();
       if (hMainThread == INVALID_HANDLE_VALUE)
          return false;
       srand(GetTickCount());
       PVOID pHandler = AddVectoredExceptionHandler(1, ExceptionHandler);
       if (pHandler == NULL)
          return false;
       m_pHandler = pHandler;
       CONTEXT c;
 
       c.ContextFlags = CONTEXT_DEBUG_REGISTERS;
       SuspendThread(hMainThread);
       GetThreadContext(hMainThread, &c);
       c.Dr0 = C->Hook1;
 
       int SevenFlags = (1 << 0);
 
       if (IsReady(&C->Hook2))
       {
          SevenFlags |= (1 << 2);
 
          c.Dr1 = C->Hook2;
       }
       if (IsReady(&C->Hook3))
       {
          SevenFlags |= (1 << 4);
 
          c.Dr2 = C->Hook3;
       }
       if (IsReady(&C->Hook4))
       {
          SevenFlags |= (1 << 6);
 
          c.Dr3 = C->Hook4;
       }
 
       c.Dr6 = 0x00000000;
 
       c.Dr7 = SevenFlags;
 
 
       SetThreadContext(hMainThread, &c);
 
       ResumeThread(hMainThread);
 
       return true;
    }
 
    Context_t* CContextHook::GetContextInfo(void)
    {
       return &m_Context;
    }
 
    Handler_t CContextHook::GetHandlerInfo(void)
    {
       return m_Handler;
    }
 
    bool CContextHook::ClearContext(void)
    {
       HANDLE hMainThread = GetMainThread();
 
       if (hMainThread == INVALID_HANDLE_VALUE)
          return false;
 
       CONTEXT c;
 
       c.ContextFlags = CONTEXT_DEBUG_REGISTERS;
 
       SuspendThread(hMainThread);
 
       GetThreadContext(hMainThread, &c);
 
       c.Dr0 = 0;
       c.Dr1 = 0;
       c.Dr2 = 0;
       c.Dr3 = 0;
       c.Dr6 = 0;
       c.Dr7 = 0;
 
       SetThreadContext(hMainThread, &c);
 
       ResumeThread(hMainThread);
 
       return true;
    }
 
    bool CContextHook::IsReady(unsigned long* H)
    {
       if (!H)
          return false;
 
       return (*H != NULL);
    }
 
    DWORD CContextHook::GetProcessThreadId(unsigned long ProcessId)
    {
       HANDLE hSnapThread = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, ProcessId);
 
       if (hSnapThread == INVALID_HANDLE_VALUE)
       {
          return NULL;
       }
 
       THREADENTRY32 te;
 
       te.dwSize = sizeof(THREADENTRY32);
 
       if (Thread32First(hSnapThread, &te))
       {
          do
          {
             if (te.th32OwnerProcessID == ProcessId)
             {
                CloseHandle(hSnapThread);
 
                return te.th32ThreadID;
             }
          } while (Thread32Next(hSnapThread, &te));
       }
 
       CloseHandle(hSnapThread);
 
       return 0;
    }
    #define ADDRESSTOHOOK 0x7FF73FB32B7B
 
    void ContextHandler(Context_t* C, EXCEPTION_POINTERS* E)
    {
       MessageBoxA(0, "BPHIT", "BPHIT BPHIT", 0);
       if (!C || !E)
          return;
 
       switch (E->ContextRecord->Rip)
       {
       case ADDRESSTOHOOK:
       {
 
          MessageBoxA(0, "BPHIT", "BPHIT BPHIT", 0);
          E->ContextRecord->Rax = 1;
          //GLogging.AddToLogFileA("hook.log", "BP HIT");
 
          break;
       }
       }
    }
    void Initialize3Context()
    {
       Context_t C;
 
       C.Hook1 = ADDRESSTOHOOK;
       if (GContextHook.InitiateContext(ContextHandler, &C))
       {
          MessageBoxA(0, "", "HOOKED SUCCESS", 0);
       }
       else
       {
          MessageBoxA(0, "", "FAILURE ", 0);
       }
    }
 
 
    HANDLE CContextHook::GetMainThread(void)
    {
       DWORD ProcessId = GetCurrentProcessId();
       DWORD ProcessThreadId = GetProcessThreadId(ProcessId);
       return OpenThread(THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME, TRUE, ProcessThreadId);
    }
 
 
          BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpReserved) {
             switch (dwReason) {
             case DLL_PROCESS_ATTACH:
                CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Initialize3Context, 0, 0, 0);
                break;
             }
 
             return TRUE;
          }
dll.h
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#include <windows.h>
    #include <Psapi.h>
    #include <Tlhelp32.h>
 
    #pragma comment( lib, "Psapi" )
 
    #ifndef _CCONTEXTHOOK_H_
    #define _CCONTEXTHOOK_H_
 
    typedef struct {
    	unsigned long Hook1;
    	unsigned long Hook2;
    	unsigned long Hook3;
    	unsigned long Hook4;
    } Context_t;
 
    typedef void (__cdecl *Handler_t)( Context_t *C, EXCEPTION_POINTERS *E );
 
    class CContextHook
    {
    public:
 
    	bool		InitiateContext( Handler_t ContextHandler, Context_t *C );
    	bool		ClearContext( void );
    	Context_t*	GetContextInfo( void );
    	Handler_t	GetHandlerInfo( void );
 
    private:
 
    	bool	IsReady( unsigned long *H );
    	DWORD	GetProcessThreadId( unsigned long ProcessId );
    	HANDLE	GetMainThread( void );
 
    private:
 
    	Context_t	m_Context;
    	Handler_t	m_Handler;
    	PVOID		m_pHandler;
    };
 
    extern CContextHook GContextHook;
 
    #endif