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::start::
gg.clearResults()
gg.clearList()
menu = gg.choice({"💪GodMod💪","☠️Weak Ennemy☠️","Both"},nil,"VIP ModMenu Dragon Ball Legends")
if menu == nil then goto stop end
weakmod = 1
godmod = 1e30
if menu == 1 then goto a end
if menu == 2 then goto b end
if menu == 3 then goto c end
if menu == nil then goto d end
::a::
data = gg.prompt({[1]='HP'}, {[1]=nil})
if data == nil then goto start end
gg.searchNumber(data[1], gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
empty = gg.getResultsCount()
if empty == nil then
gg.searchNumber(data[1], gg.TYPE_AUTO, false, gg.SIGN_EQUAL, 0, -1)
end
gg.getResults(12)
gg.editAll(godmod, gg.TYPE_FLOAT)
gg.clearResults()
gg.toast("💪GodMod ACTIVATED💪")
goto d
::b::
data = gg.prompt({[1]='HP'}, {[1]=nil})
if data == nil then goto start end
gg.searchNumber(data[1], gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
empty = gg.getResultsCount()
if empty == nil then
gg.searchNumber(data[1], gg.TYPE_AUTO, false, gg.SIGN_EQUAL, 0, -1)
end
ennemy=gg.getResults(16)
gg.addListItems(ennemy)
gg.editAll(weakmod, gg.TYPE_FLOAT)
gg.clearResults()
gg.toast("☠️Weak Ennemy ACTIVATED☠️")
goto d
::c::
data = gg.prompt({[1]='Mes HP',[2]='BOT HP'}, {[1]=nil,[2]=nil})
if data == nil then goto start end
gg.searchNumber(data[1], gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
empty = gg.getResultsCount()
if empty == nil then
gg.searchNumber(data[1], gg.TYPE_AUTO, false, gg.SIGN_EQUAL, 0, -1)
end
gg.getResults(12)
gg.editAll(godmod, gg.TYPE_FLOAT)
gg.clearResults()
gg.searchNumber(data[2], gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
empty = gg.getResultsCount()
if empty == nil then
gg.searchNumber(data[1], gg.TYPE_AUTO, false, gg.SIGN_EQUAL, 0, -1)
end
ennemy=gg.getResults(16)
gg.addListItems(ennemy)
gg.clearResults()
gg.editAll(weakmod, gg.TYPE_FLOAT)
gg.toast("☠️Weak Ennemy☠️ and 💪GodMod💪 ACTIVATED")
goto d
::d::
if gg.isVisible(true) then
gg.setVisible(false)
end
mort=false
while mort==false do
for i, v in ipairs(gg.getListItems(ennemy)) do
if v.value==nil then
mort=true
end
end
end
gg.toast("☠️Ennemy is Dead☠️\nBack to GG...")
gg.clearList()
goto start
::stop::
os.exit() |
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