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 | from tkinter import*
from random import*
from time import*
from pygame.locals import *
from sys import*
import pygame
 
win=Tk()
win.title("Simon's")
win.geometry("800x400")
 
canv=Canvas(win,bg="black",height=400,width=800)
canv.place(y=0,x=0)
 
i=1
a=0
rr=0
 
#fonction qui initialise un tableau
def intab(tab,n):
    for j in range(n):
        tab[j]=randint(1,4)
        #print("t2[j]=",tab[j])
 
def test(i):
    print("i=",i)
    if t2[i]==1:
        pygame.time.wait(1000)
        vertfluo()
 
    elif t2[i]==2:
        pygame.time.wait(1000)
        jaunefluo()
 
    elif t2[i]==3:
        pygame.time.wait(1000)
        rougefluo()
 
    else:
        pygame.time.wait(1000)
        bleufluo()
 
 
def bleufluo():
    print
    for b in range (80):
        canv.create_line(400,320+b,800,320+b,width=1,fill=bleu_fluo)
    for b1 in range (200):
        canv.create_line(640,200+b1,800,200+b1,width=1,fill=bleu_fluo)
    for b2 in range (120):
        canv.create_line(400,320,640,200+b2,width=1,fill=bleu_fluo)
    #canv.after(500,bleuclair)
    pygame.time.wait(1000)
    bleuclair()
 
def bleuclair():
    for b in range (80):
        canv.create_line(400,320+b,800,320+b,width=1,fill=bleu_clair)
    for b1 in range (200):
        canv.create_line(640,200+b1,800,200+b1,width=1,fill=bleu_clair)
    for b2 in range (120):
        canv.create_line(400,320,640,200+b2,width=1,fill=bleu_clair)
 
def bleufluo1():
    bleufluo()
    global z
    z=4
    if t2[i]==z:
        L=Label(win,text="Bien")
        L.place(x=400,y=100)
    else:
        L=Label(win,text="raté")
        L.place(x=400,y=100)
 
 
 
def vertfluo():
    for v in range(200):
        canv.create_line(0,v,160,v,width=1,fill=vert_fluo)
    for v1 in range(80):
        canv.create_line(0,v1,400,v1,width=1,fill=vert_fluo)
    for v2 in range(200):
        canv.create_line(160,v2,400,80,width=1,fill=vert_fluo)
    #canv.after(500,vertclair)
    pygame.time.wait(1000)
    vertclair()
 
def vertclair():
    for v in range(200):
        canv.create_line(0,v,160,v,width=1,fill=vert_clair)
    for v1 in range(80):
        canv.create_line(0,v1,400,v1,width=1,fill=vert_clair)
    for v2 in range(200):
        canv.create_line(160,v2,400,80,width=1,fill=vert_clair)
 
def vertfluo1():
    vertfluo()
    global z
    z=1
    if t2[i]==z:
        L=Label(win,text="Bien")
        L.place(x=400,y=100)
    else:
        L=Label(win,text="raté")
        L.place(x=400,y=100)
 
 
def jaunefluo():
    for j in range (200):
        canv.create_line(0,320+j,400,320+j,width=1,fill=jaune_fluo)
    for j1 in range (200):
        canv.create_line(0,200+j1,160,200+j1,width=1,fill=jaune_fluo)
    for j2 in range (200):
        canv.create_line(160,200+j2,400,320,width=1,fill=jaune_fluo)
    #canv.after(500,jauneclair)
    pygame.time.wait(1000)
    jauneclair()
 
def jauneclair():
    for j in range (200):
        canv.create_line(0,320+j,400,320+j,width=1,fill=jaune_clair)
    for j1 in range (200):
        canv.create_line(0,200+j1,160,200+j1,width=1,fill=jaune_clair)
    for j2 in range (200):
        canv.create_line(160,200+j2,400,320,width=1,fill=jaune_clair)
 
def jaunefluo1():
    jaunefluo()
    global z
    z=2
    if t2[i]==z:
        L=Label(win,text="Bien")
        L.place(x=400,y=100)
    else:
        L=Label(win,text="raté")
        L.place(x=400,y=100)
 
 
def rougefluo():
    for r in range(80):
        canv.create_line(400,r,800,r,width=1,fill=rouge_fluo)
    for r1 in range(200):
        canv.create_line(640,r1,800,r1,width=1,fill=rouge_fluo)
    for r2 in range(200):
        canv.create_line(400,80,640,r2,width=1,fill=rouge_fluo)
    #canv.after(500,rougeclair)
    pygame.time.wait(1000)
    rougeclair()
 
def rougeclair():
    for r in range(80):
        canv.create_line(400,r,800,r,width=1,fill=rouge_clair)
    for r1 in range(200):
        canv.create_line(640,r1,800,r1,width=1,fill=rouge_clair)
    for r2 in range(200):
        canv.create_line(400,80,640,r2,width=1,fill=rouge_clair)
 
def rougefluo1():
    rougefluo()
    global z
    z=3
    if t2[i]==z:
        L=Label(win,text="Bien")
        L.place(x=400,y=100)
    else:
        L=Label(win,text="raté")
        L.place(x=400,y=100)
 
 
#liste de toute les couleurs
 
vert_clair="pale green"
rouge_clair="pale violet red"
bleu_clair="SteelBlue1"
jaune_clair="goldenrod1"
vert_fluo="green"
rouge_fluo="red"
bleu_fluo="blue"
jaune_fluo="yellow"
 
#La coloration du canvas lorsque le jeu n'est pas commencé
 
for v in range(200):
    canv.create_line(0,v,160,v,width=1,fill=vert_clair)
for v1 in range(80):
    canv.create_line(0,v1,400,v1,width=1,fill=vert_clair)
for v2 in range(200):
    canv.create_line(160,v2,400,80,width=1,fill=vert_clair)
for b in range (80):
    canv.create_line(400,320+b,800,320+b,width=1,fill=bleu_clair)
for b1 in range (200):
    canv.create_line(640,200+b1,800,200+b1,width=1,fill=bleu_clair)
for b2 in range (120):
    canv.create_line(400,320,640,200+b2,width=1,fill=bleu_clair)
for r in range(80):
    canv.create_line(400,r,800,r,width=1,fill=rouge_clair)
for r1 in range(200):
    canv.create_line(640,r1,800,r1,width=1,fill=rouge_clair)
for r2 in range(200):
    canv.create_line(400,80,640,r2,width=1,fill=rouge_clair)
for j in range (200):
    canv.create_line(0,320+j,400,320+j,width=1,fill=jaune_clair)
for j1 in range (200):
    canv.create_line(0,200+j1,160,200+j1,width=1,fill=jaune_clair)
for j2 in range (200):
    canv.create_line(160,200+j2,400,320,width=1,fill=jaune_clair)
 
txt=canv.create_text(400,200,text="SIMON",\
   fill="yellow",font=("Arial",20))
 
 
 
# fonction qui créer un tableau, où se trouve la séquence à jouer, de taille i
def mon_tableau(i):
    t2=list(range(i))
    return t2
 
# fonction jouer qui est appelée quand on clique sur jouer
def jouer():
    for i in range(10):
        print("t2[i]=",t2[i])
        #canv.after(1000,test(i))
        #pygame.time.wait(500)
        test(i)
 
 
# Variables globales
global t2
t2=mon_tableau(10)
intab(t2,10)
print(t2)
 
 
 
 
P=Button(win,bg=vert_fluo,width=10,height=5,command=vertfluo1)
P.place(x=150,y=50)
F=Button(win,bg=jaune_fluo,width=10,height=5,command=jaunefluo1)
F.place(x=150,y=280)
C=Button(win,bg=rouge_fluo,width=10,height=5,command=rougefluo1)
C.place(x=600,y=50)
O=Button(win,bg=bleu_fluo,width=10,height=5,command=bleufluo1)
O.place(x=600,y=280)
S=Button(win,bg="black",fg="green",width=7,height=3,text="JOUER",command=jouer)
S.place(x=375,y=240)
 
win.mainloop() | 
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