Bonjour,

Je me demande , une fois mon programme lancé, lorsque j'appuie seulement sur le bouton 'ok', pourquoi le programme lance la fonction multDiv() puisque je n'ai pas mis ni un '*' ni un '/' dans les entry.
Quelque chose m'échappe.

Voici mon code :

Code : Sélectionner tout - Visualiser dans une fenêtre à part
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#!/usr/bin/env python
# -*- coding: utf-8 -*-
 
from Tkinter import *
from math import *
 
def dispatch_yview (*args):
    """
        cette fonction dispatche les commandes de la scrollbar
        VERTICALE entre les deux canevas;
    """
    canvas.yview(*args)
    canvas2.yview(*args)
# end def
 
def multDiv(a,b,c):
    if '*' in (E1.get() or E2.get() or E3.get()):
        print 'mult'
    elif '/' in (E1.get() or E2.get() or E3.get()) :
        print 'div'
    else:
        print '?'
 
 
def ok():
    with open("matrice.txt") as inf:
        lines = inf.readlines()
 
    roundval = E4.get()
    print E1.get()
    print E2.get()
    print E3.get()
    if '*' or '/' in (E1.get() or E2.get() or E3.get()):
        multDiv(E1.get(), E2.get(), E3.get())
    else:
        entries = [float(E1.get()), float(E2.get()), float(E3.get())]
        news = ""
        for line in lines:
            vals = line.strip().replace('[','').replace(']','').split(',')
            new = []
            for i, j in zip(vals, entries):
                s = float(i) + j
                if roundval :
                    s = round(s, int(roundval))
 
                new.append(s)
 
            news = news + str(new) + '\n'
 
        with open('matrice2.txt','w') as outf:
            outf.write(news)
 
        canvas2.itemconfig(c2,text=news)
        L.config(text="Finished !")
 
# Création de fenêtre
root = Tk()
root.rowconfigure(0, weight=1)
root.columnconfigure(0, weight=1)
root.title("coordinate change")
 
# Label, Entry
L=Label(root,text='This program allows to increase or decrease one of the coordinates (X, Y or Z) of a [X,Y,Z] matrice such as: \n [15,1.454,0.1]\n[12.1,5.2,78]\n[0.3,0,45]\n(...)\n\n Please copy your matrice in a file whose the name is matrice.txt.\nPut the file in the same directory than this program. The new matrice will be in the file named matrice2.txt.',font=('Arial',17,'bold'))
L.grid()
 
L1=Label(root,text='Give the value(s)',font=('Helvetica',15,'underline'))
L1.grid(column=1)
 
LX=Label(root,text='X',font=('Helvetica',15,'underline'))
LX.grid(row=2)
 
E1=Entry(root)
E1.grid(row=2,column=1)
E1.insert(0,0)
 
LY=Label(root,text='Y',font=('Helvetica',15,'underline'))
LY.grid()
 
E2=Entry(root)
E2.grid(row=3,column=1)
E2.insert(0,0)
 
LZ=Label(root,text='Z',font=('Helvetica',15,'underline'))
LZ.grid()
 
E3=Entry(root)
E3.grid(row=4,column=1)
E3.insert(0,0)
 
L2=Label(root,text='Contenu de matrice.txt :',font=('Helvetica',15,'underline'))
L2.grid(row=6,column=0,columnspan=2)
 
with open("matrice.txt") as inf:
    lines = inf.readlines()
 
canvas = Canvas(root, bg="white")
canvas.grid(row=7, column=0, sticky=NW+SE)
list=canvas.create_text(0,0, text=lines, font="sans 16 bold", fill="blue",anchor='nw')
 
 
# horizontal scrollbar
hbar = Scrollbar(root, orient=HORIZONTAL)
hbar.grid(row=8, column=0, sticky=NW+SE)
# vertical scrollbar pour les 2
vbar = Scrollbar(root, orient=VERTICAL)
vbar.grid(row=7, column=3, sticky=W+N+S)
# connecting people...
canvas.configure(
    xscrollcommand=hbar.set,
    yscrollcommand=vbar.set,
    scrollregion=(0, 0, 800, 600),
)
hbar.configure(command=canvas.xview)
vbar.configure(command=canvas.yview)
 
L2=Label(root,text='Contenu de matrice2.txt :',font=('Helvetica',15,'underline'))
L2.grid(row=6,column=2,columnspan=2)
 
canvas2 = Canvas(root, bg="white")
c2=canvas2.create_text(0,0, text='', font="sans 16 bold", fill="blue",anchor='nw')
canvas2.grid(row=7, column=2, sticky=NW+SE)
 
# horizontal scrollbar
hbar = Scrollbar(root, orient=HORIZONTAL)
hbar.grid(row=8, column=2, sticky=NW+SE)
 
# connecting people...
canvas2.configure(
    xscrollcommand=hbar.set,
    yscrollcommand=vbar.set,
    scrollregion=(0, 0, 800, 600),
)
hbar.configure(command=canvas2.xview)
vbar.configure(command=canvas2.yview)
 
# special dispatch between 2 canvases
vbar.configure(command=dispatch_yview)
 
B=Button(root,text='OK',width=25,command=ok)
B.grid(row=4,column=2,columnspan=2)
 
L5=Label(root,text='Voulez-vous arrondir ? Si oui, mettez le nombre de chiffres après la virgule que vous souhaitez faire apparaître :')
L5.grid(row=5)
 
E4=Entry(root)
E4.grid(row=5,column=1)
 
root.mainloop()
merci.