Bonjour a tous .
Petite précision, j'apprend le C pas moi même, donc pas de mots trop technique

Je viens de finir de programmer un clavier virtuel en C. Il fonctionne avec la sourie, et le clavier. Mon objectif est d'en faire une bibliothèque pour pouvoir le réutiliser .
Je ne pense pas avoir de bug, du moins j'espère

Mon programme fonctionne, bien quand je suis sur mon PC fix qui a un pros I7.
J'ai voulu testé, sur mon netbook. La la catastrophe .

Mon programme lag...
Je fais donc appelle a vous pour me dire d'ou peut venir ces lags

Je vous remercie d'avance

je vais vous donné juste le minimum de code

pause.c ( c'est ici que j'appelle les fonctions de mon clavier
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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#include <stdlib.h>
#include <stdio.h>
#include "clavier.h"
#include "pause.h"
#include "utile.h"
#include <SDL/SDL_ttf.h>
 
void        pause(SDL_Surface *ecran)
{
    int c = 1, tailleTexteClavier = 15;
    SDL_Event e;
    FILE *doc = NULL;
    char texte[TAILLE_TAB_TEXTE] = "";
    SDL_Color colorKey = {255, 255, 255};
 
    doc = fopen("teste.txt", "w+");
 
    Touche *touche;
    Uint32 noir = SDL_MapRGB(ecran->format, 0, 0, 0);
 
    touche = CLAVIER__Init(NB_TOUCHE, noir, colorKey, tailleTexteClavier);
 
    CLAVIER__Blit(touche, ecran, e);
 
    while(c)
    {
        SDL_WaitEvent(&e);
        switch(e.type)
        {
            case SDL_QUIT: c = 0; break;
            case SDL_KEYDOWN:  CLAVIER__keyDown(e, touche, texte, TAILLE_TAB_TEXTE); break;
            case SDL_KEYUP: CLAVIER__keyUp(e, touche); break;
            case SDL_MOUSEBUTTONDOWN: CLAVIER__MouseDown(e, touche, texte, TAILLE_TAB_TEXTE); break;
            case SDL_MOUSEBUTTONUP: CLAVIER__MouseUp(e, touche); break;
            default: break;
        }
        CLAVIER__Blit(touche, ecran, e);
    }
    CLAVIER__Quit(touche);
 
    fprintf(doc, texte);
    fclose(doc);
}
clavier.c(toutes les fonctions de mon clavier)
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#include <stdlib.h>
#include <stdio.h>
#include "clavier.h"
#include <SDL_image.h>
#include <ctype.h>
#include <string.h>
#include <SDL/SDL_ttf.h>
 
static int maj = 0, verMaj = 0, circonflexe = 0, alt = 0, ctrl = 0;
static int nbT;
static TTF_Font *police = NULL;
static SDL_Color couleurTexteTouche;
static Uint32 couleurFond;
 
// PARTIE GENERALE
static void CLAVIER__blitClavier(SDL_Surface* source, SDL_Surface* dest,int x, int y)
{
    SDL_Rect R;
 
    R.x = x;
    R.y = y;
    SDL_SetColorKey(source, SDL_SRCCOLORKEY, SDL_MapRGB(source->format, 255, 153, 204));
    SDL_BlitSurface(source,NULL,dest,&R);
}
static void CLAVIER__saveToucheImage(Touche t[],const int i)
{
    char sUp[TAILLE_TAB] = "", sDown[TAILLE_TAB] = "";
 
    if(i <= 53 || i == 57)
        switch(i)
        {
            case 13:
                sprintf(sUp,"clavier/kRetUp.png");
                sprintf(sDown,"clavier/kRetDown.png");
            break;
            case 14:
                sprintf(sUp,"clavier/kTabUp.png");
                sprintf(sDown,"clavier/kTabDown.png");
            break;
            case 27:
                sprintf(sUp,"clavier/kEntreeUp.png");
                sprintf(sDown,"clavier/kEntreeDown.png");
            break;
            case 28:
                sprintf(sUp,"clavier/kVermajUp.png");
                sprintf(sDown,"clavier/kVermajDown.png");
            break;
            case 41:
                sprintf(sUp,"clavier/kMajUp.png");
                sprintf(sDown,"clavier/kMajDown.png");
            break;
            case 53:
                sprintf(sUp,"clavier/kVermajUp.png");
                sprintf(sDown,"clavier/kVermajDown.png");
            break;
            case 57:
                sprintf(sUp,"clavier/kEspUp.png");
                sprintf(sDown,"clavier/kEspDown.png");
            break;
            default:
                sprintf(sUp,"clavier/kVUp.png");
                sprintf(sDown,"clavier/kVDown.png");
            break;
        }
    else
    {
        sprintf(sUp,"clavier/kMajUp.png");
        sprintf(sDown,"clavier/kMajDown.png");
    }
 
    t[i].keyUp = IMG_Load(sUp);
    t[i].keyDown = IMG_Load(sDown);
    t[i].p.h = t[i].keyUp->h;
    t[i].p.w = t[i].keyUp->w;
 
    if(t[i].keyUp == NULL || t[i].keyDown == NULL)
    {
        fprintf(stderr, "Erreur touche %i.", i);
        exit(EXIT_FAILURE);
    }
}
static void CLAVIER__returnChaineTouche(char sTexte[], const int j)//ok
{
    switch(j)
    {
        case 0: sprintf(sTexte,"²"); break;//0 min
        case 1: sprintf(sTexte,"&"); break;//1 min
        case 2: sprintf(sTexte,"1"); break;//1 maj
        case 3: sprintf(sTexte,"é"); break;//2 min
        case 4: sprintf(sTexte,"2"); break;//2 maj
        case 5: sprintf(sTexte,"~"); break;//2 altGr
        case 6: sprintf(sTexte,"\""); break;//3 min
        case 7: sprintf(sTexte,"3"); break;//3 maj
        case 8: sprintf(sTexte,"#"); break;//3 altGr
        case 9: sprintf(sTexte,"'"); break;//4 min
        case 10: sprintf(sTexte,"4"); break;//4 maj
        case 11: sprintf(sTexte,"{"); break;//4 altGr
        case 12: sprintf(sTexte,"("); break;//5 min
        case 13: sprintf(sTexte,"5"); break;//5 maj
        case 14: sprintf(sTexte,"["); break;//5 altGr
        case 15: sprintf(sTexte,"-"); break;//6 min
        case 16: sprintf(sTexte,"6"); break;//6 maj
        case 17: sprintf(sTexte,"|"); break;//6 altGr
        case 18: sprintf(sTexte,"è"); break;//7 min
        case 19: sprintf(sTexte,"7"); break;//7 maj
        case 20: sprintf(sTexte,"`"); break;//7 altGr
        case 21: sprintf(sTexte,"_"); break;//8 min
        case 22: sprintf(sTexte,"8"); break;//8 maj
        case 23: sprintf(sTexte,"\\"); break;//8 altGr
        case 24: sprintf(sTexte,"ç"); break;//9 min
        case 25: sprintf(sTexte,"9"); break;//9 maj
        case 26: sprintf(sTexte,"^"); break;//9 alrGr
        case 27: sprintf(sTexte,"à"); break;//10 min
        case 28: sprintf(sTexte,"0"); break;//10 maj
        case 29: sprintf(sTexte,"@"); break;//10 altGr
        case 30: sprintf(sTexte,")"); break;//11 min
        case 31: sprintf(sTexte,"°"); break;//11 maj
        case 32: sprintf(sTexte,")"); break;//11 altGr
        case 33: sprintf(sTexte,"="); break;//12 min
        case 34: sprintf(sTexte,"+"); break; //12 maj
        case 35: sprintf(sTexte,"}"); break;//12 altGr
        case 36: sprintf(sTexte,"RetArr"); break;//13 min
        case 37: sprintf(sTexte,"Tab"); break;//14 min
        case 38: sprintf(sTexte,"a"); break;//15 min
        case 39: sprintf(sTexte,"A"); break;//15 maj
        case 40: sprintf(sTexte,"â"); break;//15 circonflexeMin
        case 41: sprintf(sTexte,"ä"); break;//15 circonflexeMaj
        case 42: sprintf(sTexte,"z"); break;//16 min
        case 43: sprintf(sTexte,"Z"); break;//16 maj
        case 44: sprintf(sTexte,"e"); break;//17 min
        case 45: sprintf(sTexte,"E"); break;//17 Maj
        case 46: sprintf(sTexte,"€"); break;//17 altGr
        case 47: sprintf(sTexte,"ê"); break;//17 circonflexeMin
        case 48: sprintf(sTexte,"ë"); break;//17 circonflexeMaj
        case 49: sprintf(sTexte,"r"); break;//18 min
        case 50: sprintf(sTexte,"R"); break;//18 maj
        case 51: sprintf(sTexte,"t"); break;//19 min
        case 52: sprintf(sTexte,"T"); break;//19 maj
        case 53: sprintf(sTexte,"y"); break;//20 min
        case 54: sprintf(sTexte,"Y"); break;//20 maj
        case 55: sprintf(sTexte,"y"); break;//15 circonflexeMaj
        case 56: sprintf(sTexte,"ÿ"); break;//15 circonflexeMaj
        case 57: sprintf(sTexte,"u"); break;//21 min
        case 58: sprintf(sTexte,"U"); break;//21 maj
        case 59: sprintf(sTexte,"û"); break;//21 circonflexeMin
        case 60: sprintf(sTexte,"ü"); break;//21 circonflexeMaj
        case 61: sprintf(sTexte,"i"); break;//22 min
        case 62: sprintf(sTexte,"I"); break;//22 maj
        case 63: sprintf(sTexte,"î"); break;//22 circonflexeMin
        case 64: sprintf(sTexte,"ï"); break;//22 circonflexeMaj
        case 65: sprintf(sTexte,"o"); break;//23 min
        case 66: sprintf(sTexte,"O"); break;//23 maj
        case 67: sprintf(sTexte,"ô"); break;//23 circonflexeMin
        case 68: sprintf(sTexte,"ö"); break;//23 circonflexeMaj
        case 69: sprintf(sTexte,"p"); break;//24 min
        case 70: sprintf(sTexte,"P"); break;//24 maj
        case 71: sprintf(sTexte,"^"); break;//25 min
        case 72: sprintf(sTexte,"¨"); break;//25 maj
        case 73: sprintf(sTexte,"$"); break;//26 min
        case 74: sprintf(sTexte,"£"); break;//26 maj
        case 75: sprintf(sTexte,"¤"); break;//26 altGr
        case 76: sprintf(sTexte,"Entrée"); break;//27 min
        case 77: sprintf(sTexte,"VerMaj"); break;//28 min
        case 78: sprintf(sTexte,"q"); break;//29 min
        case 79: sprintf(sTexte,"Q"); break;//29  maj
        case 80: sprintf(sTexte,"s"); break;//30 min
        case 81: sprintf(sTexte,"S"); break;//30 maj
        case 82: sprintf(sTexte,"d"); break;//31 min
        case 83: sprintf(sTexte,"D"); break;//31 maj
        case 84: sprintf(sTexte,"f"); break;//32 min
        case 85: sprintf(sTexte,"F"); break;//32 maj
        case 86: sprintf(sTexte,"g"); break;//33 min
        case 87: sprintf(sTexte,"G"); break;//33 maj
        case 88: sprintf(sTexte,"h"); break;//34 min
        case 89: sprintf(sTexte,"H"); break;//34 maj
        case 90: sprintf(sTexte,"j"); break;//35 min
        case 91: sprintf(sTexte,"J"); break;//35 maj
        case 92: sprintf(sTexte,"k"); break;//36 min
        case 93: sprintf(sTexte,"K"); break;//36 maj
        case 94: sprintf(sTexte,"l"); break;//37 min
        case 95: sprintf(sTexte,"L"); break;//37 maj
        case 96: sprintf(sTexte,"m"); break;//38 min
        case 97: sprintf(sTexte,"M"); break;//38 maj
        case 98: sprintf(sTexte,"ù"); break;//39 min
        case 99: sprintf(sTexte,"%%"); break;//39 maj
        case 100: sprintf(sTexte,"*"); break;//40 min
        case 101: sprintf(sTexte,"µ"); break;//40 maj
        case 102: sprintf(sTexte,"Maj"); break;//41 min
        case 103: sprintf(sTexte,"<"); break;//42 min
        case 104: sprintf(sTexte,">"); break;//42 maj
        case 105: sprintf(sTexte,"w"); break;//43 min
        case 106: sprintf(sTexte,"W"); break;//43 maj
        case 107: sprintf(sTexte,"x"); break;//44 min
        case 108: sprintf(sTexte,"X"); break;//44 maj
        case 109: sprintf(sTexte,"c"); break;//45min
        case 110: sprintf(sTexte,"C"); break;//45 maj
        case 111: sprintf(sTexte,"v"); break; //46 min
        case 112: sprintf(sTexte,"V"); break;//46 maj
        case 113: sprintf(sTexte,"b"); break;//47 min
        case 114: sprintf(sTexte,"B"); break;//47 maj
        case 115: sprintf(sTexte,"n"); break;//48 min
        case 116: sprintf(sTexte,"N"); break;//48 maj
        case 117: sprintf(sTexte,","); break;//49 min
        case 118: sprintf(sTexte,"?"); break;//49 maj
        case 119: sprintf(sTexte,";"); break;//50 min
        case 120: sprintf(sTexte,"."); break;//50 maj
        case 121: sprintf(sTexte,":"); break;//51 min
        case 122: sprintf(sTexte,"/"); break;//51 maj
        case 123: sprintf(sTexte,"!"); break;//52 min
        case 124: sprintf(sTexte,"§"); break;//52 maj
        case 125: sprintf(sTexte, "Maj"); break;//53 min
        case 126: sprintf(sTexte,"Ctrl"); break;//54 min
        case 127: sprintf(sTexte," "); break;//55 min
        case 128: sprintf(sTexte,"Alt"); break;//56 min
        case 129: sprintf(sTexte," "); break;//57 min
        case 130: sprintf(sTexte,"Alt Gr"); break;//58 min
        case 131: sprintf(sTexte," "); break;//59 min
        case 132: sprintf(sTexte,"Ctrl"); break;// 60 min
        default: break;
    }
}
static void CLAVIER__saveToucheTexteKey(Touche t[])//ok
{
    char sTexte[100] = "";
    int i = 0, j = 0, loop;
 
    for(; i < nbT; i ++)
    {
//save le caractère minuscule
        CLAVIER__returnChaineTouche(sTexte, j);
        t[i].keyMin = TTF_RenderText_Blended(police, sTexte, couleurTexteTouche);
        if(t[i].keyMin == NULL)
        {
            fprintf(stderr, "Erreur: T[%d].keyMin introuvable.\n", i);
            exit(EXIT_FAILURE);
        }
        t[i].pMin.x = t[i].keyUp->w / 2 - t[i].keyMin->w / 2;
        t[i].pMin.y = t[i].keyUp->h / 2 - t[i].keyMin->h / 2;
        j ++;
//save les majuscules
        switch(i)
        case 1:case 2:case 3:case 4:case 5:case 6:case 7:case 8:case 9:case 10:case 11:case 12:case 15:case 16:case 17:case 18:case 19:case 20:
        case 21:case 22:case 23:case 24:case 25:case 26:case 29:case 30:case 31:case 32:case 33:case 34:case 35:case 36:case 37:case 38:case 39:
        case 40:case 42:case 43:case 44:case 45:case 46:case 47:case 48:case 49:case 50:case 51:case 52:
        {
            CLAVIER__returnChaineTouche(sTexte, j);
            t[i].keyMaj = TTF_RenderText_Blended(police, sTexte, couleurTexteTouche);
            if(t[i].keyMaj == NULL)
            {
                fprintf(stderr, "Erreur: T[%d].keyMaj introuvable.\n", i);
                exit(EXIT_FAILURE);
            }
            t[i].pMaj.x = t[i].keyUp->w / 2 - t[i].keyMaj->w / 2;
            t[i].pMaj.y = t[i].keyUp->h / 2 - t[i].keyMaj->h / 2;
            j ++;
        }
//save les altGr
        switch(i)
        case 2:case 3:case 4:case 5:case 6:case 7:case 8:case 9:case 10:case 11:case 12:case 17:case 26:
        {
            CLAVIER__returnChaineTouche(sTexte, j);
            t[i].keyAltGr = TTF_RenderText_Blended(police, sTexte, couleurTexteTouche);
            if(t[i].keyAltGr == NULL)
            {
                fprintf(stderr, "Erreur: T[%d].keyAltGr introuvable.\n", i);
                exit(EXIT_FAILURE);
            }
            t[i].pAltGr.x = t[i].keyUp -> w / 2 - t[i].keyAltGr->w / 2;
            t[i].pAltGr.y = t[i].keyUp -> h / 2 - t[i].keyAltGr->h / 2;
            j ++;
 
        }
//save les circonflexes
        switch(i)
        case 15:case 17:case 20:case 21:case 22:case 23:
        {
            for(loop = 0; loop < 2; loop ++, j ++)
            {
                CLAVIER__returnChaineTouche(sTexte, j);
                if(loop == 0)
                {
                    t[i].keyCirconflexeMin = TTF_RenderText_Blended(police, sTexte, couleurTexteTouche);
                    if(t[i].keyCirconflexeMin == NULL)
                    {
                        fprintf(stderr, "Erreur loop %d: T[%d].keyCirconflexeMin introuvable.\n", loop, i);
                        exit(EXIT_FAILURE);
                    }
                    t[i].pCirconflexeMin.x = t[i].keyUp -> w / 2 - t[i].keyCirconflexeMin->w / 2;
                    t[i].pCirconflexeMin.y = t[i].keyUp -> h / 2 - t[i].keyCirconflexeMin->h / 2;
                }
                else
                {
                    t[i].keyCirconflexeMaj = TTF_RenderText_Blended(police, sTexte, couleurTexteTouche);
                    if(t[i].keyCirconflexeMaj == NULL)
                    {
                        fprintf(stderr, "Erreur loop %d: T[%d].keyCirconflexeMaj introuvable.\n", loop, i);
                        exit(EXIT_FAILURE);
                    }
                    t[i].pCirconflexeMaj.x = t[i].keyUp -> w / 2 - t[i].keyCirconflexeMaj->w / 2;
                    t[i].pCirconflexeMaj.y = t[i].keyUp -> h / 2 - t[i].keyCirconflexeMaj->h / 2;
                }
            }
        }
    }
}
static void CLAVIER__savePTouche(Touche t[])
{
    int i, x, y, xMax = t[0].keyUp->w * 13 + t[13].keyUp->w;
 
    for(i = 0, x = 0, y = 0; i < nbT; i ++)
    {
        t[i].p.x = x;
        t[i].p.y = y;
        t[i].xFin = x + t[i].keyUp->w - 1;
        t[i].yFin = y + t[i].keyUp->h - 1;
 
//gère les décalages
        x += t[i].p.w;
        if(x > xMax - 1 || i == 40)
        {
            x = 0;
            y += t[0].p.h;
        }
        if(i == 53)
        {
            x = t[0].p.w * 0,17;
            y += t[0].p.h;
        }
    }
}
static void CLAVIER__supCaractere(char s[])
{
    int i = 0;
 
    for(; s[i] != '\0'; i ++)
        ;
    if(i > 0)
        s[i-1] = '\0';
}
void        CLAVIER__Blit(Touche  T[], SDL_Surface *S, SDL_Event E)
{
    int i = 0, majuscule = (maj || verMaj)? 1: 0;
    if(maj)
        majuscule = (verMaj)? 0 : 1;
 
    SDL_FillRect(S, NULL, couleurFond);
 
    for(i = 0; i < nbT; i ++)
    {
//initialise de touche
        SDL_FillRect(T[i].keyUp, NULL, couleurFond);
        SDL_FillRect(T[i].keyDown, NULL, couleurFond);
 
// save la touche en focntion de i
        CLAVIER__saveToucheImage(T, i);
//circonflexe
        if(circonflexe && T[i].up && (i == 15 || i == 17 || (i >= 20 && i <= 23)))
        {
            if(circonflexe == 1)
                SDL_BlitSurface(T[i].keyCirconflexeMin, NULL, T[i].keyUp, &T[i].pCirconflexeMin);
            else
                CLAVIER__blitClavier(T[i].keyCirconflexeMaj, T[i].keyUp, T[i].pCirconflexeMaj.x, T[i].pCirconflexeMaj.y);
            CLAVIER__blitClavier(T[i].keyUp, S, T[i].p.x, T[i].p.y);
        }
        else if(circonflexe && (i == 15 || i == 17 || (i >= 20 && i <= 23)))
        {
            if(circonflexe == 1)
                CLAVIER__blitClavier(T[i].keyCirconflexeMin, T[i].keyDown, T[i].pCirconflexeMin.x, T[i].pCirconflexeMin.y);
            else
                CLAVIER__blitClavier(T[i].keyCirconflexeMaj, T[i].keyDown, T[i].pCirconflexeMaj.x, T[i].pCirconflexeMaj.y);
            CLAVIER__blitClavier(T[i].keyDown, S, T[i].p.x, T[i].p.y);
        }
//altGr
        else if(alt && ctrl && T[i].up && ((i >= 2 && i <= 12) || i == 17 || i == 26))
        {
            CLAVIER__blitClavier(T[i].keyAltGr,T[i].keyUp, T[i].pAltGr.x, T[i].pAltGr.y);
            CLAVIER__blitClavier(T[i].keyUp, S,T[i].p.x, T[i].p.y);
        }
        else if(alt && ctrl && ((i >= 2 && i <= 12) || i == 17 || i == 26))
        {
            CLAVIER__blitClavier(T[i].keyAltGr,T[i].keyDown, T[i].pAltGr.x, T[i].pAltGr.y);
            CLAVIER__blitClavier(T[i].keyDown, S,T[i].p.x, T[i].p.y);
        }
//majuscule
        else if(majuscule && T[i].up && i != 0 && i != 13 && i != 14 && i != 27 && i != 28 && i != 41 && i < 53)
        {
            CLAVIER__blitClavier(T[i].keyMaj, T[i].keyUp, T[i].pMaj.x, T[i].pMaj.y);
            CLAVIER__blitClavier(T[i].keyUp, S,T[i].p.x, T[i].p.y);
        }
        else if(majuscule && i != 0 && i != 13 && i != 14 && i != 27 && i != 28 && i != 41 && i < 53)
        {
            CLAVIER__blitClavier(T[i].keyMaj, T[i].keyDown, T[i].pMaj.x, T[i].pMaj.y);
            CLAVIER__blitClavier(T[i].keyDown, S,T[i].p.x, T[i].p.y);
        }
//minuscule
        else if(T[i].up)
        {
            SDL_BlitSurface(T[i].keyMin, NULL, T[i].keyUp, &T[i].pMin);
            CLAVIER__blitClavier(T[i].keyUp, S, T[i].p.x, T[i].p.y);
        }
        else
        {
            CLAVIER__blitClavier(T[i].keyMin, T[i].keyDown, T[i].pMin.x, T[i].pMin.y);
            CLAVIER__blitClavier(T[i].keyDown, S, T[i].p.x, T[i].p.y);
        }
    }
    SDL_Flip(S);
}
Touche*     CLAVIER__Init(const int nombreTouche, Uint32 colorFond, SDL_Color colorTexte, const int tailleTexte)
{
    Touche *t;
    int i;
 
// initialise les variables globales
    couleurFond = colorFond;
    couleurTexteTouche = colorTexte;
    nbT = nombreTouche;
// controle le nombre de touches
    if(nbT > 61 || nbT < 59)
    {
        fprintf(stderr,"nbTouche trop gros, ou trop petit.\nNe pas dépasser 61 et ne pas etre en dessous de 59 touches!\n");
        exit(EXIT_FAILURE);
    }
// initialise TTF
    if(TTF_Init() < 0)
    {
        fprintf(stderr, "Erreur d'initiation TTF. %s", TTF_GetError());
        exit(EXIT_FAILURE);
    }
 
    if((police = TTF_OpenFont("arial.ttf", tailleTexte)) == NULL)
    {
        fprintf(stderr, "Erreur police TTF. %s", TTF_GetError());
        exit(EXIT_FAILURE);
    }
// allocation dynamique en focntion de touche
    if((t = malloc(sizeof(Touche) * nbT)) == NULL)
    {
        fprintf(stderr,"Erreur d'allocation dynamique Touche.\n");
        exit(EXIT_FAILURE);
    }
// initialisation de Touche t[]
    for(i = 0; i < nbT; i ++)
    {
        t[i].up = 1;
        t[i].keyCirconflexeMin = t[i].keyCirconflexeMaj = t[i].keyDown = t[i].keyUp = t[i].keyAltGr = NULL;
        t[i].p.x = t[i].p.y = t[i].pAltGr.x = t[i].pAltGr.y = t[i].pCirconflexeMin.x = t[i].pCirconflexeMin.y = t[i].pCirconflexeMaj.x =
        t[i].pCirconflexeMaj.y = t[i].pMaj.x = t[i].pMaj.y = t[i].pMin.x = t[i].pMin.y = 0;
    }
 
    for(i = 0; i < nbT; i ++)
// enregistre l'image de la touche i
        CLAVIER__saveToucheImage(t, i);
// enregistre le caractère sur la touche i
        CLAVIER__saveToucheTexteKey(t);
//enregistre la position de toutes les touches
        CLAVIER__savePTouche(t);
    return &t[0];
}
void        CLAVIER__Quit(Touche t[])
{
    int i;
 
    for(i = 0; i < nbT; i ++)
    {
        SDL_FreeSurface(t[i].keyUp);
        SDL_FreeSurface(t[i].keyDown);
        SDL_FreeSurface(t[i].keyAltGr);
        SDL_FreeSurface(t[i].keyCirconflexeMin);
        SDL_FreeSurface(t[i].keyCirconflexeMaj);
 
    }
    TTF_CloseFont(police);
    TTF_Quit();
    free(t);
}
 
// PARTIE CLAVIER
void        CLAVIER__keyDown(SDL_Event e, Touche t[], char s[], const int tailleTab)
{
    char c = 0;
    int taille = 0, m  = (maj || verMaj)? 1: 0, i = ((taille = strlen(s)) > 0 )? taille : 0;
 
    if(e.key.keysym.mod == KMOD_CAPS)
        verMaj = (verMaj)? 1: 0;
 
    if(maj)
        m = (maj == verMaj)? 0: 1;
 
    switch(e.key.keysym.sym)
    {
        case SDLK_BACKQUOTE: t[0].up = 0; break;//petit 2
        case SDLK_1: t[1].up = 0; c = (m)? '1': '&'; break;//1
        case SDLK_2: t[2].up = 0;
            if(alt && ctrl)
                alt = ctrl = 0;
            else
                c = (m)? '2': 'é';break;//2
        case SDLK_3: t[3].up = 0;
            if(alt && ctrl)
                c = '#';
            else
                c = (m)? '3': '\"';break;//3
        case SDLK_4: t[4].up = 0;
            if(alt && ctrl)
                c = '{';
            else
                c = (m)? '4': '\'';break;//4
        case SDLK_5: t[5].up = 0;
            if(alt && ctrl)
                c = '[';
            else
                c = (m)? '5': '(';break;//5
        case SDLK_6: t[6].up = 0;
            if(alt && ctrl)
                c = '|';
            else
                c = (m)? '6': '-';break;//6
        case SDLK_7: t[7].up = 0;
            if(alt && ctrl)
                c = '`';
            else
                c = (m)? '7': 'è';break;//7
        case SDLK_8: t[8].up = 0;
            if(alt && ctrl)
                c = '\\';
            else
                c = (m)? '8': '_';break;//8
        case SDLK_9: t[9].up = 0;
            if(alt && ctrl)
                c = '^';
            else
                c = (m)? '9': 'ç';break;//9
        case SDLK_0: t[10].up = 0;
            if(alt && ctrl)
                c = '@';
            else
                c = (m)? '0': 'à';break;//0
        case SDLK_MINUS: t[11].up = 0;
            if(alt && ctrl)
                c = ']';
            else
                c = (m)? '°': ')';break;//)
        case SDLK_EQUALS: t[12].up = 0;
            if(alt && ctrl)
                c = '}';
            else
                c = (m)? '+': '=';break;//=
        case SDLK_BACKSPACE: t[13].up = 0; CLAVIER__supCaractere(s); break;//supprimer
        case SDLK_TAB: t[14].up = 0; c = '\t'; break;//tab
        case SDLK_q: t[15].up = 0;
            if(!(circonflexe) || m)
                c = (m)? 'A': 'a';
            else
                c = ((circonflexe) == 2)? 'ä': 'â';
        break;//a
        case SDLK_w: t[16].up = 0; c = (m)? 'Z': 'z';break;//z
        case SDLK_e: t[17].up = 0;
            if(alt && ctrl)
                c = '';
            else if(!(circonflexe) || m)
                c = (m)? 'E': 'e';
            else
                c = ((circonflexe) == 2)? 'ë': 'ê';
        break;//e
        case SDLK_r: t[18].up = 0; c = (m)? 'R': 'r';break;//r
        case SDLK_t: t[19].up = 0; c = (m)? 'T': 't';break;//t
        case SDLK_y: t[20].up = 0;
            if(!(circonflexe) || m)
                c = (m)? 'Y': 'y';
            else
                c = (circonflexe == 2)? 'ÿ': 'y';
        break;//y
        case SDLK_u: t[21].up = 0;
            if(!(circonflexe) || m)
                c = (m)? 'U': 'u';
            else
                c = (circonflexe == 2)? 'ü': 'û';
        break;//u
        case SDLK_i: t[22].up = 0;
            if(!(circonflexe) || m)
                c = (m)? 'I': 'i';
            else
                c = (circonflexe == 2)? 'ï': 'î';
        break;//i
        case SDLK_o: t[23].up = 0;
            if(!(circonflexe) || m)
                c = (m)? 'O': 'o';
            else
                c = (circonflexe == 2)? 'ö': 'ô';
        break;//o
        case SDLK_p: t[24].up = 0; c = (m)? 'P': 'p';break;//p
        case SDLK_LEFTBRACKET: t[25].up = 0; circonflexe = (m)? 2: 1; maj = 0;break;//^
        case SDLK_RIGHTBRACKET: t[26].up = 0;
            if(alt && ctrl)
                c = '¤';
            else
                c = (m)? '£': '$';break;//$
        case SDLK_RETURN: t[27].up = 0; c = '\n'; break;//\n
        case SDLK_CAPSLOCK: t[28].up = (t[28].up)? 0 : 1;
            verMaj = (verMaj)? 0: 1; break;//VerMaj
        case SDLK_a: t[29].up = 0; c = (m)? 'Q': 'q';break;//q
        case SDLK_s: t[30].up = 0; c = (m)? 'S': 's';break;//s
        case SDLK_d: t[31].up = 0; c = (m)? 'D': 'd';break;//d
        case SDLK_f: t[32].up = 0; c = (m)? 'F': 'f';break;//f
        case SDLK_g: t[33].up = 0; c = (m)? 'G': 'g';break;//g
        case SDLK_h: t[34].up = 0; c = (m)? 'H': 'h';break;//h
        case SDLK_j: t[35].up = 0; c = (m)? 'J': 'j';break;//j
        case SDLK_k: t[36].up = 0; c = (m)? 'K': 'k';break;//k
        case SDLK_l: t[37].up = 0; c = (m)? 'L': 'l';break;//l
        case SDLK_SEMICOLON: t[38].up = 0; c = (m)? 'M': 'm';break;//m
        case SDLK_QUOTE: t[39].up = 0;  c = (m)? '%': 'ù';break;//%
        case SDLK_BACKSLASH: t[40].up = 0; c = (m)? 'µ': '*';break;//*
        case SDLK_LSHIFT: t[41].up = t[53].up = (t[41].up)? 0: 1;
            maj = (t[41].up)? 0 : 1; break;//majGauche
        case SDLK_LESS: t[42].up = 0; c = (m)? '>': '<';break;//<
        case SDLK_z: t[43].up = 0; c = (m)? 'W': 'w';break;//w
        case SDLK_x: t[44].up = 0; c = (m)? 'X': 'x';break;//x
        case SDLK_c: t[45].up = 0; c = (m)? 'C': 'c';break;//c
        case SDLK_v: t[46].up = 0; c = (m)? 'V': 'v';break;//v
        case SDLK_b: t[47].up = 0; c = (m)? 'B': 'b';break;//b
        case SDLK_n: t[48].up = 0; c = (m)? 'N': 'n';break;//n
        case SDLK_m: t[49].up = 0; c = (m)? '?': ',';break;//,
        case SDLK_COMMA: t[50].up = 0; c = (m)? '.': ';';break;//;
        case SDLK_PERIOD: t[51].up = 0; c = (m)? '/': ':';break;//:
        case SDLK_SLASH: t[52].up = 0; c = (m)? '§': '!';break;//!
        case SDLK_RSHIFT: maj = t[53].up = t[41].up = (t[41].up)? 0: 1;
            maj = (t[41].up)? 0 : 1; break;//majDroit
        case SDLK_LCTRL: ctrl = 1; t[54].up = 0; break;//CtrlGauche
        case SDLK_LSUPER: t[55].up = 0; break;//Windows
        case SDLK_LALT: alt = 1 ; t[56].up = 0; break;//alt
        case SDLK_SPACE: t[57].up = 0; c = ' '; break;//espace
        case SDLK_RALT: ctrl = alt = 1; t[58].up = 0; t[54].up = 1; break;//Alt Gr
        case SDLK_MENU: t[59].up = 0; break;//vide
        case SDLK_RCTRL: ctrl = 1; t[60].up = 0; break;//CtrlDroite
        default: break;
    }
 
    if(c != 0)
    {
        alt = ctrl = circonflexe = maj = 0;
        t[41].up = t[53].up = 1;
    }
 
    if(i < tailleTab-1)
    {
        s[i] = c;
        s[++i] = '\0';
    }
}
void        CLAVIER__keyUp(SDL_Event e, Touche t[])
{
    switch(e.key.keysym.sym)
    {
        case SDLK_BACKQUOTE: t[0].up = 1; break;
        case SDLK_1: t[1].up = 1; break;
        case SDLK_2: t[2].up = 1; break;
        case SDLK_3: t[3].up = 1; break;
        case SDLK_4: t[4].up = 1; break;
        case SDLK_5: t[5].up = 1; break;
        case SDLK_6: t[6].up = 1; break;
        case SDLK_7: t[7].up = 1; break;
        case SDLK_8: t[8].up = 1; break;
        case SDLK_9: t[9].up = 1; break;
        case SDLK_0: t[10].up = 1; break;
        case SDLK_MINUS: t[11].up = 1; break;
        case SDLK_EQUALS: t[12].up = 1; break;
        case SDLK_BACKSPACE: t[13].up = 1; break;
        case SDLK_TAB: t[14].up = 1; break;
        case SDLK_q: t[15].up = 1; break;
        case SDLK_w: t[16].up = 1; break;
        case SDLK_e: t[17].up = 1; break;
        case SDLK_r: t[18].up = 1; break;
        case SDLK_t: t[19].up = 1; break;
        case SDLK_y: t[20].up = 1; break;
        case SDLK_u: t[21].up = 1; break;
        case SDLK_i: t[22].up = 1; break;
        case SDLK_o: t[23].up = 1; break;
        case SDLK_p: t[24].up = 1; break;
        case SDLK_LEFTBRACKET: t[25].up = 1; break;
        case SDLK_RIGHTBRACKET: t[26].up = 1; break;
        case SDLK_RETURN: t[27].up = 1; break;
        case SDLK_CAPSLOCK: t[28].up = 1; verMaj = (verMaj)? 0: 1; break;
        case SDLK_a: t[29].up = 1; break;
        case SDLK_s: t[30].up = 1; break;
        case SDLK_d: t[31].up = 1; break;
        case SDLK_f: t[32].up = 1; break;
        case SDLK_g: t[33].up = 1; break;
        case SDLK_h: t[34].up = 1; break;
        case SDLK_j: t[35].up = 1; break;
        case SDLK_k: t[36].up = 1; break;
        case SDLK_l: t[37].up = 1; break;
        case SDLK_SEMICOLON: t[38].up = 1; break;
        case SDLK_QUOTE: t[39].up = 1; break;
        case SDLK_BACKSLASH: t[40].up = 1; break;
        case SDLK_LSHIFT: maj = 0; t[53].up = t[41].up = 1; break;
        case SDLK_LESS: t[42].up = 1; break;
        case SDLK_z: t[43].up = 1; break;
        case SDLK_x: t[44].up = 1; break;
        case SDLK_c: t[45].up = 1; break;
        case SDLK_v: t[46].up = 1; break;
        case SDLK_b: t[47].up = 1; break;
        case SDLK_n: t[48].up = 1; break;
        case SDLK_m: t[49].up = 1; break;
        case SDLK_COMMA: t[50].up = 1; break;
        case SDLK_PERIOD: t[51].up = 1; break;
        case SDLK_SLASH: t[52].up = 1; break;
        case SDLK_RSHIFT: maj = 0; t[53].up = t[41].up = 1;break;
        case SDLK_LCTRL: ctrl = 0; t[54].up = 1; break;
        case SDLK_LSUPER: t[55].up = 1; break;
        case SDLK_LALT: alt = 0; t[56].up = 1; break;
        case SDLK_SPACE: t[57].up = 1; break;
        case SDLK_RALT: alt = ctrl = 0; t[58].up = 1; break;
        case SDLK_MENU: t[59].up = 1; break;
        case SDLK_RCTRL: ctrl = 0; t[60].up = 1; break;
        default: break;
    }
}
 
//PARTIE SOURIS
void        CLAVIER__MouseDown(SDL_Event e, Touche t[], char s[], const int tailleTab)
{
    char c = 0;
    int taille = 0, m  = (maj || verMaj)? 1: 0, i = 0;
 
    if(maj)
        m = (maj == verMaj)? 0: 1;
 
    for(; i < nbT; i ++)
        if(e.motion.x >= t[i].p.x && e.motion.x <= t[i].xFin && e.motion.y >= t[i].p.y && e.motion.y <= t[i].yFin)
            switch(i)
            {
                case 0: t[0].up = 0; break;//petit 2
                case 1: t[1].up = 0; c = (m)? '1': '&'; break;//1
                case 2: t[2].up = 0;
                    if(alt && ctrl)
                        c = '~';
                    else
                        c = (m)? '2': 'é'; break;//2
                case 3: t[3].up = 0;
                    if(alt && ctrl)
                        c = '#';
                    else
                        c = (m)? '3': '\"'; break;//3
                case 4: t[4].up = 0;
                    if(alt && ctrl)
                        c = '{';
                    else
                        c = (m)? '4': '\'';break;//4
                case 5: t[5].up = 0;
                    if(alt && ctrl)
                        c = '[';
                    else
                        c = (m)? '5': '(';break;//5
                case 6: t[6].up = 0;
                    if(alt && ctrl)
                        c = '|';
                    else
                        c = (m)? '6': '-';break;//6
                case 7: t[7].up = 0;
                    if(alt && ctrl)
                        c = '`';
                    else
                        c = (m)? '7': 'è';break;//7
                case 8: t[8].up = 0;
                    if(alt && ctrl)
                        c = '\\';
                    else
                        c = (m)? '8': '_';break;//8
                case 9: t[9].up = 0;
                    if(alt && ctrl)
                        c = '^';
                    else
                        c = (m)? '9': 'ç';break;//9
                case 10: t[10].up = 0;
                    if(alt && ctrl)
                        c = '@';
                    else
                        c = (m)? '0': 'à';break;//0
                case 11: t[11].up = 0;
                    if(alt && ctrl)
                        c = ']';
                    else
                        c = (m)? '°': ')';break;//)
                case 12: t[12].up = 0;
                    if(alt && ctrl)
                        c = '}';
                    else
                        c = (m)? '+': '=';break;//=
                case 13: t[13].up = 0; CLAVIER__supCaractere(s); break;//supprimer
                case 14: t[14].up = 0; c = '\t'; break;//tab
                case 15: t[15].up = 0;
                    if(!(circonflexe) || m)
                        c = (m)? 'A': 'a';
                    else
                        c = ((circonflexe) == 2)? 'ä': 'â'; break;//a
                case 16: t[16].up = 0; c = (m)? 'Z': 'z';break;//z
                case 17: t[17].up = 0;
                    if(alt && ctrl)
                    {
                        c = '';
                        alt = ctrl = 0;
                    }
                    else if(!(circonflexe) || m)
                        c = (m)? 'E': 'e';
                    else
                        c = (circonflexe == 2)? 'ë': 'ê'; break;//e
                case 18: t[18].up = 0; c = (m)? 'R': 'r';break;//r
                case 19: t[19].up = 0; c = (m)? 'T': 't';break;//t
                case 20: t[20].up = 0;
                    if(!(circonflexe) || m)
                        c = (m)? 'Y': 'y';
                    else
                        c = (circonflexe == 2)? 'ÿ': 'y'; break;//y
                case 21: t[21].up = 0;
                    if(!(circonflexe) || m)
                        c = (m)? 'U': 'u';
                    else
                        c = (circonflexe == 2)? 'ü': 'û'; break;//u
                case 22: t[22].up = 0;
                    if(!(circonflexe) || m)
                        c = (m)? 'I': 'i';
                    else
                        c = (circonflexe == 2)? 'ï': 'î'; break;//i
                case 23: t[23].up = 0;
                    if(!(circonflexe) || m)
                        c = (m)? 'O': 'o';
                    else
                        c = (circonflexe == 2)? 'ö': 'ô'; break;//o
                case 24: t[24].up = 0; c = (m)? 'P': 'p';break;//p
                case 25: t[25].up = 0;
                    if(circonflexe == 0)
                    {
                        circonflexe = (m)? 2: 1;
                        maj = 0;
                    }
                    else
                        maj = circonflexe = 0;
                break;//^
                case 26: t[26].up = 0;
                    if(alt && ctrl)
                        c = '¤';
                    else
                        c = (m)? '£': '$';break;//$
                case 27: t[27].up = 0; c = '\n'; break;//\n
                case 28: t[28].up = (t[28].up)? 0 : 1;
                    verMaj = (verMaj)? 0: 1; break;//VerMaj
                case 29: t[29].up = 0 ; c = (m)? 'Q': 'q';break;//q
                case 30: t[30].up = 0 ; c = (m)? 'S': 's';break;//s
                case 31: t[31].up = 0 ; c = (m)? 'D': 'd';break;//d
                case 32: t[32].up = 0 ; c = (m)? 'F': 'f';break;//f
                case 33: t[33].up = 0 ; c = (m)? 'G': 'g';break;//g
                case 34: t[34].up = 0 ; c = (m)? 'H': 'h';break;//h
                case 35: t[35].up = 0 ; c = (m)? 'J': 'j';break;//j
                case 36: t[36].up = 0 ; c = (m)? 'K': 'k';break;//k
                case 37: t[37].up = 0; c = (m)? 'L': 'l';break;//l
                case 38: t[38].up = 0; c = (m)? 'M': 'm';break;//m
                case 39: t[39].up = 0; c = (m)? '%': 'ù';break;//%
                case 40: t[40].up = 0; c = (m)? 'µ': '*';break;//*
                case 41: t[41].up = t[53].up = (t[41].up)? 0: 1;
                    maj = (t[41].up)? 0 : 1; break;//majGauche
                case 42: t[42].up = 0; c = (m)? '>': '<';break;//<
                case 43: t[43].up = 0; c = (m)? 'W': 'w';break;//w
                case 44: t[44].up = 0; c = (m)? 'X': 'x';break;//x
                case 45: t[45].up = 0; c = (m)? 'C': 'c';break;//c
                case 46: t[46].up = 0; c = (m)? 'V': 'v';break;//v
                case 47: t[47].up = 0; c = (m)? 'B': 'b';break;//b
                case 48: t[48].up = 0; c = (m)? 'N': 'n';break;//n
                case 49: t[49].up = 0; c = (m)? '?': ',';break;//,
                case 50: t[50].up = 0; c = (m)? '.': ';';break;//;
                case 51: t[51].up = 0; c = (m)? '/': ':';break;//:
                case 52: t[52].up = 0; c = (m)? '§': '!';break;//!
                case 53: maj = t[53].up = t[41].up = (t[41].up)? 0: 1;
                    maj = (t[41].up)? 0 : 1; break;//majDroit
                case 54: t[60].up = t[54].up = 0; ctrl = (ctrl)? 0: 1; break;//CtrlGauche
                case 55: t[55].up = 0; break;//Windows
                case 56: t[56].up = 0; alt = (alt)? 0 : 1; break;//alt
                case 57: t[57].up = 0; c = ' '; break;//espace
                case 58: t[58].up = (t[58].up)? 0: 1; ctrl = alt = (alt)? 0 : 1; break;//Alt Gr
                case 59: t[59].up = 0; break;//vide
                case 60: t[60].up = t[54].up = 0; ctrl = (ctrl)? 0: 1; break;//CtrlDroite
                default: break;
            }
 
//met fin a altGr ou maj si un caractère est utilisé
    if(c != 0 || t[25].up == 0)
    {
//suprime le maj 1 quand '^' est utilisé
        if(t[25].up)
            circonflexe = 0;
 
        alt = ctrl = maj = 0;
        t[54].up = t[60].up = t[56].up = t[41].up = t[53].up = 1;
    }
//gere altGr
    if(ctrl && alt && t[58].up == 0)
    {
        t[54].up = t[60].up = t[56].up = 1;
 
    }
    else if(t[54].up == 0 && t[56].up == 0)
    {
        t[60].up = ctrl = alt = t[54].up = t[56].up = 1;
        t[58].up = 0;
    }
    else
        t[58].up = 1;
 
//controle si il y a assé de place dans le tableau et ajoute le caractère
    i = ((taille = strlen(s)) > 0 )? taille : 0;
    if(i < tailleTab-1)
    {
        s[i] = c;
        s[++i] = '\0';
    }
}
void        CLAVIER__MouseUp(SDL_Event e, Touche t[])
{
    int i = 0;
    for(; i < nbT; i ++)
        if(e.motion.x >= t[i].p.x && e.motion.x <= t[i].xFin && e.motion.y >= t[i].p.y && e.motion.y <= t[i].yFin)
            switch(i)
            {
                case 0: t[0].up = 1; break;
                case 1: t[1].up = 1; break;
                case 2: t[2].up = 1; break;
                case 3: t[3].up = 1; break;
                case 4: t[4].up = 1; break;
                case 5: t[5].up = 1; break;
                case 6: t[6].up = 1; break;
                case 7: t[7].up = 1; break;
                case 8: t[8].up = 1; break;
                case 9: t[9].up = 1; break;
                case 10: t[10].up = 1; break;
                case 11: t[11].up = 1; break;
                case 12: t[12].up = 1; break;
                case 13: t[13].up = 1; break;
                case 14: t[14].up = 1; break;
                case 15: t[15].up = 1; break;
                case 16: t[16].up = 1; break;
                case 17: t[17].up = 1; break;
                case 18: t[18].up = 1; break;
                case 19: t[19].up = 1; break;
                case 20: t[20].up = 1; break;
                case 21: t[21].up = 1; break;
                case 22: t[22].up = 1; break;
                case 23: t[23].up = 1; break;
                case 24: t[24].up = 1; break;
                case 25: t[25].up = 1; break;
                case 26: t[26].up = 1; break;
                case 27: t[27].up = 1; break;
                case 28: t[28].up = (verMaj)? 0: 1;break;
                case 29: t[29].up = 1; break;
                case 30: t[30].up = 1; break;
                case 31: t[31].up = 1; break;
                case 32: t[32].up = 1; break;
                case 33: t[33].up = 1; break;
                case 34: t[34].up = 1; break;
                case 35: t[35].up = 1; break;
                case 36: t[36].up = 1; break;
                case 37: t[37].up = 1; break;
                case 38: t[38].up = 1; break;
                case 39: t[39].up = 1; break;
                case 40: t[40].up = 1; break;
                case 41: t[53].up = t[41].up = (maj)? 0: 1;break;
                case 42: t[42].up = 1; break;
                case 43: t[43].up = 1; break;
                case 44: t[44].up = 1; break;
                case 45: t[45].up = 1; break;
                case 46: t[46].up = 1; break;
                case 47: t[47].up = 1; break;
                case 48: t[48].up = 1; break;
                case 49: t[49].up = 1; break;
                case 50: t[50].up = 1; break;
                case 51: t[51].up = 1; break;
                case 52: t[52].up = 1; break;
                case 53: t[53].up = t[41].up = (maj)? 0: 1;break;
                case 55: t[55].up = 1; break;
                case 57: t[57].up = 1; break;
                case 59: t[59].up = 1; break;
                default: break;
            }
}
clavier.h (mes prototypes)
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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#include <SDL/SDL.h>
 
#define TAILLE_TAB 100
 
#define FALSE 0
#define TRUE 1
 
typedef struct
{
    SDL_Surface *keyUp, *keyDown, *keyAltGr, *keyCirconflexeMin, *keyCirconflexeMaj, *keyMaj, *keyMin;
    SDL_Rect p, pAltGr, pCirconflexeMin, pCirconflexeMaj, pMaj, pMin;
    int up, xFin, yFin;
}Touche;
 
// PARTIE GENERALE
Touche*     CLAVIER__Init(const int nombreTouche, Uint32 colorFond, SDL_Color colorTexte, const int tailleTexte);
void        CLAVIER__Quit(Touche t[]);
void        CLAVIER__Blit(Touche  t[], SDL_Surface *s, SDL_Event e);
 
// PARTIE CLAVIER
void        CLAVIER__keyDown(SDL_Event e, Touche t[], char s[], const int tailleTab);
void        CLAVIER__keyUp(SDL_Event e, Touche t[]);
 
// PARTIE SOURIS
void        CLAVIER__MouseDown(SDL_Event e, Touche t[], char s[], const int tailleTab);
void        CLAVIER__MouseUp(SDL_Event e, Touche t[]);
Avec ca, ca devrai aller

Si il y a des curieux, voici un lien, pour tout le code source, images...
https://mega.co.nz/#!jBEHDQRT!A-ULzH...NUticCKLxozwlw

Je pense vraiment pouvoir mieux gérer les switch, et aussi je pense pouvoir gagner au niveau de la fonction "CLAVIER__Blit". Je vous remerci d'avoir regardé mon code, tout le monde a débuté un jour

Bonne soirée