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stop();
//Import class GreenSock
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.display.MovieClip;
import com.greensock.*;
import com.greensock.easing.*;
import com.greensock.plugins.*;
//Calculer le pas pour bloquer le slider
var pasSliderG:Number=0;
var pasSliderD:Number=0;
//Mask fleches haut et bas
cashHG.visible=false;
cashBG.visible=false;
//Bt Fleche HG et BG
flecheHG.buttonMode=true;
flecheBG.buttonMode=true;
flecheHG.addEventListener(MouseEvent.CLICK,monteSliderG);
flecheBG.addEventListener(MouseEvent.CLICK,decentSliderG);
//Slider monte sliderG
function monteSliderG(e:MouseEvent){
TweenLite.to(picg1, 1, {y:picg1.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg2, 1, {y:picg2.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg3, 1, {y:picg3.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg4, 1, {y:picg4.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg5, 1, {y:picg5.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg6, 1, {y:picg6.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg7, 1, {y:picg7.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg8, 1, {y:picg8.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg9, 1, {y:picg9.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
TweenLite.to(picg10, 1, {y:picg10.y-121.35, ease:Back.easeInOut, onComplete:MyFunction2});
//Pas +1
pasSliderG = pasSliderG + 1;
//Pour éviter d'appuyer plusieurs fois
flecheHG.removeEventListener(MouseEvent.CLICK,monteSliderG);
startX = currentClip.x;
startY = currentClip.y;
cashBG.visible=false;
if (pasSliderG==3) {
cashHG.visible=true;
}
}
//Slider descend sliderG
function decentSliderG(e:MouseEvent){
TweenLite.to(picg1, 1, {y:picg1.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg2, 1, {y:picg2.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg3, 1, {y:picg3.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg4, 1, {y:picg4.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg5, 1, {y:picg5.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg6, 1, {y:picg6.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg7, 1, {y:picg7.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg8, 1, {y:picg8.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg9, 1, {y:picg9.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
TweenLite.to(picg10, 1, {y:picg10.y+121.35, ease:Bounce.easeOut, onComplete:MyFunction2});
pasSliderG = pasSliderG - 1;
flecheBG.removeEventListener(MouseEvent.CLICK,decentSliderG);
cashHG.visible=false;
if (pasSliderG==-3) {
cashBG.visible=true;
}
}
//Remet les écouteurs en route une fois le tween effectué
function MyFunction2() {
flecheHG.addEventListener(MouseEvent.CLICK,monteSliderG);
flecheBG.addEventListener(MouseEvent.CLICK,decentSliderG);
}
//Drag & Drop
//Positions de départ de l'objet courant
var startX:Number;
var startY:Number;
var currentClip;
//position de la zone où l'on drop l'objet
var endX:Number = 576;
var endY:Number = 300;
picg1.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg2.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg3.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg4.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg5.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg6.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg7.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg8.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg9.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
picg10.addEventListener(MouseEvent.MOUSE_DOWN,appuie);
function appuie(evt:MouseEvent):void {
currentClip = evt.currentTarget;
//currentClip toujours au premier plan
setChildIndex(currentClip as DisplayObject, numChildren - 1);
startX = currentClip.x;
startY = currentClip.y;
currentClip.startDrag();
currentClip.addEventListener(MouseEvent.MOUSE_UP,relache);
}
function relache(evt:MouseEvent):void {
currentClip = evt.currentTarget;
currentClip.stopDrag();
if(currentClip.hitTestObject(zoneVisage)) {
trace("yo");
currentClip.x = endX;
currentClip.y = endY;
flecheHG.removeEventListener(MouseEvent.CLICK,monteSliderG);
flecheBG.removeEventListener(MouseEvent.CLICK,decentSliderG);
}
else {
currentClip.x=startX;
currentClip.y=startY;
flecheHG.removeEventListener(MouseEvent.CLICK,monteSliderG);
flecheBG.removeEventListener(MouseEvent.CLICK,decentSliderG); |
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