Bonjour,

Je saute le pas, je vais me lancer dans le développement avec Swift en lisant les cours et tutoriels swift. Comme le langage est nouveau cela me permettra d'avancer avec toute la communauté

Je n'ai jamais codé en Objective-C ou Cocoa. Je ne connais pas l'environnement Xcode

Donc ma première question est la suivant. Lorsque je lance Xcode j'ai des fichiers qui s'ouvrent : AppDelegate.swift et ViewController.swift.

il y a d'autre fichiers aussi (Main.storyboard, Images.xcassets, LaunchScreen.xib) mais visiblement pas de codes associées.

Donc pouvez vous me dire à quoi servent les deux fichiers .swift ?

Faut il absolument avoir les deux fichiers lorsque l'on créé une application ?

Ci dessous les codes :

Fichier : AppDelegate.swift
Code : Sélectionner tout - Visualiser dans une fenêtre à part
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
 
import UIKit
 
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
 
    var window: UIWindow?
 
 
    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
        // Override point for customization after application launch.
        return true
    }
 
    func applicationWillResignActive(application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
    }
 
    func applicationDidEnterBackground(application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }
 
    func applicationWillEnterForeground(application: UIApplication) {
        // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
    }
 
    func applicationDidBecomeActive(application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }
 
    func applicationWillTerminate(application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }
 
 
}
Fichier : ViewController.swift

Code : Sélectionner tout - Visualiser dans une fenêtre à part
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
 
import UIKit
 
class ViewController: UIViewController {
 
    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.
    }
 
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
 
 
}
Merci d'avance pour vos réponses.