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| #include <stdio.h>
#include <stdlib.h>
typedef struct
{
float village[10];
float town[10];
float city[10];
float capitol[10];
}level;
void initLevelStructure( level hall, float fieldNumbers )
{
float j = (1.+0.05*fieldNumbers);
unsigned int i;
for ( i=0 ; i<=10 ; i++ )
{
hall.village[i] = 25000.*(float)i*j;
hall.town[i] = 50000.*(float)i*j;
hall.city[i] = 75000.*(float)i*j;
hall.capitol[i] = 100000.*(float)i*j;
}
}
float getTaxRate ( level hall, unsigned int hallLevel, unsigned int armysPower )
{
float taxRate[10];
taxRate[0] = 0;
taxRate[1] = 0.0096;
taxRate[2] = 0.0204;
taxRate[3] = 0.0324;
taxRate[4] = 0.0456;
taxRate[5] = 0.06;
taxRate[6] = 0.0756;
taxRate[7] = 0.0924;
taxRate[8] = 0.1104;
taxRate[9] = 0.1296;
taxRate[10] = 0.15;
if ( hallLevel == 1 )
{
int i;
for ( i=0 ; i<10 ; i=i+2 )
{
if ( hall.village[i] <= (float)armysPower && (float)armysPower < hall.village[i+1] )
{
printf("\n %f && %f => %f", hall.village[i], hall.village[i+1], taxRate[i]);
return taxRate[i];
}
}
}
else if ( hallLevel == 2 )
{
int i;
for ( i=0 ; i<10 ; i=i+2 )
{
if ( hall.town[i] <= (float)armysPower && (float)armysPower < hall.town[i+1] )
{
return taxRate[i];
}
}
}
else if ( hallLevel == 3 )
{
int i;
for ( i=0 ; i<10 ; i=i+2 )
{
if ( hall.city[i] <= (float)armysPower && (float)armysPower < hall.city[i+1] )
{
return taxRate[i];
}
}
}
else if ( hallLevel == 4 )
{
int i;
for ( i=0 ; i<10 ; i=i+2 )
{
if ( hall.capitol[i] <= armysPower && armysPower < hall.capitol[i+1] )
{
printf("\n %f && %f => %f", hall.village[i], hall.village[i+1], taxRate[i]);
return taxRate[i];
}
}
}
else
{
printf("\n ERREUR : Valeur incorrecte pour le niveau du village\n");
return -100000;
}
}
unsigned int getMaintenancesCost ( level hall, unsigned int armysPower, unsigned int hallLevel, unsigned int sphinxNumbers, float tenancierBonus )
{
float taxRate = getTaxRate( hall, hallLevel, armysPower );
return (unsigned int)(taxRate*armysPower*( 1-(tenancierBonus+sphinxNumbers*0.05) ));
}
int main(void)
{
system("title Calcul cout maintenance par _00");
system("mode con cols=50 lines=35");
unsigned int hallLevel = 0;
unsigned int armysPower = 0;
float fieldNumbers = 0;
unsigned int sphinxNumbers = 0;
float tenanciersBonus = 0;
printf("\n_________________________________________________\n");
printf("\n Conseil du Village -> 1 ");
printf("\n Mairie -> 2 ");
printf("\n Hotel de ville -> 3 ");
printf("\n Capitol -> 4 ");
printf("\n\n - Niveau de la ville ? ");
scanf("%d", &hallLevel );
printf("\n_________________________________________________\n\n");
printf(" - Puissance de l'armee ? ");
scanf("%d", &armysPower );
printf("\n_________________________________________________\n\n");
printf(" - Nombre de champs ? ");
scanf("%f", &fieldNumbers );
printf("\n_________________________________________________\n\n");
printf(" - Nombre de sphinxs ? ");
scanf("%d", &sphinxNumbers );
printf("\n_________________________________________________\n\n");
printf(" - bonus tenancier ? ");
scanf("%f", &tenanciersBonus );
printf("\n_________________________________________________\n\n");
level hall;
initLevelStructure( hall, fieldNumbers );
int i;
for ( i=0 ; i<=10 ; i++ )
{
printf("\n v = %d ", (int)hall.capitol[i]);
}
printf(" MAINTENANCE = %d or", getMaintenancesCost ( hall, armysPower, hallLevel, sphinxNumbers, tenanciersBonus ) );
printf("\n_________________________________________________\n\n");
return 0;
} |
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