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#include <Ogre.h>
#include <OIS/OIS.h>
#include <CEGUI/CEGUI.h>
#include <OgreCEGUIRenderer.h>
#include <stdio.h>
#include <fcntl.h>
#include <io.h>
#include <iostream>
#include <string>
#include "data.h"
#include "Level.h"
#include "KeyFrameListener.h"
using namespace Ogre;
class Application
{
public:
void go()
{
pathGrid= new std::vector< std::vector< int > >(MAPSIZE,std::vector<int> (MAPSIZE,100000));
movableObjects= new std::vector< Ogre::Vector3 >(0);
createRoot();
defineResources();
setupRenderSystem();
createRenderWindow();
initializeResourceGroups();
setupScene();
setupInputSystem();
setupCEGUI();
createFrameListener();
startRenderLoop();
}
~Application()
{
mInputManager->destroyInputObject(mKeyboard);
OIS::InputManager::destroyInputSystem(mInputManager);
delete mListener;
delete mRoot;
}
private:
Root *mRoot;
OIS::Keyboard *mKeyboard;
OIS::Mouse *mMouse;
OIS::InputManager *mInputManager;
KeyFrameListener *mListener;
CEGUI::OgreCEGUIRenderer *mRenderer;
CEGUI::System *mSystem;
Ogre::Vector3 *target;
std::vector< std::vector< int > > *pathGrid;
std::vector< Ogre::Vector3 > *movableObjects;
void createRoot()
{
mRoot = new Root();
}
void defineResources()
{
String secName, typeName, archName;
ConfigFile cf;
cf.load("resources.cfg");
ConfigFile::SectionIterator seci = cf.getSectionIterator();
while (seci.hasMoreElements())
{
secName = seci.peekNextKey();
ConfigFile::SettingsMultiMap *settings = seci.getNext();
ConfigFile::SettingsMultiMap::iterator i;
for (i = settings->begin(); i != settings->end(); ++i)
{
typeName = i->first;
archName = i->second;
ResourceGroupManager::getSingleton().addResourceLocation(archName, typeName, secName);
}
}
}
void setupRenderSystem()
{
if (!mRoot->restoreConfig() && !mRoot->showConfigDialog())
throw Exception(52, "User canceled the config dialog!", "Application::setupRenderSystem()");
//// Do not add this to the application
//RenderSystem *rs = mRoot->getRenderSystemByName("Direct3D9 Rendering Subsystem");
// // or use "OpenGL Rendering Subsystem"
//mRoot->setRenderSystem(rs);
//rs->setConfigOption("Full Screen", "No");
//rs->setConfigOption("Video Mode", "800 x 600 @ 32-bit colour");
}
void createRenderWindow()
{
mRoot->initialise(true, "Tutorial Render Window");
//// Do not add this to the application
//mRoot->initialise(false);
//HWND hWnd = 0; // Get the hWnd of the application!
//NameValuePairList misc;
//misc["externalWindowHandle"] = StringConverter::toString((int)hWnd);
//RenderWindow *win = mRoot->createRenderWindow("Main RenderWindow", 800, 600, false, &misc);
}
void initializeResourceGroups()
{
TextureManager::getSingleton().setDefaultNumMipmaps(5);
ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
}
void setupScene()
{
/*SceneManager *mgr = mRoot->createSceneManager(ST_GENERIC, "Default_SceneManager");
Camera *cam = mgr->createCamera("Camera");
Viewport *vp = mRoot->getAutoCreatedWindow()->addViewport(cam);*/
//tableaux pour le pathfinding
/*std::vector <Ogre::Vector3 *> pathNodes(1,&Ogre::Vector3());
std::vector <bool> pathNodesWalkable(1,true);*/
//std::vector< std::vector< int > > pathGrid(256,std::vector<int> (256,100));
//std::vector<Ogre::String> movableObjects(1,"tmp");
//std::vector<Ogre::Entity *> selectedObjects;
Level::Level(mRoot, pathGrid);
}
void setupInputSystem()
{
size_t windowHnd = 0;
std::ostringstream windowHndStr;
OIS::ParamList pl;
RenderWindow *win = mRoot->getAutoCreatedWindow();
win->getCustomAttribute("WINDOW", &windowHnd);
windowHndStr << windowHnd;
pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
mInputManager = OIS::InputManager::createInputSystem(pl);
try
{
mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, true));
mMouse = static_cast<OIS::Mouse*>(mInputManager->createInputObject(OIS::OISMouse, true));
//mJoy = static_cast<OIS::JoyStick*>(mInputManager->createInputObject(OIS::OISJoyStick, false));
}
catch (const OIS::Exception &e)
{
throw new Exception(42, e.eText, "Application::setupInputSystem");
}
}
void setupCEGUI()
{
SceneManager *mgr = mRoot->getSceneManager("Default_SceneManager");
RenderWindow *win = mRoot->getAutoCreatedWindow();
// CEGUI setup
mRenderer = new CEGUI::OgreCEGUIRenderer(win, Ogre::RENDER_QUEUE_OVERLAY, false, 3000, mgr);
mSystem = new CEGUI::System(mRenderer);
// Other CEGUI setup here.
CEGUI::SchemeManager::getSingleton().loadScheme((CEGUI::utf8*)"TaharezLookSkin.scheme");
CEGUI::MouseCursor::getSingleton().setImage((CEGUI::utf8*)"TaharezLook", (CEGUI::utf8*)"MouseArrow");
}
void createFrameListener()
{
/*mListener = new ExitListener(mKeyboard);
mRoot->addFrameListener(mListener);*/
mListener = new KeyFrameListener(mKeyboard, mMouse, mRoot, target, pathGrid);
mRoot->addFrameListener(mListener);
}
void startRenderLoop()
{
mRoot->startRendering();
//// Do not add this to the application
//while (mRoot->renderOneFrame())
//{
// // Do some things here, like sleep for x milliseconds or perform other actions.
//}
}
};
#if OGRE_PLATFORM == PLATFORM_WIN32 || OGRE_PLATFORM == OGRE_PLATFORM_WIN32
#define WIN32_LEAN_AND_MEAN
#include "windows.h"
INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT)
#else
int main(int argc, char **argv)
#endif
{
try
{
Application app;
app.go();
}
catch(Exception& e)
{
#if OGRE_PLATFORM == PLATFORM_WIN32 || OGRE_PLATFORM == OGRE_PLATFORM_WIN32
MessageBoxA(NULL, e.getFullDescription().c_str(), "An exception has occurred!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
#else
fprintf(stderr, "An exception has occurred: %s\n",
e.getFullDescription().c_str());
#endif
}
return 0;
} |
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