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#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
 
typedef struct tagBITMAPFILEHEADER BITMAPFILEHEADER;
struct btagBITMAPFILEHEADER
{
	WORD bfType;  //specifies the file type
	DWORD bfSize;  //specifies the size in bytes of the bitmap file
	WORD bfReserved1;  //reserved; must be 0
	WORD bfReserved2;  //reserved; must be 0
	DWORD bOffBits;  //species the offset in bytes from the bitmapfileheader to the bitmap bits
};
 
typedef struct tagBITMAPINFOHEADER BITMAPINFOHEADER;
struct btagBITMAPINFOHEADER
{
	DWORD biSize;  //specifies the number of bytes required by the struct
	LONG biWidth;  //specifies width in pixels
	LONG biHeight;  //species height in pixels
	WORD biPlanes; //specifies the number of color planes, must be 1
	WORD biBitCount; //specifies the number of bit per pixel
	DWORD biCompression;//spcifies the type of compression
	DWORD biSizeImage;  //size of image in bytes
	LONG biXPelsPerMeter;  //number of pixels per meter in x axis
	LONG biYPelsPerMeter;  //number of pixels per meter in y axis
	DWORD biClrUsed;  //number of colors used by th ebitmap
	DWORD biClrImportant;  //number of colors that are important
};
 
unsigned char *LoadBitmapFile(char *filename, BITMAPINFOHEADER *bitmapInfoHeader)
{
	FILE *filePtr; //our file pointer
	BITMAPFILEHEADER bitmapFileHeader; //our bitmap file header
	unsigned char *bitmapImage;  //store image data
	int imageIdx=0;  //image index counter
	unsigned char tempRGB;  //our swap variable
	int i,j,k;
	SDL_Surface *surface = NULL;
	SDL_Rect p;
 
	//open filename in read binary mode
	filePtr = fopen(filename,"rb");
	if (filePtr == NULL)
	return NULL;
 
	//read the bitmap file header
	fread(&bitmapFileHeader, sizeof(BITMAPFILEHEADER),1,filePtr);
 
	//verify that this is a bmp file by check bitmap id
	if (bitmapFileHeader.bfType !=0x4D42)
	{
		fclose(filePtr);
		return NULL;
	}
 
	//read the bitmap info header
	fread(bitmapInfoHeader, sizeof(BITMAPINFOHEADER),1,filePtr);
 
	//move file point to the begging of bitmap data
	fseek(filePtr, bitmapFileHeader.bfOffBits, SEEK_SET);
 
	//allocate enough memory for the bitmap image data
	bitmapImage = (unsigned char*)malloc(bitmapInfoHeader->biSizeImage);
 
	//verify memory allocation
	if (!bitmapImage)
	{
		free(bitmapImage);
		fclose(filePtr);
		return NULL;
	}
 
	//read in the bitmap image data
	fread(bitmapImage,bitmapInfoHeader->biSizeImage,1,filePtr);
 
	//make sure bitmap image data was read
	if (bitmapImage == NULL)
	{
		fclose(filePtr);
		return NULL;
	}
 
	//swap the r and b values to get RGB (bitmap is BGR)
	for (imageIdx = 0;imageIdx < bitmapInfoHeader->biSizeImage;imageIdx+=3)
	{
		tempRGB = bitmapImage[imageIdx];
		bitmapImage[imageIdx] = bitmapImage[imageIdx + 2];
		bitmapImage[imageIdx + 2] = tempRGB;
	}
 
             // Affichage de l'image bitmap
	k=0;
	for(i=0; i<bitmapInfoHeader->biHeight; i++)
	{
		for(j=0; j<bitmapInfoHeader->biWidth; j++)
		{
			p.x = i;
			p.y = j;
                          ColorRGB color;
                          color.r = bitmapImage[k];
                          color.r = bitmapImage[k+1];
                          color.r = bitmapImage[k+2];
			PutPixel(x,y,color);
			k+=3;
		}
	}
 
	//close file and return bitmap iamge data
	fclose(filePtr);
	return bitmapImage;
}
 
int main()
{
    BITMAPINFOHEADER bitmapInfoHeader;
    unsigned char *bitmapData;
 
    bitmapData = LoadBitmapFile("image.bmp",&bitmapInfoHeader);
 
} | 
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