Bonjour,
Je programme actuellement un petit lecteur mp3 flash, malheuresement j'ai un petit soucis sur un événements onEnterFrame et je n'arrive pas à savoir d'où ça peut venir.
Je m'explique, lorsque je charge le flash je veux qu'il traite automatiquement une fonction qui va récupéré le temps afin de gérer ma TimeLine.

Mon code se décompose en quatres classes (j'utilise MTASC pour compiler)

Code : Sélectionner tout - Visualiser dans une fenêtre à part
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class TemplateMp3Base extends Template
{
	// ------------- CONSTANTE ----------------
	public var PLAYER_HEIGHT:Number = 26;
	public var BUTTON_WIDTH:Number = 26;
	public var BUTTON_HEIGHT:Number = 26;
	public var SLIDER_WIDTH:Number = 20;
	public var SLIDER_HEIGHT:Number = 10;
	public var VOLUME_WIDTH:Number = 30;
	public var VOLUME_HEIGHT:Number = 6;
 
	// ------------- VARIABLES ----------------
	private var _playerPlay:MovieClip;
	private var _playerPause:MovieClip;
	private var _playerStop:MovieClip;
	private var _playerVolume:MovieClip;
	private var _playerTime:MovieClip;
	private var _playerSlider:MovieClip;
	private var _loadingBar:MovieClip;
	private var _playerBackground:MovieClip;
 
	private var _volume:Number = 100;
	private var _volumeMax:Number = 200;
	private var _timeFormat:TextFormat;
 
 
	private var _playerButtonColor:Number = 0xffffff;
	private var _playerSliderColor:Number = 0xffffff;
	private var _playerSliderBarBgColor:Number = 0xffffff;
	private var _playerColor:Number = 0x111111;
	private var _loadingColor:Number = 0xcccccc;
 
 
	private function TempalteMp3Base() {
	}
 
}
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class TemplateMp3 extends TemplateMp3Base
{
	// ------------- CONSTANTE ----------------
 
 
	// ------------- VARIABLES ----------------
 
	/* ====================== CONSTRUCTEUR ======================
	==============================================================*/
	public function TemplateMp3()
	{
		super();
	}
	static function main():Void 
	{
		// Initialisation du lecteur
		var player:PlayerBase = new PlayerBase(new TemplateMp3());
	}
	/* ==================== FIN CONSTRUCTEUR ====================
	===============================================================*/
	/* ==================== METHODES PRIVEES ====================
	===============================================================*/
	private function _initPlayer()
	{
		super._initPlayer();
		this._initPlayerBackground();
		this._initPlayerPlay();
		this._initPlayerPause();
		this._initPlayerStop();
		this._initPlayerVolume();
		this._initPlayerTime();
		this._initPlayerSlider(SLIDER_WIDTH);
 
	}
	/**
	*  Initialisation des boutons
	* @param = pTarget = Clip
	* @param pWidth : Taille du bouton en largeur.
	**/
	private function _initButton(pTarget:MovieClip, pWidth:Number)
	{
		if(pWidth == undefined)
		{
			pWidth = BUTTON_WIDTH;
		}
		var vArea:MovieClip = pTarget.createEmptyMovieClip("area_mc",pTarget.getNextHighestDepth());
		var vIcon:MovieClip = pTarget.createEmptyMovieClip("icon_mc",pTarget.getNextHighestDepth());
 
		vArea.beginFill(0,0);
		vArea.moveTo(2,2);
		vArea.lineTo(2, PLAYER_HEIGHT-4);
		vArea.lineTo(pWidth - 4, PLAYER_HEIGHT - 4);
		vArea.lineTo(pWidth - 4, 2);
		vArea.endFill();
 
		vArea.icon = vIcon;
		vArea.onRollOver = function(){
			this.icon._alpha = 75;
		};
		vArea.onPress = vArea.onRollOut = vArea.onDragOut = function() {
			this.icon._alpha = 100;
		};
	}
	/**
	*  Change l'état d'un bouton
	* @param pButton  : Bouton
	* @param pStatus : activation du bouton
	* @param pMask : Affichage de celui-ci
	**/
	private function _enableButton(pButton:MovieClip,pStatus:Boolean,pMask:Boolean)
	{
		pButton.area_mc.enabled = pStatus;
		pButton._visible = !pMask;
		if(!pStatus){
			pButton.icon_mc._alpha = 30;
		}
		else{
			pButton.icon_mc._alpha = 100;
		}
	}
	private function _initPlayerBackground()
	{
		this._playerBackground = this.player.createEmptyMovieClip("background_mc",this._player.getNextHighestDepth());
 
		this._playerBackground.beginFill(this._playerColor)
		this._playerBackground.moveTo(0,0);
		this._playerBackground.lineTo(0,Stage.height);
		this._playerBackground.lineTo(Stage.width,Stage.height);
		this._playerBackground.lineTo(Stage.width,0);
		this._playerBackground.endFill();
	}
	private function _initPlayerPlay()
	{
		this._playerPlay = this._player.createEmptyMovieClip("btn_player",this._player.getNextHighestDepth());
		this._initButton(this._playerPlay);
 
		this._playerPlay.area_mc.onRelease = this.delegate(this, this.playRelease);
 
		this._playerPlay.icon_mc.beginFill(this._playerButtonColor);
		this._playerPlay.icon_mc.lineTo(0, 8);
		this._playerPlay.icon_mc.lineTo(6, 4);
		this._playerPlay.icon_mc.endFill();	
		this._playerPlay.icon_mc._y = BUTTON_HEIGHT / 2 - _playerPlay.icon_mc._height / 2;
		this._playerPlay.icon_mc._x = BUTTON_WIDTH / 2 - _playerPlay.icon_mc._width / 2;
	}
	/**
	*  Bouton Pause
	**/
	private function _initPlayerPause()
	{
		this._playerPause = this._player.createEmptyMovieClip("btn_pause",this._player.getNextHighestDepth());
		this._initButton(this._playerPause);
 
		this._playerPause.area_mc.onRelease = this.delegate(this, this.pauseRelease);
 
		//icone
		this._playerPause.icon_mc.beginFill(this._playerButtonColor);
		this._playerPause.icon_mc.lineTo(0,8);
		this._playerPause.icon_mc.lineTo(3,8);
		this._playerPause.icon_mc.lineTo(3,0);
		this._playerPause.icon_mc.endFill();
		this._playerPause.icon_mc.beginFill(this._playerButtonColor);
		this._playerPause.icon_mc.lineTo(5,0);
		this._playerPause.icon_mc.lineTo(5,8);
		this._playerPause.icon_mc.lineTo(8,8);
		this._playerPause.icon_mc.lineTo(8,0);
		this._playerPause.icon_mc.endFill();
		this._playerPause.icon_mc._y = BUTTON_HEIGHT / 2 - _playerPause.icon_mc._height / 2;
		this._playerPause.icon_mc._x = BUTTON_WIDTH / 2 - _playerPause.icon_mc._width / 2;
		//Initialisation du bouton
		this._enableButton(this._playerPause, false, true);
	}
	/**
	*  Bouton Stop
	**/
	private function _initPlayerStop()
	{
		//création du clip pour le bouton
		this._playerStop = this._player.createEmptyMovieClip("btn_stop",this._player.getNextHighestDepth());
		this._initButton(this._playerStop);
		//emplacement du bouton en x
		this._playerStop._x = BUTTON_WIDTH;
		// délégation  de bouton
		this._playerStop.area_mc.onRelease = this.delegate(this, this.stopRelease);
 
		//icone
		this._playerStop.icon_mc.beginFill(this._playerButtonColor);
		this._playerStop.icon_mc.lineTo(0,8);
		this._playerStop.icon_mc.lineTo(8,8);
		this._playerStop.icon_mc.lineTo(8,0);
		this._playerStop.icon_mc.endFill();
		//Emplacement de l'icone
		this._playerStop.icon_mc._y = BUTTON_HEIGHT/2 - _playerStop.icon_mc._height/2;
		this._playerStop.icon_mc._x = BUTTON_WIDTH/2 - _playerStop.icon_mc._width/2;
		//Initialisation du bouton		
		this._enableButton(this._playerStop, false);
	}
	/**
	*  Volume
	**/
	private function _initPlayerVolume()
	{
		this._playerVolume = this._player.createEmptyMovieClip("btn_volume",this._player.getNextHighestDepth());
		this._initButton(this._playerVolume, VOLUME_WIDTH);
 
		this._playerVolume._x = BUTTON_WIDTH * 2;
 
		this._playerVolume.area_mc.onPress = this.delegate(this, this._volumePress);
		this._playerVolume.area_mc.onRelease = this.delegate(this, this._volumeRelease);
		this._playerVolume.area_mc.onReleaseOutside = this.delegate(this, this._volumeRelease);
 
		var vIconBackground:MovieClip = this._playerVolume.icon_mc.createEmptyMovieClip("background_mc", 1);
		vIconBackground.beginFill(this._playerButtonColor, 25);
		vIconBackground.moveTo(0, VOLUME_HEIGHT);
		vIconBackground.lineTo(VOLUME_WIDTH - 8, VOLUME_HEIGHT);
		vIconBackground.lineTo(VOLUME_WIDTH - 8, 0);
		vIconBackground.endFill();
		vIconBackground._y = BUTTON_HEIGHT/2 - vIconBackground._height/2;
		vIconBackground._x = VOLUME_WIDTH/2 - vIconBackground._width/2;
 
		this._updateVolume();
	}
	private function _updateVolume()
	{
		var vIcon:MovieClip;
		if (this._playerVolume.icon_mc.current_mc == undefined) {
			vIcon = this._playerVolume.icon_mc.createEmptyMovieClip("current_mc", 2);
		} else {
			vIcon = this._playerVolume.icon_mc.current_mc;
		}
		vIcon.clear();
 
		if (this._volume > this._volumeMax) {
			this._volume = this._volumeMax;
		}
 
		var vWidth:Number = (VOLUME_WIDTH - 8) * this._volume / this._volumeMax;
		var vRatio:Number = this._volume / this._volumeMax;
 
		vIcon.beginFill(this._playerButtonColor);
		vIcon.moveTo(0, VOLUME_HEIGHT);
		vIcon.lineTo(vWidth, VOLUME_HEIGHT);
		vIcon.lineTo(vWidth, VOLUME_HEIGHT - VOLUME_HEIGHT * vRatio);
		vIcon.endFill();
		vIcon._y = vIcon._parent.background_mc._y;
		vIcon._x = vIcon._parent.background_mc._x;
 
		this.controller.setVolume(this._volume);
	}
 
	private function _volumeEnterFrame()
	{
		var xMouse:Number = this._playerVolume.icon_mc.current_mc._xmouse;
		var nbMax:Number = this._playerVolume.icon_mc.background_mc._width;
		if(xMouse > nbMax){
			xMouse = nbMax;
		}
		if(xMouse < 0){
			xMouse = 0;
		}
		var volume:Number = xMouse * this._volumeMax / nbMax;
		this._volume = volume;
		this._updateVolume();
	}
 
	/**
	* Affichage du temps 
	**/
	private function _initPlayerTime()
	{
		this._playerTime = this._player.createEmptyMovieClip("btn_time", this._player.getNextHighestDepth());
		this._playerTime._x = BUTTON_WIDTH*2 + VOLUME_WIDTH;
 
		this._playerTime.createTextField("txt_time", this._player.getNextHighestDepth(), 0, 0, 0, 0);
		this._playerTime.txt_time.selectable = false;
		this._playerTime.txt_time.textColor = this._playerButtonColor;
		this._playerTime.txt_time.text = "00:00:00";
		this._playerTime.txt_time.autoSize = "left";
		this._playerTime.txt_time._y = BUTTON_HEIGHT /2 - this._playerTime.txt_time._height/2;
		this._playerTime.txt_time._x = 6;
		this._playerTime.onEnterFrame = this.delegate(this, function() {
		});
 
	}
	/**
	* SliderBar : TimeLine 
	**/
	private function _initPlayerSlider(pMargin:Number)
	{
		this._playerSlider = this._player.createEmptyMovieClip("slider_mc", this._player.getNextHighestDepth());
 
		var vMargin:Number = pMargin;
		vMargin += 10;
 
		this._playerSlider._x = BUTTON_WIDTH * 3 + VOLUME_WIDTH + vMargin;
		this._playerSlider.width = this._swfWidth - BUTTON_WIDTH*3 - VOLUME_WIDTH - this._playerTime._width;
 
		//barre
		var vBarBg:MovieClip = this._playerSlider.createEmptyMovieClip("barBg_mc", this._playerSlider.getNextHighestDepth());
		vBarBg.beginFill(0xffcc33,25);
		vBarBg.moveTo(0,-1);
		vBarBg.lineTo(this._playerSlider.width,-1);
		vBarBg.lineTo(this._playerSlider.width,2);
		vBarBg.lineTo(0,2);
		vBarBg.endFill();
		vBarBg._y = BUTTON_HEIGHT /2;
 
		//Barre de chargement
		this._loadingBar = this._playerSlider.createEmptyMovieClip("loading_mc",this._playerSlider.getNextHighestDepth());
		this._loadingBar.beginFill(this._loadingColor, 75);
		this._loadingBar.lineTo(this._playerSlider.width, 0);
		this._loadingBar.lineTo(this._playerSlider.width, 2);
		this._loadingBar.lineTo(0, 2);
		this._loadingBar.endFill();
		this._loadingBar._y = BUTTON_HEIGHT / 2;
		this._loadingBar._xscale = 0;
		this._loadingBar._visible = false;
 
		// barre slider 
		var vSlider:MovieClip = this._playerSlider.createEmptyMovieClip("bar_mc", this._playerSlider.getNextHighestDepth()); 
		vSlider.parent = this;
		vSlider.margin = vMargin;
		vSlider.width = SLIDER_WIDTH;
		vSlider.barWidth = this._playerSlider.width;
		vSlider.onRollOver = function(){
			this._alpha = 75;
		};
		vSlider.onRollOut = function(){  
			this._alpha = 100
		};
		vSlider.onPress = this.delegate(this, function(){
			this._playerSlider.bar_mc.startDrag(false, 0, this._playerSlider.bar_mc._y, this._playerSlider.width - this._playerSlider.bar_mc._width, this._playerSlider.bar_mc._y);
			this._playerSlider.bar_mc.onEnterFrame = this.delegate(this, this._sliderMoving);
		});
		vSlider.onRelease = vSlider.onReleaseOutside = this.delegate(this, function(){ 
			this._playerSlider.bar_mc.stopDrag();
			this._playerSlider.bar_mc.onEnterFrame = this.delegate(this, this._sliderEnterFrame);
		});
 
		vSlider.beginFill(this._playerSliderColor); 
		vSlider.lineTo(0, SLIDER_HEIGHT);
		vSlider.lineTo(SLIDER_WIDTH, SLIDER_HEIGHT);
		vSlider.lineTo(SLIDER_WIDTH, 0);
		vSlider.endFill();
 
		vSlider._y = PLAYER_HEIGHT / 2 - SLIDER_HEIGHT / 2;
		vSlider.onEnterFrame = this.delegate(this, this._sliderEnterFrame);
	}
	private function _sliderEnterFrame(){
		var nbMax:Number;
		var nbTime:Number;
		var position:Number; 
		var nbDuration:Number;
 
		// Le maximum
		if (this._loadingBar._visible) {
			nbMax = this._loadingBar._width - SLIDER_WIDTH;
		} else {
			nbMax = this._playerSlider.width - SLIDER_WIDTH;
		}
		nbMax = (nbMax < 0) ? 0 : nbMax;
		nbMax = (nbMax > this._playerSlider.width) ? this._playerSlider.width : nbMax;
		// Le temps
		nbTime = this.controller.getPosition();
		nbDuration = this.controller.getDuration();
		// La position
		position = Math.round(nbTime/nbDuration * nbMax);
		if (isNaN(position)) {
			position = 0;
		}
		this._playerSlider.bar_mc._x = position;
 
	}
	/**
	 * Déplacement du slider
	 */
	private function _sliderMoving()
	{
		var position:Number = this._playerSlider.bar_mc._x / (this._playerSlider.width - SLIDER_WIDTH) * this.controller.getDuration(); 
		this.controller.setPosition(position);
		this.controller.setDuration();
	}
	/**
	 * Chargement
	 */
	private function _loading(){
		var objLoading:Object = this.controller.getLoading();
		this._loadingBar._xscale = (objLoading.percent >= 1)?objLoading.percent:0; 
		if (objLoading.percent == 100) { 
			this._loadingBar._visible = false; 
			delete this._loadingBar.onEnterFrame; 
		}
	}
	/* =================== METHODES PUBLIQUES ===================
	================================================================*/
	public function playRelease()
	{
		super.playRelease();
 
		this._enableButton(this._playerPlay, false, true);
		this._enableButton(this._playerPause, true, false);
		this._enableButton(this._playerStop, true);
 
	}
	public function pauseRelease()
	{
		super.pauseRelease();
 
		this._enableButton(this._playerPause, false, true);
		this._enableButton(this._playerPlay, true);
	}
	public function stopRelease()
	{
		super.stopRelease();
 
		this._enableButton(this._playerStop, false);
		this._enableButton(this._playerPause, false, true);
		this._enableButton(this._playerPlay, true);
	}
	/**
	 * On appuie sur le bouton Volume
	 */
	private function _volumePress()
	{
		this._playerVolume.onEnterFrame = this.delegate(this,this._volumeEnterFrame);
	}
	/**
	 * On relâche le bouton Volume
	 */
	private function _volumeRelease()
	{	
		delete this._playerVolume.onEnterFrame;
	}
	/**
	 * Affichage du chargement
	 */
	public function startLoading():Void
	{
		super.startLoading();
		this._loadingBar.onEnterFrame = delegate(this, this._loading);
		this._loadingBar._visible = true;
	}
 
}
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class PlayerBase
{
	private var _template:Template;
	private var _bufferTime:Number = 5;
	private var _loop:Boolean = false;
	private var _times:Array;
	private var _positions:Array;
	private var _sound:Sound;
	private var _soundUrl:String;
	private var _firstPlay:Boolean = true;
	public var isPlaying:Boolean = false;
	private var _soundDuration:Number;
	private var _soundPosition:Number;
	public function PlayerBase(pTemplate:Template)
	{
 
		this._template = pTemplate;
		this._template.controller = this;
		this._initVars();
		this._initSound();
	}
	/*======================= END = CONSTRUCTOR = END ========================*/
	/*========================================================================*/
 
	/*=============================== PRIVATE ================================*/
	/*========================================================================*/
	private function _initSound()
	{
		// Sound manager
		this._sound = new Sound();
		this._sound.loadSound(this._soundUrl, true);
	}
	private function _initVars()
	{
		if (_root.srcOfSound != undefined) {
			this._soundUrl = _root.srcOfSound;
		}
		if (_root.buffer != undefined) {
			this._bufferTime = Number(_root.buffer);
		}
		if (_root.loop == "1") {
			this._loop = true;
		}
	}
	/*========================= END = PRIVATE = END ==========================*/
	/*========================================================================*/
 
	/*================================ PUBLIC ================================*/
	/*========================================================================*/
	public function setPosition(pPosition:Number)
	{
		pPosition = (pPosition < 0)? 0 : pPosition;
		pPosition = (pPosition > this._sound.duration) ? this._sound.duration : pPosition;
		this._soundPosition = pPosition;
	}
	public function setVolume(pVolume:Number)
	{
		this._sound.setVolume(pVolume);
	}
	public function setDuration()
	{
		this._soundDuration = this._sound.duration;
	}
	public function getPosition():Number
	{
		return this._soundPosition;
	}
	public function getDuration():Number
	{
		return this._soundDuration;
	}
	public function getLoading():Object
	{
		var loaded:Number = this._sound.getBytesLoaded();
		var total:Number = this._sound.getBytesTotal();
		var percent:Number = Math.round(loaded / total * 100); 
		return {loaded:loaded, total:total, percent:percent};
	}
	public function play()
	{
		var nbPosition:Number = (this._soundPosition!=0)?Math.round(this._soundPosition/1000):0;
		this._sound.start(nbPosition);			
		this.isPlaying = true;
	}
	/**
	 * Pause
	 */
	public function pause()
	{
		this._soundPosition = this._sound.position;
		this._sound.stop();		
		this.isPlaying = false;
	}
	/**
	 * Pause
	 */
	public function stop()
	{
		this._soundPosition = 0;
		this._sound.stop();		
		this.isPlaying = false;
	}
	/*========================== END = PUBLIC = END ==========================*/
	/*========================================================================*/
}
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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class Template 
{
	//---------------------CONSTANTES
	private var SWF_MIN_WIDTH:Number = 160;
	private var SWF_MIN_HEIGHT:Number = 50;
	//---------------------VARIABLES
	private var _swfWidth:Number;
	private var _swfHeight:Number;
	private var _player:MovieClip;
	public var player:MovieClip = _root.player_mc;
	private var _background:MovieClip = _root.background_mc;
	public var controller:PlayerBase;
	/*============================= CONSTRUCTEUR =============================*/
	/*========================================================================*/
	/**
	* Initialisation
	*/
	private function Template()
	{
		this._initFlash();
		this._initPlayer();
	}
	private function _initPlayer(){
		this._player = _root.createEmptyMovieClip("player_mc", _root.getNextHighestDepth()); 
	}
	/*======================= FIN = CONSTRUCTEUR = FIN =======================*/
	/*========================================================================*/
 
	/*=========================== METHODES PRIVEES ===========================*/
	/*========================================================================*/
	/**
	 * Délégation de fonction
	 * 
	 * @param pTarget La cible
	 * @param pFunc La fonction
	 * @return La même fonction avec un scope fixe
	 */
	public function delegate(pTarget:Object, pFunc:Function):Function
	{
		var ThisFunction:Function = function()
		{
			var target = arguments.callee.target;
			var func = arguments.callee.func;
			return func.apply(target);
		};
 
		ThisFunction.target = pTarget;
		ThisFunction.func = pFunc;
 
		return ThisFunction;
	}
	/**
	 * Initialisation du Flash
	 */
	private function _initFlash()
	{
		Stage.scaleMode = "noScale";
		Stage.align = "TL";
 
		if (_root.width != undefined) {
			this._swfWidth = Number(_root.width);
		} else {
			this._swfWidth = Stage.width;
		}
		if (this._swfWidth < SWF_MIN_WIDTH) {
			this._swfWidth = SWF_MIN_WIDTH;
		}
 
		if (_root.height != undefined) {
			this._swfHeight = Number(_root.height);
		} else {
			this._swfHeight = Stage.height;
		}
		if (this._swfHeight < SWF_MIN_HEIGHT) {
			this._swfHeight = SWF_MIN_HEIGHT;
		}
	} 
 
	/*=========================== METHODES PUBLIQUES ===========================*/
	/*========================================================================*/
	public function playRelease()
	{
		this.controller.play();
		if (this.controller.getLoading().percent != 100) {
			this.startLoading();
		}
	}
	public function pauseRelease()
	{
		this.controller.pause();
	}
	public function stopRelease()
	{
		this.controller.stop();
	}
	public function startLoading()
	{
 
	}
	/*==================== FIN = METHODES PUBLIQUES = FIN ====================*/
	/*========================================================================*/
 
 
 
}

Certaines choses peuvent parraitre bizarre, mais je fais des tests pour trouver d'où vient le problème, je suis débutant en Action script j'ai commencé y'a moins d'une semaine.

merci d'avance.