Salut à tous !

Je suis en train développer un jeu 3D avec OpenGL et j'ai eu besoin de la libraire glm.h. Malheureusement, au moment de la compilation, CodeBlocks me ressort ces erreurs :

Warning: resolving __imp__glEnable by linking to __imp__glEnable@4
Use --enable-stdcall-fixup to disable these warnings
Use --disable-stdcall-fixup to disable these fixups
Warning: resolving __imp__glDisable by linking to __imp__glDisable@4
Warning: resolving __imp__glBegin by linking to __imp__glBegin@4
Warning: resolving __imp__glEnd by linking to __imp__glEnd@0
Warning: resolving ___glutCreateMenuWithExit by linking to ___glutCreateMenuWithExit@8
Warning: resolving ___glutCreateWindowWithExit by linking to ___glutCreateWindowWithExit@8
Warning: resolving ___glutInitWithExit by linking to ___glutInitWithExit@12
.objs\glm.o:glm.cpp: (.text+0x5450): undefined reference to `_imp__glMaterialfv'
.objs\glm.o:glm.cpp: (.text+0x5472): undefined reference to `_imp__glMaterialfv'
.objs\glm.o:glm.cpp: (.text+0x5494): undefined reference to `_imp__glMaterialfv'
.objs\glm.o:glm.cpp: (.text+0x54b6): undefined reference to `_imp__glMaterialf'
.objs\glm.o:glm.cpp: (.text+0x54d5): undefined reference to `_imp__glColor3fv'
.objs\glm.o:glm.cpp: (.text+0x5559): undefined reference to `_imp__glNormal3fv'
.objs\glm.o:glm.cpp: (.text+0x5586): undefined reference to `_imp__glNormal3fv'
.objs\glm.o:glm.cpp: (.text+0x55ae): undefined reference to `_imp__glTexCoord2fv'
.objs\glm.o:glm.cpp: (.text+0x55ce): undefined reference to `_imp__glVertex3fv'
.objs\glm.o:glm.cpp: (.text+0x55fb): undefined reference to `_imp__glNormal3fv'
.objs\glm.o:glm.cpp: (.text+0x5623): undefined reference to `_imp__glTexCoord2fv'
.objs\glm.o:glm.cpp: (.text+0x5644): undefined reference to `_imp__glVertex3fv'
.objs\glm.o:glm.cpp: (.text+0x5671): undefined reference to `_imp__glNormal3fv'
.objs\glm.o:glm.cpp: (.text+0x5699): undefined reference to `_imp__glTexCoord2fv'
.objs\glm.o:glm.cpp: (.text+0x56ba): undefined reference to `_imp__glVertex3fv'
.objs\glm.o:glm.cpp: (.text+0x56f8): undefined reference to `_imp__glGenLists'
.objs\glm.o:glm.cpp: (.text+0x5710): undefined reference to `_imp__glNewList'
.objs\glm.o:glm.cpp: (.text+0x5729): undefined reference to `_imp__glEndList'

J'ai inclu glm.h et glm.c à mon projet et j'ai linké toutes les librairies nécessaire à la compilation (SDLmain,SDL,opengl32,glu32, glut et glut32). Si il faut linker une librairie spécifique à glm, je ne voit vraiment pas laquelle...

Voilà, si vous avez besoin de mon code je peux vous le fournir sans problème !

Merci d'avance !