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| // Procédure d'initialisation du device Direct3D
public void InitializeGraphics()
{
try
{
Caps caps = Manager.GetDeviceCaps(Manager.Adapters.Default.Adapter,
DeviceType.Hardware);
CreateFlags flags;
if (caps.DeviceCaps.SupportsHardwareTransformAndLight)
flags = CreateFlags.HardwareVertexProcessing;
else
flags = CreateFlags.SoftwareVertexProcessing;
presentParams.SwapEffect = SwapEffect.Discard;
presentParams.Windowed = true;
presentParams.PresentationInterval = PresentInterval.Immediate;
try
{
device = new Device(0, DeviceType.Hardware, this, flags, presentParams);
}catch{}
if(device==null){
try
{
device = new Device(0, DeviceType.Reference, this, flags, presentParams);
}
catch (Exception ex)
{
MessageBox.Show("Error initializing Direct3D\n\n" + ex.Message,
"Direct3D Error", MessageBoxButtons.OK);
Close();
}
}
device.DeviceReset += new System.EventHandler(this.OnResetDevice);
device.Transform.World = Microsoft.DirectX.Matrix.Identity;
device.Transform.View = Microsoft.DirectX.Matrix.LookAtLH(new Vector3(0, 0, -50), new Vector3(targetX, targetY, targetZ), new Vector3(0, 1, 0));
device.Transform.Projection = Microsoft.DirectX.Matrix.PerspectiveFovLH((float)(Math.PI / 4), this.Width / this.Height, 0.1f, STATICS.FOV);
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
device.RenderState.Lighting = false;
if (cullClockwiseToolStripMenuItem.Checked) {
device.RenderState.CullMode = Cull.Clockwise;
}
else
{
device.RenderState.CullMode = Cull.None;
}
if (wireFrameToolStripMenuItem.Checked)
{
device.RenderState.FillMode = Microsoft.DirectX.Direct3D.FillMode.WireFrame;
}
else
{
device.RenderState.FillMode = Microsoft.DirectX.Direct3D.FillMode.Solid;
}
device.RenderState.PointSize = 3;
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//// FONT //////////////////////////////////////////////
sprite = new Sprite(device);
gdiFont = new System.Drawing.Font(FontFamily.GenericSansSerif,8.0f, FontStyle.Regular);
d3dFont = new Microsoft.DirectX.Direct3D.Font(device, gdiFont);
///////////////////////////////////////////////////////
}
catch (DirectXException e)
{
MessageBox.Show(null, "Error intializing graphics: "+ e.ToString(), "Error");
Close();
}
} |
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