Bonjour voici mon pb j'esaye d'accepter une connexion entrante en utilisant la class CAsyncSocket . Des que j'ai une connexion entrante mon programme me mets un message d'erreur. Je ne vois pas du tout d'ou peu venir l'erreur voici mon prog.
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7 void TCPSocket::OnAccept(int nErrorCode) { Accept( *((CServerDlg*)m_pDlg)->SocketTCP1 ); CAsyncSocket::OnAccept(nErrorCode); }
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77 void CServerDlg::OnButton1() { // TODO: Add your control notification handler code here //CREATE 2 SOCKETS dans le protocole choisit UpdateData(TRUE); LPCTSTR addrip="172.24.247.84"; long lEvent = FD_READ| FD_WRITE| FD_OOB| FD_ACCEPT| FD_CONNECT| FD_CLOSE; //MODE TCP if(mode==1) { //Nouveau objet TCP1 if ((SocketTCP1 = new TCPSocket(this)) == NULL) { AfxMessageBox ("Failed to allocate listen socket TCP1! Close and restart app."); return; } //Nouveau objet TCP2 if ((SocketTCP2 = new TCPSocket(this)) == NULL) { AfxMessageBox ("Failed to allocate listen socket TCP2! Close and restart app."); return; } //CREATION SOCKET TCP1 if ( SocketTCP1 ->Create(m_port,SOCK_STREAM,lEvent,addrip) != TRUE ) { wsprintf(m_szError, "Failed to create listen socket TCP1: %d! Close and restart app.", SocketTCP1->GetLastError()); AfxMessageBox (m_szError); return; } else { m_affiche = m_affiche +"CREATION SOCKET TCP1 OK \n "; } //CREATION SOCKET TCP2 if ( SocketTCP2 ->Create(m_port+1,SOCK_STREAM,lEvent,addrip) != TRUE ) { wsprintf(m_szError, "Failed to create listen socket TCP2: %d! Close and restart app.", SocketTCP1->GetLastError()); AfxMessageBox (m_szError); return; } else { m_affiche = m_affiche + "CREATION SOCKET TCP2 OK \n "; } //Listen TCP1 if (SocketTCP1 ->Listen() != TRUE) { wsprintf(m_szError, "Failed to listen TCP1: %d! Close and restart app.", SocketTCP1->GetLastError()); AfxMessageBox (m_szError); return; } else { m_affiche = m_affiche+"LISTEN SOCKET TCP1 OK \n "; } //Listen TCP2 if (SocketTCP2 ->Listen() != TRUE) { wsprintf(m_szError, "Failed to listen TCP2: %d! Close and restart app.", SocketTCP2->GetLastError()); AfxMessageBox (m_szError); return; } else { m_affiche = m_affiche +"LISTEN SOCKET TCP2 OK \n "; } UpdateData(FALSE); } }
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71 // serverDlg.h : header file // #if !defined(AFX_SERVERDLG_H__11E095EE_2C80_46B8_BD87_0181C87E786B__INCLUDED_) #define AFX_SERVERDLG_H__11E095EE_2C80_46B8_BD87_0181C87E786B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "TCPSocket.h" #include "UDPSOcket.h" ///////////////////////////////////////////////////////////////////////////// // CServerDlg dialog class CServerDlg : public CDialog { // Construction public: CServerDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CServerDlg) enum { IDD = IDD_SERVER_DIALOG }; TCPSocket* SocketTCP1; TCPSocket* SocketTCP2; UDPSocket* SocketUDP1; UDPSocket* SocketUDP2; int mode; UINT m_port; CString m_affiche; //}}AFX_DATA TCHAR m_szError[255]; // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CServerDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CServerDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnRadio1(); afx_msg void OnRadio2(); afx_msg void OnButton1(); afx_msg void OnButton2(); afx_msg void OnButton3(); afx_msg void OnButton4(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SERVERDLG_H__11E095EE_2C80_46B8_BD87_0181C87E786B__INCLUDED_)Sur l'exemple que l'on ma donnée sa marcher si vous avez une id merci d'avance
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66 #if !defined(AFX_TCPSOCKET_H__DDEB249F_C8F1_42C4_A6A7_576D53C8CA05__INCLUDED_) #define AFX_TCPSOCKET_H__DDEB249F_C8F1_42C4_A6A7_576D53C8CA05__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // TCPSocket.h : header file // #include <afxsock.h> ///////////////////////////////////////////////////////////////////////////// // TCPSocket command target class TCPSocket : public CAsyncSocket { // Attributes public: CDialog* m_pDlg; // Operations public: TCPSocket(CDialog* pDlg); virtual ~TCPSocket(); // Overrides public: // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(TCPSocket) public: virtual void OnAccept(int nErrorCode); virtual void OnClose(int nErrorCode); virtual void OnConnect(int nErrorCode); virtual void OnOutOfBandData(int nErrorCode); virtual void OnReceive(int nErrorCode); virtual void OnSend(int nErrorCode); virtual int Receive(void* lpBuf, int nBufLen, int nFlags = 0); virtual int Send(const void* lpBuf, int nBufLen, int nFlags = 0); virtual BOOL Create( UINT nSocketPort = 0, int nSocketType = SOCK_STREAM, long lEvent = FD_READ| FD_WRITE| FD_OOB| FD_ACCEPT| FD_CONNECT| FD_CLOSE, LPCTSTR lpszSocketAddress = NULL ); virtual BOOL Bind( UINT nSocketPort, LPCTSTR lpszSocketAddress = NULL ); virtual BOOL Listen( int nConnectionBacklog =5 ); virtual void Close(); virtual BOOL Socket( int nSocketType = SOCK_STREAM, long lEvent = FD_READ| FD_WRITE| FD_OOB| FD_ACCEPT| FD_CONNECT| FD_CLOSE, int nProtocolType = 0, int nAddressFormat = PF_INET ); virtual int GetLastError(); virtual BOOL GetPeerName( SOCKADDR* lpSockAddr, int* lpSockAddrLen ); virtual BOOL GetSockName( SOCKADDR* lpSockAddr, int* lpSockAddrLen ); //}}AFX_VIRTUAL // Generated message map functions //{{AFX_MSG(TCPSocket) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG // Implementation protected: }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TCPSOCKET_H__DDEB249F_C8F1_42C4_A6A7_576D53C8CA05__INCLUDED_)
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