L'exemple MFCSocs est une application MFC minimale qui indique comment utiliser les classes CSocket et CAsyncSocket pour communiquer dans une connexion TCP. Cet exemple est une application basée sur les boîtes de dialogue. Selon la sélection dans l'interface utilisateur, l'application peut s'exécuter à un serveur sur le même port TCP comme un serveur TCP à l'écoute sur certain port TCP ou un client qui se connecte.Lorsqu' être exécutée sous un client, l'application utilise la classe CSocket pour communiquer avec le serveur. Lorsqu' exécuter comme un serveur, l'application utilise CAsyncSocket pour écouter des demandes de connexion et pour communiquer après l'établissement de la connexion avec le client.
J'ai pour butde faire exactement la meme chose mais en utilisant le protocole UDP et comme j'ai un peu du mal en C++ je sollicite votre aide.
Dans l'application d'origine cad en TCP on fait un CONNECT en mode client et un ACCEPT en mode SERVEUR. Tandis quand mode UDP on ne fait pas tout sa il faut faire des BIND des 2 cotés.
De plus je pense qu'il faut remplacer tout les send (resp recv) par des senTo (resp recvFrom) or ces methodes demande plus de parametres.
Que dois je changer pour obtenir exactement la meme programme mais en utilisant le protocole UDP.
Vous trouverai le code source du programme sur msdn :
http://download.microsoft.com/downlo...us/mfcsocs.exe
sinon voici les morceau les plus important
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121 // Asynlstn.cpp : implementation file // #include "stdafx.h" #include "msocs.h" #include "ClntSock.h" #include "AsynLstn.h" #include "AsynSvSk.h" #include "msocsDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAsynlstn CAsynlstn::CAsynlstn(CDialog* pDlg) { m_pDlg = pDlg; } CAsynlstn::~CAsynlstn() { } // Do not edit the following lines, which are needed by ClassWizard. #if 0 BEGIN_MESSAGE_MAP(CAsynlstn, CAsyncSocket) //{{AFX_MSG_MAP(CAsynlstn) //}}AFX_MSG_MAP END_MESSAGE_MAP() #endif // 0 ///////////////////////////////////////////////////////////////////////////// // CAsynlstn member functions void CAsynlstn::OnAccept(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class if (((CMsocsDlg*)m_pDlg)->m_pSrvrSock) { AfxMessageBox ("Only allow one message socket at a time"); CAsynSvSk tempSvSk(NULL); Accept(tempSvSk); tempSvSk.Close(); } else { if (IDYES ==AfxMessageBox ("Do you want to accept the incoming connection", MB_YESNO)) { if ((((CMsocsDlg*)m_pDlg)->m_pSrvrSock = new CAsynSvSk(m_pDlg)) == NULL) { AfxMessageBox("Failed to allocate server socket"); return; } ((CMsocsDlg*)m_pDlg)->m_pSrvrSock->m_sendBuffer = ""; //for async send ((CMsocsDlg*)m_pDlg)->m_pSrvrSock->m_nBytesSent = 0; ((CMsocsDlg*)m_pDlg)->m_pSrvrSock->m_nBytesBufferSize = 0; ((CMsocsDlg*)m_pDlg)->GetDlgItem(IDC_CLOSESOCK)->EnableWindow(TRUE); Accept(*((CMsocsDlg*)m_pDlg)->m_pSrvrSock); } else { CAsynSvSk tempSvSk(NULL); Accept(tempSvSk); tempSvSk.Close(); } } CAsyncSocket::OnAccept(nErrorCode); } void CAsynlstn::OnClose(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class ((CMsocsDlg*)m_pDlg)->m_pLstnSock = NULL; CAsyncSocket::OnClose(nErrorCode); } void CAsynlstn::OnConnect(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CAsyncSocket::OnConnect(nErrorCode); } void CAsynlstn::OnOutOfBandData(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CAsyncSocket::OnOutOfBandData(nErrorCode); } void CAsynlstn::OnReceive(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CAsyncSocket::OnReceive(nErrorCode); } void CAsynlstn::OnSend(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CAsyncSocket::OnSend(nErrorCode); } int CAsynlstn::Receive(void* lpBuf, int nBufLen, int nFlags) { // TODO: Add your specialized code here and/or call the base class return CAsyncSocket::Receive(lpBuf, nBufLen, nFlags); } int CAsynlstn::Send(const void* lpBuf, int nBufLen, int nFlags) { // TODO: Add your specialized code here and/or call the base class return CAsyncSocket::Send(lpBuf, nBufLen, nFlags); }
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121 // Asynlstn.cpp : implementation file // #include "stdafx.h" #include "msocs.h" #include "ClntSock.h" #include "AsynLstn.h" #include "AsynSvSk.h" #include "msocsDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAsynlstn CAsynlstn::CAsynlstn(CDialog* pDlg) { m_pDlg = pDlg; } CAsynlstn::~CAsynlstn() { } // Do not edit the following lines, which are needed by ClassWizard. #if 0 BEGIN_MESSAGE_MAP(CAsynlstn, CAsyncSocket) //{{AFX_MSG_MAP(CAsynlstn) //}}AFX_MSG_MAP END_MESSAGE_MAP() #endif // 0 ///////////////////////////////////////////////////////////////////////////// // CAsynlstn member functions void CAsynlstn::OnAccept(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class if (((CMsocsDlg*)m_pDlg)->m_pSrvrSock) { AfxMessageBox ("Only allow one message socket at a time"); CAsynSvSk tempSvSk(NULL); Accept(tempSvSk); tempSvSk.Close(); } else { if (IDYES ==AfxMessageBox ("Do you want to accept the incoming connection", MB_YESNO)) { if ((((CMsocsDlg*)m_pDlg)->m_pSrvrSock = new CAsynSvSk(m_pDlg)) == NULL) { AfxMessageBox("Failed to allocate server socket"); return; } ((CMsocsDlg*)m_pDlg)->m_pSrvrSock->m_sendBuffer = ""; //for async send ((CMsocsDlg*)m_pDlg)->m_pSrvrSock->m_nBytesSent = 0; ((CMsocsDlg*)m_pDlg)->m_pSrvrSock->m_nBytesBufferSize = 0; ((CMsocsDlg*)m_pDlg)->GetDlgItem(IDC_CLOSESOCK)->EnableWindow(TRUE); Accept(*((CMsocsDlg*)m_pDlg)->m_pSrvrSock); } else { CAsynSvSk tempSvSk(NULL); Accept(tempSvSk); tempSvSk.Close(); } } CAsyncSocket::OnAccept(nErrorCode); } void CAsynlstn::OnClose(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class ((CMsocsDlg*)m_pDlg)->m_pLstnSock = NULL; CAsyncSocket::OnClose(nErrorCode); } void CAsynlstn::OnConnect(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CAsyncSocket::OnConnect(nErrorCode); } void CAsynlstn::OnOutOfBandData(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CAsyncSocket::OnOutOfBandData(nErrorCode); } void CAsynlstn::OnReceive(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CAsyncSocket::OnReceive(nErrorCode); } void CAsynlstn::OnSend(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CAsyncSocket::OnSend(nErrorCode); } int CAsynlstn::Receive(void* lpBuf, int nBufLen, int nFlags) { // TODO: Add your specialized code here and/or call the base class return CAsyncSocket::Receive(lpBuf, nBufLen, nFlags); } int CAsynlstn::Send(const void* lpBuf, int nBufLen, int nFlags) { // TODO: Add your specialized code here and/or call the base class return CAsyncSocket::Send(lpBuf, nBufLen, nFlags); }
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120 // ClntSock.cpp : implementation file // #include "stdafx.h" #include "msocs.h" #include "ClntSock.h" #include "AsynLstn.h" #include "AsynSvSk.h" #include "msocsDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CClntSock CClntSock::CClntSock(CDialog* pDlg) { m_pDlg = pDlg; } CClntSock::~CClntSock() { } // Do not edit the following lines, which are needed by ClassWizard. #if 0 BEGIN_MESSAGE_MAP(CClntSock, CSocket) //{{AFX_MSG_MAP(CClntSock) //}}AFX_MSG_MAP END_MESSAGE_MAP() #endif // 0 ///////////////////////////////////////////////////////////////////////////// // CClntSock member functions void CClntSock::OnAccept(int nErrorCode) { CSocket::OnAccept(nErrorCode); } void CClntSock::OnClose(int nErrorCode) { ((CMsocsDlg*)m_pDlg)->m_pClientSock = NULL; ((CMsocsDlg*)m_pDlg)->m_strRecv = ""; ((CMsocsDlg*)m_pDlg)->m_strSend = ""; ((CMsocsDlg*)m_pDlg)->UpdateData(FALSE); ((CMsocsDlg*)m_pDlg)->GetDlgItem(IDC_CLOSESOCK)->EnableWindow(FALSE); CSocket::OnClose(nErrorCode); delete this; } void CClntSock::OnConnect(int nErrorCode) { if (!nErrorCode) { TCHAR szError[256]; wsprintf(szError, "OnConnect error: %d", nErrorCode); AfxMessageBox(szError); AfxMessageBox("Please close the application"); } CSocket::OnConnect(nErrorCode); } BOOL CClntSock::OnMessagePending() { return CSocket::OnMessagePending(); } void CClntSock::OnOutOfBandData(int nErrorCode) { CSocket::OnOutOfBandData(nErrorCode); } void CClntSock::OnReceive(int nErrorCode) { TCHAR buff[4096]; int nRead; nRead = Receive(buff, 4096); if (nRead != SOCKET_ERROR) { if (nRead) { buff[nRead] = 0; CString szTemp(buff); ((CMsocsDlg*)m_pDlg)->m_strRecv += szTemp; ((CMsocsDlg*)m_pDlg)->UpdateData(FALSE); if (szTemp.CompareNoCase("bye") == 0 ) ShutDown(); } else Close(); } else { wsprintf (buff, "Error number is %d", GetLastError()); AfxMessageBox (buff); } CSocket::OnReceive(nErrorCode); } void CClntSock::OnSend(int nErrorCode) { CSocket::OnSend(nErrorCode); } int CClntSock::Receive(void* lpBuf, int nBufLen, int nFlags) { return CSocket::Receive(lpBuf, nBufLen, nFlags); } int CClntSock::Send(const void* lpBuf, int nBufLen, int nFlags) { return CSocket::Send(lpBuf, nBufLen, nFlags); }
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356 // msocsDlg.cpp : implementation file // #include "stdafx.h" #include "msocs.h" #include "ClntSock.h" #include "AsynLstn.h" #include "AsynSvSk.h" #include "msocsDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMsocsDlg dialog CMsocsDlg::CMsocsDlg(CWnd* pParent /*=NULL*/) : CDialog(CMsocsDlg::IDD, pParent) { //{{AFX_DATA_INIT(CMsocsDlg) m_port = 5000; m_boolClient = FALSE; m_strRecv = _T(""); m_strServer = _T(""); m_strSend = _T(""); m_pClientSock = NULL; m_pLstnSock = NULL; m_pSrvrSock = NULL; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CMsocsDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CMsocsDlg) DDX_Text(pDX, IDC_PORTNO, m_port); DDV_MinMaxUInt(pDX, m_port, 1024, 10000); DDX_Text(pDX, IDC_RECEIVE, m_strRecv); DDX_Text(pDX, IDC_RSVRNAME, m_strServer); DDX_Text(pDX, IDC_SEND, m_strSend); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CMsocsDlg, CDialog) //{{AFX_MSG_MAP(CMsocsDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_SENDBTN, OnSendbtn) ON_BN_CLICKED(IDC_CKCLIENT, OnCkclient) ON_BN_CLICKED(IDC_CHKSERVER, OnChkserver) ON_WM_DESTROY() ON_BN_CLICKED(IDC_CLOSESOCK, OnClosesock) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMsocsDlg message handlers BOOL CMsocsDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon GetDlgItem(IDC_CLOSESOCK)->EnableWindow(FALSE); // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } void CMsocsDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CMsocsDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CMsocsDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CMsocsDlg::OnSendbtn() { UpdateData(TRUE); if (m_strSend.GetLength() == 0) { AfxMessageBox ("Please Type the Strings to Send"); return; } if (m_boolClient) { if ( m_pClientSock) { if (m_pClientSock->Send((LPCTSTR)m_strSend, m_strSend.GetLength() +1) == SOCKET_ERROR) { wsprintf(m_szError, "Failed to send on client socket: %d", m_pClientSock->GetLastError()); m_pClientSock->Close(); delete m_pClientSock; m_pClientSock = NULL; AfxMessageBox (m_szError); return; } m_strSend = ""; UpdateData(FALSE); } else { if ((m_pClientSock = new CClntSock(this)) == NULL) { AfxMessageBox ("Failed to allocate client socket! Close and restart app."); return; } if (!m_pClientSock->Create()) { wsprintf(m_szError, "Failed to create client socket: %d! Close and restart app.", m_pClientSock->GetLastError()); AfxMessageBox (m_szError); return; } if (!m_pClientSock->Connect(m_strServer, m_port)) { wsprintf(m_szError, "Failed to connect: %d.", m_pClientSock->GetLastError()); AfxMessageBox (m_szError); m_pClientSock->Close(); delete m_pClientSock; m_pClientSock = NULL; return; } GetDlgItem(IDC_CLOSESOCK)->EnableWindow(TRUE); if (m_pClientSock->Send((LPCTSTR)m_strSend, m_strSend.GetLength() +1) == SOCKET_ERROR) { wsprintf(m_szError, "Failed to send on client socket: %d", m_pClientSock->GetLastError()); m_pClientSock->Close(); delete m_pClientSock; m_pClientSock = NULL; AfxMessageBox (m_szError); return; } m_strSend = ""; UpdateData(FALSE); } } else { if ( m_pSrvrSock) { m_pSrvrSock->m_sendBuffer = m_strSend; m_pSrvrSock->m_nBytesSent = 0; m_pSrvrSock->m_nBytesBufferSize = m_strSend.GetLength() + 1; m_pSrvrSock->DoAsyncSendBuff(); m_strSend = ""; UpdateData(FALSE); } else { AfxMessageBox ("Message socket not established yet"); } } } void CMsocsDlg::OnCkclient() { m_boolClient= TRUE; GetDlgItem(IDC_CHKSERVER)->EnableWindow(FALSE); } void CMsocsDlg::OnChkserver() { UpdateData(TRUE); m_boolClient= FALSE; GetDlgItem(IDC_CKCLIENT)->EnableWindow(FALSE); GetDlgItem(IDC_RSVRNAME)->EnableWindow(FALSE); if (m_pLstnSock == NULL) { if ((m_pLstnSock = new CAsynlstn(this)) == NULL) { AfxMessageBox ("Failed to allocate listen socket! Close and restart app."); return; } if (!m_pLstnSock->Create(m_port) ) { wsprintf(m_szError, "Failed to create listen socket: %d! Close and restart app.", m_pLstnSock->GetLastError()); AfxMessageBox (m_szError); return; } if (!m_pLstnSock->Listen()) { wsprintf(m_szError, "Failed to listen: %d! Close and restart app.", m_pLstnSock->GetLastError()); AfxMessageBox (m_szError); return; } } } void CMsocsDlg::OnDestroy() { CDialog::OnDestroy(); if (m_pLstnSock) delete m_pLstnSock; if (m_pClientSock) delete m_pClientSock; if (m_pSrvrSock) delete m_pSrvrSock; } void CMsocsDlg::OnClosesock() { if ( m_boolClient && m_pClientSock) { m_pClientSock->ShutDown(); m_pClientSock->Close(); delete m_pClientSock; m_pClientSock = NULL; m_strRecv = ""; m_strSend = ""; UpdateData(FALSE); GetDlgItem(IDC_CLOSESOCK)->EnableWindow(FALSE); } if (!m_boolClient && m_pSrvrSock) { m_pSrvrSock->ShutDown(); m_pSrvrSock->Close(); delete m_pSrvrSock; m_pSrvrSock = NULL; m_strRecv = ""; m_strSend = ""; UpdateData(FALSE); GetDlgItem(IDC_CLOSESOCK)->EnableWindow(FALSE); } }
merci d'avance pour votre aide on ne vous le dira jamais assez![]()
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