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   | #include <iostream>
 
using namespace std;
 
class Base {
  public:
    Base() : ptr(NULL), size(0), saved_index(0) {
    }
    void do_check() const {
      if (!check())
        cerr << "<< ERROR : check failed ! >>" << endl;
    }
  protected:
    virtual bool check() const = 0;
  protected:
    void *ptr;
    size_t size, saved_index;
};
 
typedef enum { ct_none, ct_no_nulls, ct_index_bounds, ct_memory_leaks } check_type_t;
 
template<int check_type>
class Check : public Base {
  protected:
    bool check() const;
};
 
template<>
class Check<ct_none> : public Base {
  protected:
    bool check() const {
      return true;
    }
};
 
template<>
class Check<ct_no_nulls> : public Base {
  protected:
    bool check() const {
      return ptr != NULL;
    }
};
 
template<>
class Check<ct_index_bounds> : public Base {
  protected:
    bool check() const {
      return saved_index < size;
    }
};
 
template<>
class Check<ct_memory_leaks> : public Base {
  protected:
    bool check() const {
      return ptr == NULL;
    }
};
 
class Child1 : public Check<ct_none> {
};
 
class Child2 : public Check<ct_no_nulls> {
};
 
class Child3 : public Check<ct_index_bounds>, Check<ct_memory_leaks> {
};
 
int main() {
  Child1 c1;
  Child2 c2;
  Child3 c3;
 
  c1.do_check();
  c2.do_check();
  //c3.do_check(); // là ça plante à la compilation
 
  return 0;
} | 
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