Bonjour tous le monde,

J'ai besoin de votre aide, j'ai une roulette qui fonctionne très bien sauf que je ne parviens pas à trouver la solution pour insérer le gain dans ma bdd.

Voici mon code javascript :

Code : Sélectionner tout - Visualiser dans une fenêtre à part
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<script>
            // Create new wheel object specifying the parameters at creation time.
            var theWheel = new Winwheel({
                'numSegments'   : 16,   // Specify number of segments.
                'outerRadius'   : 212,  // Set radius to so wheel fits the background.
                'innerRadius'   : 120,  // Set inner radius to make wheel hollow.
                'textFontSize'  : 16,   // Set font size accordingly.
                'textMargin'    : 0,    // Take out default margin.
                'segments'      :       // Define segments including colour and text.
                [
                   {'fillStyle' : '#eae56f', 'text' : '1 MasterBall'},
                   {'fillStyle' : '#89f26e', 'text' : '1000 P$'},
                   {'fillStyle' : '#7de6ef', 'text' : '1 HyperBall'},
                   {'fillStyle' : '#e7706f', 'text' : '1 SuperBall'},
                   {'fillStyle' : '#eae56f', 'text' : '3 Suns'},
                   {'fillStyle' : '#89f26e', 'text' : '1 Pierre Feu'},
                   {'fillStyle' : '#7de6ef', 'text' : '500 P$'},
                   {'fillStyle' : '#e7706f', 'text' : '1 Caninos'},
                   {'fillStyle' : '#eae56f', 'text' : '2000 P$'},
                   {'fillStyle' : '#89f26e', 'text' : '5 PokeBall'},
                   {'fillStyle' : '#7de6ef', 'text' : '1 SuperBall'},
                   {'fillStyle' : '#e7706f', 'text' : '200 Miel'},
                   {'fillStyle' : '#eae56f', 'text' : '50 Miel'},
                   {'fillStyle' : '#89f26e', 'text' : '5 Suns'},
                   {'fillStyle' : '#7de6ef', 'text' : '500 P$'},
                   {'fillStyle' : '#e7706f', 'text' : '1500 P$'}
                ],
                'animation' :           // Define spin to stop animation.
                {
                    'type'     : 'spinToStop',
                    'duration' : 5,
                    'spins'    : 8,
                    'callbackFinished' : alertPrize
                }
            });
 
            // Vars used by the code in this page to do power controls.
            var wheelPower    = 0;
            var wheelSpinning = false;
 
            // -------------------------------------------------------
            // Function to handle the onClick on the power buttons.
            // -------------------------------------------------------
            function powerSelected(powerLevel)
            {
                // Ensure that power can't be changed while wheel is spinning.
                if (wheelSpinning == false)
                {
                    // Reset all to grey incase this is not the first time the user has selected the power.
                    document.getElementById('pw1').className = "";
                    document.getElementById('pw2').className = "";
                    document.getElementById('pw3').className = "";
 
                    // Now light up all cells below-and-including the one selected by changing the class.
                    if (powerLevel >= 1)
                    {
                        document.getElementById('pw1').className = "pw1";
                    }
 
                    if (powerLevel >= 2)
                    {
                        document.getElementById('pw2').className = "pw2";
                    }
 
                    if (powerLevel >= 3)
                    {
                        document.getElementById('pw3').className = "pw3";
                    }
 
                    // Set wheelPower var used when spin button is clicked.
                    wheelPower = powerLevel;
 
                    // Light up the spin button by changing it's source image and adding a clickable class to it.
                    document.getElementById('spin_button').src = "spin_on.png";
                    document.getElementById('spin_button').className = "clickable";
                }
            }
 
            // -------------------------------------------------------
            // Click handler for spin button.
            // -------------------------------------------------------
            function startSpin()
            {
                // Ensure that spinning can't be clicked again while already running.
                if (wheelSpinning == false)
                {
                    // Based on the power level selected adjust the number of spins for the wheel, the more times is has
                    // to rotate with the duration of the animation the quicker the wheel spins.
                    if (wheelPower == 1)
                    {
                        theWheel.animation.spins = 3;
                    }
                    else if (wheelPower == 2)
                    {
                        theWheel.animation.spins = 8;
                    }
                    else if (wheelPower == 3)
                    {
                        theWheel.animation.spins = 15;
                    }
 
                    // Disable the spin button so can't click again while wheel is spinning.
                    document.getElementById('spin_button').src       = "spin_off.png";
                    document.getElementById('spin_button').className = "";
 
                    // Begin the spin animation by calling startAnimation on the wheel object.
                    theWheel.startAnimation();
 
                    // Set to true so that power can't be changed and spin button re-enabled during
                    // the current animation. The user will have to reset before spinning again.
                    wheelSpinning = true;
                }
            }
 
            // -------------------------------------------------------
            // Function for reset button.
            // -------------------------------------------------------
            function resetWheel()
            {
                theWheel.stopAnimation(false);  // Stop the animation, false as param so does not call callback function.
                theWheel.rotationAngle = 0;     // Re-set the wheel angle to 0 degrees.
                theWheel.draw();                // Call draw to render changes to the wheel.
 
                document.getElementById('pw1').className = "";  // Remove all colours from the power level indicators.
                document.getElementById('pw2').className = "";
                document.getElementById('pw3').className = "";
 
                wheelSpinning = false;          // Reset to false to power buttons and spin can be clicked again.
            }
 
            // -------------------------------------------------------
            // Called when the spin animation has finished by the callback feature of the wheel because I specified callback in the parameters.
            // note the indicated segment is passed in as a parmeter as 99% of the time you will want to know this to inform the user of their prize.
            // -------------------------------------------------------
            function alertPrize(indicatedSegment)
            {
                // Do basic alert of the segment text. You would probably want to do something more interesting with this information.
                alert("Tu remporte " + indicatedSegment.text);				
            }
        </script>
Si vous pouviez m'aider se serais super.

Merci par avance.