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| package scrabble;
import java.util.Optional;
import java.util.stream.IntStream;
import javafx.animation.TranslateTransition;
import javafx.application.Application;
import javafx.css.PseudoClass;
import javafx.geometry.Bounds;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.util.Duration;
import org.scenicview.ScenicView;
public class ScrabbleMain extends Application {
private final double largeurPlat = 800;
private final double longueurPlat = 800;
private final int lignes = 15;
private final int colonnes = 15;
private final double largeurCase = largeurPlat / lignes;
private final double longueurCase = longueurPlat / colonnes;
private static final PseudoClass LETTRE_COMPTE_DOUBLE_PSEUDOCLASS = PseudoClass.getPseudoClass("LETTRE_COMPTE_DOUBLE");
private static final PseudoClass LETTRE_COMPTE_TRIPLE_PSEUDOCLASS = PseudoClass.getPseudoClass("LETTRE_COMPTE_TRIPLE");
private static final PseudoClass MOT_COMPTE_DOUBLE_PSEUDOCLASS = PseudoClass.getPseudoClass("MOT_COMPTE_DOUBLE");
private static final PseudoClass MOT_COMPTE_TRIPLE_PSEUDOCLASS = PseudoClass.getPseudoClass("MOT_COMPTE_TRIPLE");
Case[][] playfield = new Case[lignes][colonnes];
Jeton[][] chevaletJeton = new Jeton[7][1];
public static void main(String[] args) {
Application.launch(ScrabbleMain.class, args);
}
private StackPane root;
private Pane gamePane;
private Pane glassPane;
private Pane grille;
private Pane chevalet;
@Override
public void start(Stage primaryStage) {
gamePane = new StackPane();
gamePane.setId("gamePane");
gamePane.getStyleClass().add("game-pane");
grille = new Pane();
grille.setId("grille");
grille.getStyleClass().add("grille");
grille.setMinSize(largeurPlat, longueurPlat);
grille.setPrefSize(largeurPlat, longueurPlat);
grille.setMaxSize(largeurPlat, longueurPlat);
// initialize playfield
IntStream.range(0, lignes)
.forEach(ligne -> IntStream.range(0, colonnes)
.forEach(colonne -> {
// create node
Case aCase = new Case(colonne, ligne, largeurCase, longueurCase);
if (((colonne == 0) && (ligne == 0 || ligne == 7 || ligne == 14))
|| ((colonne == 7) && (ligne == 0 || ligne == 14))
|| ((colonne == 14) && (ligne == 0 || ligne == 7 || ligne == 14))) {
aCase.pseudoClassStateChanged(MOT_COMPTE_TRIPLE_PSEUDOCLASS, true);
}
if ((colonne == 7) && (ligne == 7)) {
aCase.pseudoClassStateChanged(MOT_COMPTE_DOUBLE_PSEUDOCLASS, true);
}
aCase.setOnMouseClicked(mouseEvent -> appuyerCase(ligne, colonne));
// add node to group
grille.getChildren().add(aCase);
// add to playfield for further reference using an array
playfield[ligne][colonne] = aCase;
}));
gamePane.getChildren().add(grille);
chevalet = new Pane();
chevalet.setId("chevalet");
chevalet.getStyleClass().add("chevalet");
chevalet.setMinSize(7 * largeurCase, longueurCase);
chevalet.setPrefSize(7 * largeurCase, longueurCase);
chevalet.setMaxSize(7 * largeurCase, longueurCase);
Character[] characters = {'A', 'B', 'C', 'D', 'E', 'F', 'G'};
short[] values = {1, 3, 3, 2, 1, 4, 2};
IntStream.range(0, 7)
.forEach(colonne -> {
// create node
Jeton jeton = new Jeton(colonne, 0, largeurCase, longueurCase, characters[colonne], values[colonne]);
jeton.setOnMousePressed(event -> appuyerJeton(colonne, 0));
jeton.setOnMouseReleased(event -> relacherJeton(colonne, 0));
// add node to group
chevalet.getChildren().add(jeton);
// add to playfield for further reference using an array
chevaletJeton[colonne][0] = jeton;
});
StackPane.setAlignment(chevalet, Pos.BOTTOM_CENTER);
gamePane.getChildren().add(chevalet);
glassPane = new Pane();
glassPane.setId("glassPane");
glassPane.getStyleClass().add("glass-pane");
glassPane.setMouseTransparent(true);
root = new StackPane();
root.getChildren().add(gamePane);
root.getChildren().add(glassPane);
final Scene scenePrincipale = new Scene(root, 1200, 1000, Color.WHITE); //Création de la scéne
primaryStage.setTitle("Scrabble");
primaryStage.setScene(scenePrincipale);
primaryStage.show();
Optional.ofNullable(getClass().getResource("scrabble.css"))
.ifPresent(url -> scenePrincipale.getStylesheets().add(url.toExternalForm()));
ScenicView.show(scenePrincipale);
}
public void appuyerJeton(int positionX, int positionY) {
System.out.println(positionX+"/"+positionY);
}
public void relacherJeton(int positionX, int positionY) {
}
private void appuyerCase(final int ligne, final int colonne) {
System.out.printf("clic sur case %d x %d%n", ligne, colonne);
}
private final static class Case extends StackPane {
public Case(int x, int y, double largeur, double longueur) {
setId("case");
getStyleClass().add("case");
setMinSize(largeur, longueur);
setPrefSize(largeur, longueur);
setMaxSize(largeur, longueur);
// set position
setTranslateX(x * largeur);
setTranslateY(y * longueur);
}
}
private final static class Jeton extends StackPane {
private final Character character;
private final short value;
private Text letter;
private Text weight;
public Jeton(int x, int y, double largeur, double longueur, Character character, short value) {
setId("jeton");
getStyleClass().add("jeton");
this.character = character;
this.value = value;
setMinSize(largeur, longueur);
setPrefSize(largeur, longueur);
setMaxSize(largeur, longueur);
if (character != null) {
// create letter
letter = new Text();
letter.setId("letter");
letter.getStyleClass().add("letter");
letter.setText(String.valueOf(character));
getChildren().add(letter);
// create weight
weight = new Text();
weight.setId("weight");
weight.getStyleClass().add("weight");
weight.setText(String.valueOf(value));
StackPane.setAlignment(weight, Pos.BOTTOM_RIGHT);
getChildren().add(weight);
}
// set position
setLayoutX(x * largeur);
setLayoutY(y * longueur);
}
}
} |
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