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| #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define EXIT_SUCCESS 0
#define EXIT_FAILURE 1
#define BLACK_STONE 'X'
#define WHITE_STONE 'O'
#define EMPTY_STONE '_'
size_t board_size;//variable globale
void board_init(size_t width, char **board)
{
size_t i,j;
board_size=width+1;
size_t size = width+1;
board = malloc(size*sizeof(char*));
if(board==NULL)
{
fprintf(stderr,"Error during the memory allocation.\n");
exit(EXIT_FAILURE);
}
for(i=0;i<size;i++)
{
board[i]=malloc(size*sizeof(char));
if(board[i]==NULL)
{
fprintf(stderr,"Error during the memory allocation.\n");
exit(EXIT_FAILURE);
}
}
char a = 'A';
int k = 0;
board[0][0]=' ';
for (i=1;i<size;i++)
{
board[i][0]=a;
a++;
}
for (j=1;j<size;j++)
{
board[0][j]= k;
k++;
}
int m = size/2;
int n = size/2+1;
for (i=1;i<size;i++)
{
for (j=1;j<size;j++)
{
if (i == m && j == m)
board[m][m]=BLACK_STONE;
else if (i == m && j == n)
board[m][n]=WHITE_STONE;
else if (i == n && j == m)
board[n][m]=WHITE_STONE;
else if (i == n && j == n)
board[n][n]=BLACK_STONE;
else
board[i][j]=EMPTY_STONE;
}
}
printf("\n");
}
void display_board(size_t width, char **board)
{
size_t i,j;
size_t size = width+1;
int m = size/2;
int n = (size/2)+1;
printf("%4c",board[0][0]);
for (j=1;j<size;j++)
{
printf("%4d",board[0][j]);
}
printf("\n");
for (i=1;i<size;i++)
{
for (j=0;j<size;j++)
{
if (i == m && j == m)
printf("%4c",board[m][m]);
else if (i == m && j == n)
printf("%4c",board[m][n]);
else if (i == n && j == m)
printf("%4c",board[n][m]);
else if (i == n && j == n)
printf("%4c",board[n][n]);
else
printf("%4c",board[i][j]);
}
printf("\n");
}
}
void board_delete(char **board)
{
size_t i;
for(i=0;i<board_size;i++)
{
free(board[i]);
}
free(board);
}
int main(int argc, char* argv[])
{
char **board;
board_init(8,board);
//display_board(8,board);
// board_delete(board);
printf("%4c",board[2][3]);
return EXIT_SUCCESS;
} |
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