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| using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;
using System.Threading;
namespace MultiPing
{
class Program
{
static void Main(string[] args)
{
string Network = "10.240.0.0/15";
//string motACouper = "/";
//string[] chaineArrive = Network.Split(new string[] { motACouper }, StringSplitOptions.None);
string[] chaineArrive = Network.Split('/');
int masque = Convert.ToInt32(chaineArrive[1]);
//string[] TabOctes = Network.Split(new string[] { chaineArrive[0] }, StringSplitOptions.None);
string[] TabOctes = chaineArrive[0].Split('.');
int Octet1 = Convert.ToInt32(TabOctes[0]);
int Octet2 = Convert.ToInt32(TabOctes[1]);
int Octet3 = Convert.ToInt32(TabOctes[2]);
int Octet4 = Convert.ToInt32(TabOctes[3]);
string Octet1Bin = Convert.ToString(Octet1, 2);
Octet1Bin = Octet1Bin.PadLeft(8, '0');
string Octet2Bin = Convert.ToString(Octet2, 2);
Octet2Bin = Octet2Bin.PadLeft(8, '0');
string Octet3Bin = Convert.ToString(Octet3, 2);
Octet3Bin = Octet3Bin.PadLeft(8, '0');
string Octet4Bin = Convert.ToString(Octet4, 2);
Octet4Bin = Octet4Bin.PadLeft(8, '0');
int Octet1Debut;
int Octet1Fin;
int Octet2Debut;
int Octet2Fin;
int Octet3Debut;
int Octet3Fin;
int Octet4Debut;
int Octet4Fin;
if (masque > 24) // modifie octect 4
{
char[] Octet4BinGlobal = Octet4Bin.ToCharArray();
char[] Octect4BinBroadcast = Octet4Bin.ToCharArray();
int masqueOctet = 8 - (32 - masque);
for (int a = 0; a < 8; a++)
{
if (a > (masqueOctet - 1))
{
Octet4BinGlobal[a] = '0';
Octect4BinBroadcast[a] = '1';
}
}
Octet1Debut = Octet1;
Octet1Fin = (Octet1 + 1);
Octet2Debut = Octet2;
Octet2Fin = (Octet2 + 1);
Octet3Debut = Octet3;
Octet3Fin = (Octet3 + 1);
string Octet4Globalstr = new string(Octet4BinGlobal);
Octet4Debut = Convert.ToInt32(Octet4Globalstr, 2);
string Octet4Broadcaststr = new string(Octect4BinBroadcast);
Octet4Fin = (Convert.ToInt32(Octet4Broadcaststr, 2) + 1);
}
else if (masque > 16) //modifie octect 3
{
Console.WriteLine("je modifie l'octet 3");
char[] Octet3BinGlobal = Octet3Bin.ToCharArray();
char[] Octect3BinBroadcast = Octet3Bin.ToCharArray();
int masqueOctet = 8 - (24 - masque);
for (int a = 0; a < 8; a++)
{
if (a > (masqueOctet - 1))
{
Octet3BinGlobal[a] = '0';
Octect3BinBroadcast[a] = '1';
}
}
Octet1Debut = Octet1;
Octet1Fin = (Octet1 + 1);
Octet2Debut = Octet2;
Octet2Fin = (Octet2 + 1);
string Octet3Globalstr = new string(Octet3BinGlobal);
Octet3Debut = Convert.ToInt32(Octet3Globalstr, 2);
string Octet3Broadcaststr = new string(Octet3BinGlobal);
Octet3Fin = (Convert.ToInt32(Octet3Broadcaststr, 2) + 1);
Octet4Debut = 0;
Octet4Fin = 256;
}
else if (masque > 8) // modifie octect 2
{
char[] Octet2BinGlobal = Octet2Bin.ToCharArray();
char[] Octect2BinBroadcast = Octet2Bin.ToCharArray();
int masqueOctet = 8 - (16 - masque);
for (int a = 0; a < 8; a++)
{
if (a > (masqueOctet - 1))
{
Octet2BinGlobal[a] = '0';
Octect2BinBroadcast[a] = '1';
}
}
int Octet3Global =
Octet1Debut = Octet1;
Octet1Fin = (Octet1 + 1);
string Octet2Globalstr = new string(Octet2BinGlobal);
Octet2Debut = Convert.ToInt32(Octet2Globalstr, 2);
string Octet2Broadcaststr = new string(Octect2BinBroadcast);
Octet2Fin = (Convert.ToInt32(Octet2Broadcaststr, 2) + 1);
Octet3Debut = 0;
Octet3Fin = 256;
Octet4Debut = 0;
Octet4Fin = 256;
}
else // modifie octect 1
{
char[] Octet1BinGlobal = Octet1Bin.ToCharArray();
char[] Octect1BinBroadcast = Octet1Bin.ToCharArray();
int masqueOctet = 8 - (8 - masque);
for (int a = 0; a < 8; a++)
{
if (a > (masqueOctet - 1))
{
Octet1BinGlobal[a] = '0';
Octect1BinBroadcast[a] = '1';
}
}
string Octet1Globalstr = new string(Octet1BinGlobal);
Octet1Debut = Convert.ToInt32(Octet1Globalstr, 2);
string Octet1Broadcaststr = new string(Octect1BinBroadcast);
Octet1Fin = (Convert.ToInt32(Octet1Broadcaststr, 2) + 1);
Octet2Debut = 0;
Octet2Fin = 256;
Octet3Debut = 0;
Octet3Fin = 256;
Octet4Debut = 0;
Octet4Fin = 256;
}
SendMultiPing(Octet1Debut, Octet1Fin, Octet2Debut, Octet2Fin, Octet3Debut, Octet3Fin, Octet4Debut, Octet4Fin);
}
private static void SendMultiPing(int a, int ab, int b, int bb, int c, int cb, int d, int db)
{
int[] T = new int[] { a, ab };
new Thread(new ParameterizedThreadStart((o) =>
{
int i = 0;
string address;
for (int w = T[0]; w < T[1]; w++)
{
for (int x = 0; x < 256; x++)
{
for (int y = 0; y < 256; y++)
{
for (int z = 0; z < 256; z++)
{
address = "10." + Convert.ToString(x) + "." + Convert.ToString(y) + "." + Convert.ToString(z);
Ping pong = new Ping();
pong.PingCompleted += PingCompleted;
pong.SendAsync(address, new byte[32]);
i++;
if (i > 10000)
{
//Console.WriteLine("pause");
i = 0;
//for(int v=0;v<90000000;v++)
//{
//attend les reponse pour les suprimé et faire de la place
//}
Thread.Sleep(7000);
//Console.WriteLine("Fin Pause");
}
}
}
}
}
})).Start(T); // fin du theard
Console.WriteLine("finit");
Console.Read();
}
private static void PingCompleted(object sender, PingCompletedEventArgs e)
{
if (e.Reply.Status == IPStatus.Success)
{
Console.WriteLine(e.Reply.Address.ToString());
((Ping)sender).PingCompleted -= PingCompleted;
}
if (e.Reply.Status == IPStatus.TimedOut)
{
//kill the instance classe
((Ping)sender).PingCompleted -= PingCompleted;
}
}
}
} |
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