Bonjour,

Voilà j'ai un gros problème avec mon programme.

En effet, la comparaison des cartes et l'actualisation de la grille ne fonctionnent pas et je ne vois où se trouve le problème.

C'est sûrement tout c** mais cela fait des heures que je cherche sans trouver.

Voici mon code :

Code : Sélectionner tout - Visualiser dans une fenêtre à part
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program Memory;
 
uses
  sdl, sdl_image;
 
type
  TGrille = array[1..9, 1..13] of Char;
 
function NewWindow(x, y: Integer; Caption: PChar): PSDL_Surface;
var
  Window: PSDL_Surface;
begin
  SDL_Init(SDL_INIT_VIDEO);
  Window := SDL_SetVideoMode(x, y, 32, SDL_DOUBLEBUF);
  SDL_WM_SetCaption(Caption, nil);
  Exit(Window);
end;
 
procedure LoadImage(var TImage: array of PSDL_Surface);
begin
  TImage[1] := IMG_Load('Image2/Fond.png');
  TImage[2] := IMG_Load('Image2/Carte-2.png');
  TImage[3] := IMG_Load('Image2/Curseur.png');
  TImage[4] := IMG_Load('Image2/Image2-1.png');
  TImage[5] := IMG_Load('Image2/Image2-2.png');
  TImage[6] := IMG_Load('Image2/Image2-3.png');
  TImage[7] := IMG_Load('Image2/Image2-4.png');
  TImage[8] := IMG_Load('Image2/Image2-5.png');
  TImage[9] := IMG_Load('Image2/Image2-6.png');
  TImage[10] := IMG_Load('Image2/Image2-7.png');
  TImage[11] := IMG_Load('Image2/Image2-8.png');
  TImage[12] := IMG_Load('Image2/Image2-9.png');
  TImage[13] := IMG_Load('Image2/Image2-10.png');
  TImage[14] := IMG_Load('Image2/Image2-11.png');
  TImage[15] := IMG_Load('Image2/Image2-12.png');
 
end;
 
procedure LoadGrille(FGrille: string; var AGrille: TGrille);
var
  LevelGrille: Text;
  Buffer: string;
  x, y: Integer;
  Iterator: Char;
begin
  y := 1;
  Assign(LevelGrille, FGrille);
  Reset(LevelGrille);
  while not Eof(LevelGrille) do
  begin
    ReadLn(LevelGrille, Buffer);
    x := 1;
    for Iterator in Buffer do
    begin
      AGrille[y][x] := Iterator;
      x := x + 1;
    end;
    y := y + 1;
  end;
  Close(LevelGrille);
end;
 
procedure DrawScene(AWindow: PSDL_Surface; var TImage: array of PSDL_Surface; var AGrille: TGrille);
var
  x, y: Integer;
  Position: TSDL_Rect;
begin
  for y := 1 to 9 do
  begin
    for x := 1 to 13 do
    begin
      Position.x := (x - 1) * 60;
      Position.y := (y - 1) * 60;
      if string(AGrille[y][x]) = 'Z' then
        SDL_BlitSurface(TImage[1], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'X' then
        SDL_BlitSurface(TImage[2], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'A' then
        SDL_BlitSurface(TImage[4], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'B' then
        SDL_BlitSurface(TImage[5], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'C' then
        SDL_BlitSurface(TImage[6], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'D' then
        SDL_BlitSurface(TImage[7], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'E' then
        SDL_BlitSurface(TImage[8], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'F' then
        SDL_BlitSurface(TImage[9], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'G' then
        SDL_BlitSurface(TImage[10], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'H' then
        SDL_BlitSurface(TImage[11], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'I' then
        SDL_BlitSurface(TImage[12], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'J' then
        SDL_BlitSurface(TImage[13], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'K' then
        SDL_BlitSurface(TImage[14], nil, AWindow, @Position);
      if string(AGrille[y][x]) = 'L' then
        SDL_BlitSurface(TImage[15], nil, AWindow, @Position);        
      end;
  end;
end;
 
procedure DrawSurface(AWindow: PSDL_Surface; x, y: Integer; ASurface: PSDL_Surface);
var
  Position: TSDL_Rect;
begin
  Position.x := (x - 1) * 60;
  Position.y := (y - 1) * 60;
  SDL_BlitSurface(ASurface, nil, AWindow, @Position);
end;
 
function CValide(AGrille: TGrille; x, y: Integer): Boolean;
begin
  if (x = 0) or (x = 14) or (y = 0) or (y = 10) then
    Exit(False)
  else
    Exit(True);
end;
 
function ComparerCartes(RGrille :  TGrille ; C1_x,C1_y,C2_x,C2_y : Integer):Boolean;
begin
If RGrille[C1_y][C1_x] <> RGrille[C2_y][C2_x] then
		Exit(True)
	else
		Exit(False);	
end;
 
procedure ActualiserGrille(C1_x, C2_x, C1_y, C2_y:Integer; RGrille: TGrille ; var AGRille : TGrille; var i: Integer);
 
begin
 
if (ComparerCartes(RGrille, C1_x, C2_x, C1_y, C2_y) = True) then
		begin
		i:=0;
		C1_x:=0;
		C2_x:=0;
		C1_y:=0;
		C2_y:=0;
		end
else 
	begin
	AGrille[C1_y][C1_x] := 'X';
	AGrille[C2_y][C2_x] := 'X';
	i:=0;
	C1_x:=0;
	C2_x:=0;
	C1_y:=0;
	C2_y:=0;
	end;
end; 
 
procedure PBoucle(AWindow: PSDL_Surface; var TImage: array of PSDL_Surface; var AGrille: TGrille);
var
  Event: TSDL_Event;
  Fin: Boolean;
  C_x, S_x, C_y, S_y,i, C1_x, C2_x, C1_y, C2_y: Integer;
  RGrille : TGrille;
begin
  Fin := False;
  C_x := 2;
  C_y := 2;
  S_x := 0;
  S_y := 0;
  C1_x := 0;
  C1_y := 0;
  C2_x := 0;
  C2_y := 0; 
  i:= 0;
  LoadGrille('Fichier2/FichierGrille2.txt', RGrille);
  while not Fin do
  begin
    while SDL_PollEvent(@Event) <> 0 do
    begin
      if Event.Type_ = SDL_QUITEV then
        Fin := True; 
      if (Event.Type_ = SDL_KEYDOWN) and (i<>2) then
      begin
        case Event.key.keysym.sym of
          SDLK_DOWN:
            begin
              if (CValide(AGrille, C_x, C_y + 2) = True) then
              begin
                C_y += 2;
              end;
            end;
          SDLK_UP:
            begin
              if (CVAlide(AGrille, C_x, C_y - 2) = True) then
              begin
                C_y -= 2;
              end;
            end;
          SDLK_LEFT:
            begin
              if (CValide(AGrille, C_x - 2, C_y) = True) then
              begin
                C_x -= 2;
              end;
            end;
          SDLK_RIGHT:
            begin
              if (CValide(AGrille, C_x + 2, C_y) = True) then
              begin
                C_x += 2;
              end;
            end;
          SDLK_RETURN:
            begin
              S_x := C_x;
              S_y := C_y;
              i:=i+1;
            end;
        end; 
         if (C1_x = 0) then
			begin
			C1_x:=S_x;
			C1_y:= S_y;
			end
		else 
			begin
			C2_x:=S_x;
			C2_y:= S_y;
			end;
      end;
      if S_x <> 0 then
      AGrille[S_y, S_x] := RGrille[S_y, S_x]; 
      DrawScene(AWindow, TImage, AGrille);
      DrawSurface(AWindow, C_x, C_y, TImage[3]);
	  ActualiserGrille(C1_x, C2_x, C1_y, C2_y, RGrille, AGrille,i);
      SDL_Flip(AWindow);
      SDL_Delay(30);
    end;
  end;
end;
 
procedure FreeImages(var Image: array of PSDL_Surface);
var
  i: Integer;
begin
  for i := 1 to 15 do
  begin
    Dispose(Image[i]);
  end;
end;
 
var
  Grille: TGrille;
  Image: array[1..16] of PSDL_Surface;
  Window: PSDL_Surface;
 
begin
  LoadGrille('Fichier2/GrilleLevel2.txt', Grille);
  LoadImage(Image);
  Window := NewWindow(13* 60, 9 * 60, 'Memory - Niveau : Intermédiaire');
  PBoucle(Window, Image, Grille);
  FreeImages(Image);
  SDL_Quit;
end.
Voici les images et fichiers du programme:

Image & Fichier.zip

Merci d'avance