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 | #pragma comment(lib, "Ws2_32.lib")
 
#include <WinSock2.h>
#include <Windows.h>
#include <iostream>
 
using namespace std;
 
 
SOCKADDR_IN addr;
SOCKET sListen;
SOCKET sConnect;
SOCKET* Connections;
 
int addrlen = sizeof(addr);
int ConCounter = 0;
 
struct Buffer
{
	int ID;
	char Message[256];
};
 
int ServerThread(int ID){
 
	 // Send and receive data.
    int bytesSent;
 
    int bytesRecv = SOCKET_ERROR;
 
    char sendbuf[2000]="";
     char sendbuf2[2000]="";
 
    char recvbuf[2000]="";
 
    char timebuf[128];
 
 
    bytesSent = send( Connections[ID], sendbuf, strlen(sendbuf), 0);
 
 
 
    while (1)
    {
 
        ZeroMemory (recvbuf, sizeof(recvbuf));
 
        bytesRecv = recv( Connections[ID], recvbuf, 256 ,NULL);
 
		cout << "<Client " << ID << ":> " << recvbuf <<endl;
 
 
        bytesSent = send( Connections[ID], sendbuf, strlen(sendbuf), 0);
 
 
 
			if (strcmp(recvbuf, "exit") == 0)
        {
            goto fin;
        }
        else
        {
 
 
            if (bytesSent == SOCKET_ERROR)
            {
 
                goto fin;
            }
        }
    }
 
fin:
 
    printf("Client processed\n");
 
	return 0;
 
}
 
int InitWinSock()
{
	int RetVal=0;
WSAData wsaData;
WORD DLLVersion = MAKEWORD(2,1);
RetVal = WSAStartup(DLLVersion, &wsaData);
 
return RetVal;
 
}
 
int main()
{
		int RetVal = 0;
	RetVal = InitWinSock();
	if(RetVal != 0){
	MessageBoxA(NULL, "Winsock startup failed", "Error",MB_OK | MB_ICONERROR);
	exit(1);
	}
 
	Connections = (SOCKET*)calloc(64, sizeof(SOCKET));
 
	sListen= socket(AF_INET, SOCK_STREAM, NULL);
	sConnect = socket(AF_INET, SOCK_STREAM, NULL);
 
	addr.sin_addr.s_addr = inet_addr("localhost");
	addr.sin_port = htons(1234);
	addr.sin_family = AF_INET;
 
	int err = 0;
	int sock_err;
	sock_err=bind(sListen, (SOCKADDR*)&addr, sizeof(addr));
 
 
	cout << "Server Connected " << endl;
 
	sock_err=listen(sListen, 64);
 
	if (sock_err != SOCKET_ERROR)
            {
               /* wait for a client connection */
               printf ("waiting for a client connection...\n");
	}
 
 
 
 
	for(;; Sleep(50))
	{
		if(sConnect = accept(sListen, (SOCKADDR*)&addr, &addrlen))
		{
			if(sConnect!= INVALID_SOCKET){
			 printf ("client connected \n");
			 }
 
 
		Connections[ConCounter] = sConnect;
		char* ID = new char[64];
 
		ZeroMemory(ID, sizeof(ID));
 
     	itoa(ConCounter, ID, 10);
		send(Connections[ConCounter], ID, sizeof(ID), NULL);
 
		ConCounter= ConCounter + 1;
        CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE) ServerThread, (LPVOID)(ConCounter - 1), NULL, NULL);
 
		}
	}
 
	closesocket(sListen);
    WSACleanup();
	return 0;
 
} | 
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