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int main ( int argc, char** argv )
{
int i,ii,iii,iiii;
int nbOfRow = 4; // Number of Rows (will be dynamic value)
int nbOfCol = 6; // Number of Cols (will be dynamic value)
// Case structure
typedef struct Sokoban_Stage_Case Sokoban_Stage_Case;
struct Sokoban_Stage_Case {
int x;
int y;
};
// Stage structure
typedef struct Sokoban_Stage Sokoban_Stage;
struct Sokoban_Stage {
int nbOfCase;
int nbOfRow;
int nbOfCol;
Sokoban_Stage_Case* cases;
};
// New stage
Sokoban_Stage Stage;
Stage.nbOfRow = nbOfRow;
Stage.nbOfCol = nbOfCol;
Stage.nbOfCase = (nbOfRow * nbOfCol);
Stage.cases = (Sokoban_Stage_Case*) malloc(sizeof(Sokoban_Stage_Case) * Stage.nbOfCase);
// Fill coord to all stage.cases
iii=0;
for (i=0;i<Stage.nbOfRow;i++) {
for (ii=0;ii<Stage.nbOfCol;ii++) {
printf("(%d,",i);
printf("%d)\n",ii);
(Stage.cases + iii)->x = i;
(Stage.cases + iii)->y = ii;
printf(" (%d,",*(Stage.cases + iii)); // Get the X cool
printf("%d)\n",*(Stage.cases + iii+1)); // how i target the y?
iii++;
}
}
return 0;
} |
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