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template <class P, class C>
struct inherit
{
  typedef char one[1];
  typedef char two[2];
  static one test(P*);
  static two test(...);
  static const bool value = (sizeof(test((C*)0)) == sizeof(one));
};
 
class Archive
{
private:
  template <class T, bool serializable>
  bool ReadHelper(const std::string& name, T& value);
 
  template <class T, bool serializable>
  bool WriteHelper(const std::string& name, const T& value);
 
public:
  template <class T>
  bool Read(const std::string& name, T& value)
  {
    return ReadHelper<T,inherit<ISerializable, T>::value>(name, value);
  }
 
  template <class T>
  bool Write(const std::string& name, const T& value)
  {
    return WriteHelper<T,inherit<ISerializable, T>::value>(name, value);
  }
};
 
template <class T>
bool Archive::ReadHelper<T,true>(const std::string& name, ISerializable& value)
{
  return value.DeSerialize(name);
}
 
template <class T>
bool Archive::WriteHelper<T,true>(const std::string& name, const ISerializable& value)
{
  return value.Serialize(name);
}
 
template <bool serializable>
bool Archive::WriteHelper<int,serializable>(const std::string& name, const ISerializable& value)
{
...
}
 
template <bool serializable>
bool Archive::WriteHelper<float,serializable>(const std::string& name, const ISerializable& value)
{
...
}
 
...
 
// a partir de là, tu sais comment faire. | 
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