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| #ifndef VEC3_H
#define VEC3_H
#include <iostream>
template <typename T>
enum T { int, double };
template <typename T>
class Vec3
{
public:
T x;
T y;
T z;
Vec3(void);
~Vec3(void);
void set(const T &_x, const T &_y, const T &_z);
void print();
};
template <>
Vec3<T>::Vec3(void)
{
}
template <>
Vec3<T>::~Vec3(void)
{
}
template <>
void Vec3<T>::set(const T &_x, const T &_y, const T &_z)
{
x = _x; y = _y; z = _z;
}
template <>
void Vec3<T>::print()
{
std::cout<<x<<" "<<y<<" "<<z<<std::endl;
}
#endif |
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