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| label = Label(fenetre, text="")
label.pack(anchor="nw")
class DragManager():
def add_dragable(self, widget):
c_echecs.tag_bind(widget, "<ButtonPress-1>", self.on_start)
c_echecs.tag_bind(widget, "<B1-Motion>", self.on_drag)
c_echecs.tag_bind(widget, "<ButtonRelease-1>", self.on_drop)
def on_start(self, event):
c_echecs.configure(cursor="hand2")
pass
def on_drag(self, event):
global dame_n1
pion_n1, cava_n1, fou_n1, tour_n1, dame_n1, roi_n1, pion_b1, cava_b1, fou_b1, tour_b1, dame_b1, roi_b1 = importation_pionsV1()
img = c_echecs.create_image(event.x, event.y, image=dame_n1)
label.config(text="x:" + str(event.x) + "y:" + str(event.y))
pass
def on_drop(self, event):
c_echecs.configure(cursor="")
for lig in range(8):
for col in range(8):
if (lig*80) <= event.y <= ((lig+1)*80) and 40+(col*80) <= event.x <= 40+((col+1)*80):
d_n = c_echecs.create_image(80+(col*80), 40+(lig*80), image=dame_n1)
dragndrop = DragManager()
dragndrop.add_dragable(d_n) |
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