1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
| ; +-------------------------------------------------------------------------+
; | Purpose: Routine to convert a 16bit binary number in ASCII
; | |
; | INPUT : R2 (Lsb) and R3 (Msb) ( binary) |
; | |
; | OUPUT : 30h,31h,32h,33h,34h (internal RAM address) (ASCII) |
; | msb--^ ^------lsb |
; | |
; | Destroy all registers |
; | |
; | PROGRAMMER: Bruno Marcio Diogo Venancio ( <a href="mailto:bruno.marcio@bol.com.br">bruno.marcio@bol.com.br</a> ) |
; | BRAZIL 07/19/2002 |
; | THIS CODE CAN BE FREELY DISTRIBUTED WITHOUT CHANGES |
; +-------------------------------------------------------------------------+
;
; Use example:
;
;START:
; MOV R2,#low(1234)
; MOV R3,#high(1234)
; LCALL BINTOASC
;
; in 30h until 34h of internal RAM will be :'0','1',' 2',','3','4' ( ASCII)
;
;
; The Routine Algorithm
;
;
; +-------+
; | START |
; +---+---+
; |
; +-------+
; | N | ( N= Number to be coverted)
; +-------+
; |
; +-------------+
; | POUT <- 0 | ( POUT = Output address )
; +-------------+
; |
; +--------+
; | P <- 0 | ( P= Table Index )
; +--------+
; |
; |
; +-----------> |
; | +-------------+ ( R = Register )
; | | R <- TAB(P) | ( Fetch a table number indexed by P )
; | +-------------+
; | |
; | +----------+
; | | C <- '0' | ( C= counter)
; | +----------+ ( counter <- 0 in ASCII)
; | |
; | +------> |
; | | +-----------+
; | | | N <- N-R | ( subtract the table number with R )
; | | +-----------+
; | | |
; | | N / \ Y
; | | +--< N<0? >-----------+
; | | | \ / |
; | | | \/ |
; | | | +--------------------+
; | | +-------+ | TABOUT (POUT) <- C |
; | | |C<- C+1| +--------------------+
; | | +-------+ |
; | | | +----------+
; | +-----+ | N <- N+R |
; | +----------+
; | |
; | +------------------+
; | | POUT <- POUT +1 |
; | +------------------+
; | |
; | /^\
; | / \
; | +----------+ N / \ S
; +---| P <- P+1 |-----------< TAB(P)=1? > ---------+
; +----------+ \ / |
; \ / |
; \ / |
; +-----+
; | END |
; +-----+
;
;
BINTOASC:
MOV R0,#30h ; R0 = POUT
MOV DPTR,#TAB ; R=TAB(P)
COM1:
CLR A ; P <- 0
MOVC A,@A+DPTR ; R <- TAB(P)
MOV R7,A
INC DPTR
CLR A
MOVC A,@A+DPTR
MOV R6,A
MOV R4,#'0' ; C <- '0'
SOMA: ; N <- N-R
CLR C ;
MOV A,R2 ;
SUBB A,R6 ;
MOV R2,A ;
MOV A,R3 ;
SUBB A,R7 ;
MOV R3,A ;
JC SAIDA ; If < 0 goto SAIDA
INC R4 ; If >0 then C <- C +1
SJMP SOMA ; goto SOMA
SAIDA:
MOV A,R4
MOV @R0,A ;TABOUT (POUT) <- C
MOV A,R2
ADD A,R6 ; N=N+R
MOV R2,A
MOV A,R3
ADDC A,R7
MOV R3,A
INC R0 ; PSAIDA=PSAIDA +1
CLR A
MOVC A,@A+DPTR
CJNE A,#1,INCREMENTA ; TAB(P) = 1 ?
RET ; If yes, END
INCREMENTA: ; If No, P <- P+1
INC DPTR
LJMP COM1 ; goto COM1
TAB:
DW 10000
DW 1000
DW 100
DW 10
DW 1
;------------------------------- Cut here 8<--------------------------- |
Partager