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| import tkinter as tk
def color(button):
def col():
button['bg']='red'
return col
def color2(button):
def col2():
button['bg']='yellow'
return col2
class Application:
def __init__(self,p):
self.init_modele(p)
self.init_widgets(p)
def init_modele(self,p):
self.p=p
def init_widgets(self,p):
self.presentation=tk.Label(fenetre,text="Puissance 4")
self.jouer=tk.Button(fenetre,text="Lancer une partie",command=self.puissance)
self.presentation.pack()
self.jouer.pack()
self.t=tk.IntVar()
self.t=1
def puissance(button):
app=tk.Tk()
t=1
for i in range(0,6):
for j in range(0,7):
button = tk.Button(app,height=5,width=10 , bg='white')
button.grid(row=i, column=j)
for k in range(0,43):
if t%2==1:
button['command']=color(button)
t+=1
else:
button['command']=color2(button)
t+=1
app.mainloop
fenetre=tk.Tk()
App=Application(1)
fenetre.mainloop() |
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