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| public class My_Game extends JPanel implements KeyListener, MouseListener
{
//Start KeyListener Interface
@Override
public void keyPressed(KeyEvent e)
{
System.out.println("je rentre ds la boucle");
}
@Override
public void keyReleased(KeyEvent e)
{
System.out.println("JAPPUUIIIEEE");
}
@Override
public void keyTyped(KeyEvent e)
{
}
//End KeyListener Interface
//Start MouseListener Interface
public void mousePressed(MouseEvent e)
{
if(e.getButton() == MouseEvent.BUTTON1)
m_mousePos = e.getPoint();
}
public void mouseReleased(MouseEvent e)
{
System.out.println("Je clique 2")}
public void mouseEntered(MouseEvent e)
{
}
public void mouseExited(MouseEvent e)
{
}
public void mouseClicked(MouseEvent e)
{
}
public My_Game(View window)
{
View my_window = window;
m_model = new Threes_Model();
Cases mycase = new Cases[8][8];
for(int i=0; i < 8; i++)
for(int j=0; j < 8; j++)
mycase[i][j] = new Cases();
updateGraphics(true);
addKeyListener(this);
addMouseListener(this);
requestFocus();
m_numberTimer = 0;
setPreferredSize(new Dimension(SIZE_PER_TILE*4, SIZE_PER_TILE*4));
} |
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