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using System;
using System.Collections.Generic;
 
namespace ConsoleApplication1
{
    public enum enErrorLevel
    {
        none,
        warning,
        simple,
        critical
    }
 
    public struct stErrorManager
    {
        public bool bErrorOccured;
        public enErrorLevel iErrorLevel;
        public string sErrorDescription;
 
        public stErrorManager(bool errorOccured, enErrorLevel errorLevel, string errorDescription)
        {
            bErrorOccured = errorOccured;
            iErrorLevel = errorLevel;
            sErrorDescription = errorDescription;
        }
    }
 
    class Program
    {
        static void Main(string[] args)
        {
            List<stErrorManager> listeErrors = new List<stErrorManager>();
 
            try
            {
                int a = int.Parse("a");
            }
            catch (Exception ex)
            {
                listeErrors.Add(new stErrorManager(true, enErrorLevel.simple, ex.Message));
            }
 
            try
            {
                int a = int.Parse("bb");
            }
            catch (Exception ex)
            {
                listeErrors.Add(new stErrorManager(true, enErrorLevel.critical, ex.Message));
            }
 
            foreach (stErrorManager em in listeErrors)
            {
                Console.WriteLine("Erreur {0} - Message : {1}", em.iErrorLevel, em.sErrorDescription);
            }
 
            Console.ReadKey();
        }
    }
} | 
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